On 7/29/12 1:25 PM, Dar Scott wrote:
How does the standalone builder integrate externals into a standalone?
It creates a folder named "Externals" in the same folder as the
engine/mainstack. On Mac, that's inside the bundle. On Windows it's next
to the standalone.
However, there is (was?) a
I'm going to guess that it puts the external into the same folder as the
mainStack. And I do not know what you mean by "one object per external or one
for all". I imagine each external is it's own file.
One way to tell would be to add a couple of externals, compile a standalone,
then look to s
How does the standalone builder integrate externals into a standalone?
In particular, where does it insert them in the path?
And does it use one object per external or one for all?
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