Brahmanathaswami wrote: > Further testing uncovered that > > play empty > > is the culprit... using this command on iOS cause some corruption > that cause the next request to > > play someSoundFile > > to crash the app. > > BUT if you do > > play nadanada # a bogus variable with no content. > > the native behavior which causes the player to stop in order to start > another one... seems to work
"play stop" doesn't work? -- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web ____________________________________________________________________ ambassa...@fourthworld.com http://www.FourthWorld.com _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode