On 12/12/11 11:42 PM, edward cawley wrote:
Jacque,
I used your suggestion and got the following :
12/12/11 11:23:43 PM/Users/ecawley/Library/Application Support/iPhone
Simulator/4.1/Applications/9D450172-E7E2-4FA3-8C03-E761055E3180/Lawn2.app/Lawn2[6296]
AVController -[AVControll
2011 13:55:36 -0600
> From: edward cawley
> To: use-livecode@lists.runrev.com
> Subject: ios image file names.
> Message-ID: <08bb7194-b67f-43d1-9f6c-9c98e224a...@fastmail.fm>
> Content-Type: text/plain; charset=us-ascii
>
> Two problems.
> 1. I've got a problem with
If you run the mac console app this will output simulator errors or 'put'
messages in your code, or if its a device you can track the messages in xcode.
Paths are pretty specific, I find keeping everything lower case really helps.
Some really useful code someone posted a while back is using t
On 12/11/11 1:55 PM, edward cawley wrote:
how can I see what is happening in the
simulator, what is it downloading? I can't check it on the desktop
since I get an execution error on the ios control command?
You can log whatever you need in the simulator, and the output will show
up in the Cons
Two problems.
1. I've got a problem with image file names. I am developing an app of plant
descriptions. It has 42 cards, one for each plant species. Each cd is the same
template, the text and images are the only things that change. 40 of the cards
work fine but two have a problem with small mov