Actually, I really appreciate Adobe Illustrator's object properties dialog.
Sometimes I LIKE being able to define an object's dimensions by typing in
coordinates. CAD designers do this all the time. Of course, advanced features
like snap to point make this mostly obsolete, but if you need a wall
The software should allow you to select the handle of the foreground object if
only one is selected, and if multiple objects are selected, the nearest
neighbor to your click point. If anchors are so close as to conflict, you
should be able to zoom in. I think this is a non-issue.
Bob S
> On
Just a general agreement here, I also have some issues with the new
design for selections. The circular handles look strange to me but it's
an adjustment I can deal with. The dotted outline bothers me more
because it is harder to see the edges of the object, though I suspect it
was implemented
That's why I do 95% of my graphic design "elsewhere" (Gimp, Inkscape,
and so on). Doing the "application dance" seems
to take up an awful lot of time, and that along with the eternal
import-export-import thing can get a wee bit tedious.
If all the graphic stuff could be done on-board things wou
Ditto what Dan, Richard, Craig said
(letting off just a little steam here too)
Ali: "provide examples"
Adobe illustrator see:
http://wiki.hindu.org/uploads/square-small-selection-handles.jpg
Ali: "justification"
-- I've been ranting for 2 decades about how LC IDE needs to be optimized for
Ali Lloyd wrote:
> The code hit-detects as if the handles were square, so the
> hit-detection area is actually bigger than it used to be.
And there's the difference between engineering and user experience:
It may be bigger, but if it's visually ambiguous user's won't be able to
know that.
A
> So do you see any advantage to having handles outboard?
Yes, it is impossible to resize an object's width or height to zero (or
within (size of handle) of zero) when the handles are inside the object.
Also, you could not previously make a line straight using the selection
handles inside an objec
The code hit-detects as if the handles were square, so the hit-detection
area is actually bigger than it used to be.
On Tue, Mar 28, 2017 at 4:51 PM Richard Gaskin via use-livecode <
use-livecode@lists.runrev.com> wrote:
> Ali Lloyd wrote:
>
> > Instead of declaring that this is how it should be
Ali.
I was presumptuous.
But having handles fully within their object makes them easy to grab without
possibly selecting a near neighbor instead. I have this issue all the time,
aligning and adjusting closely spaced controls. I often just select a
control, nudge it a few times with an arrowKey to
Ali Lloyd wrote:
> Instead of declaring that this is how it should be, it's much better
> to provide examples and justification. I just checked, and every
> application I have on this computer does selection handles with the
> center of the handle on the boundary of the object.
Centering the han
e an exception, since handles would overlie the
> controls at the extreme corners of a group, and that looks and feels wrong.
>
>
> Craig Newman
>
>
>
> -Original Message-
> From: Richard Gaskin via use-livecode
> To: use-livecode
> Cc: Richard Gaskin
>
looks and feels wrong.
Craig Newman
-Original Message-
From: Richard Gaskin via use-livecode
To: use-livecode
Cc: Richard Gaskin
Sent: Mon, Mar 27, 2017 3:39 pm
Subject: Re: Object Selection Handles
Dan Friedman wrote: > Is there a property to change the shape of the selection
hand
Dan Friedman wrote:
> Is there a property to change the shape of the selection handles when
> using the selection tool? In LC 9 (and 8), they are round circles
> that protrude outside the edge of the control. In previous versions,
> they were squares that remained within the rect of the control
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