Re: Setting play SoundFile or play Empty Too Quickly Causes Crash in iOS

2015-09-11 Thread Brahmanathaswami
see other response: it works fine as long as I don't use play empty which is what the docs tell us to use for stopping this on mobile... instead it causes the crash if we do play nadanada which is, basically as you recommend: passing and empty param.. that stops the play without crashing

Re: Setting play SoundFile or play Empty Too Quickly Causes Crash in iOS

2015-09-11 Thread J. Landman Gay
On 9/11/2015 6:06 PM, Brahmanathaswami wrote: I have the following behavior running in a series of buttons that play audio which is local to the app. They work fine on the desktop (OS X) but in iOS if I click on any button too soon, the app crashes. I've done some tests and I have to wait at

Re: Setting play SoundFile or play Empty Too Quickly Causes Crash in iOS

2015-09-11 Thread Brahmanathaswami
Play stop.. works on OS X but not on iOS but at least the app does not crash... but audio does not stop So play nadanada # bogus empty variable is the way to go (ha!) Swasti Astu, Be Well! Brahmanathaswami Kauai's Hindu Monastery www.HimalayanAcademy.com Richard Gaskin wrote: Brahmana

Re: Setting play SoundFile or play Empty Too Quickly Causes Crash in iOS

2015-09-11 Thread Richard Gaskin
Brahmanathaswami wrote: > The documentation says > > "play empty" for mobile > > so I did not try "Play Stop" That's one of the remaining funky Dictionary entries. "play" and "play file" are two different entries, though arguably they should be combined. The entry for "play file" mentions on

Re: Setting play SoundFile or play Empty Too Quickly Causes Crash in iOS

2015-09-11 Thread Brahmanathaswami
The documentation says "play empty" for mobile so I did not try "Play Stop" BR Richard Gaskin wrote: > Further testing uncovered that > > play empty > > is the culprit... using this command on iOS cause some corruption > that cause the next request to > > play someSoundFile > > to crash the

Re: Setting play SoundFile or play Empty Too Quickly Causes Crash in iOS

2015-09-11 Thread Richard Gaskin
Brahmanathaswami wrote: > Further testing uncovered that > > play empty > > is the culprit... using this command on iOS cause some corruption > that cause the next request to > > play someSoundFile > > to crash the app. > > BUT if you do > > play nadanada # a bogus variable with no content. > >

RE: Setting play SoundFile or play Empty Too Quickly Causes Crash in iOS

2015-09-11 Thread Brahmanathaswami
Further testing uncovered that play empty is the culprit... using this command on iOS cause some corruption that cause the next request to play someSoundFile to crash the app. BUT if you do play nadanada # a bogus variable with no content. the native behavior which causes the player to st

Setting play SoundFile or play Empty Too Quickly Causes Crash in iOS

2015-09-11 Thread Brahmanathaswami
I have the following behavior running in a series of buttons that play audio which is local to the app. They work fine on the desktop (OS X) but in iOS if I click on any button too soon, the app crashes. I've done some tests and I have to wait at about 5.5 seconds before clicking again, i