Charles,
A WebSockets external would be very beneficial for everyone doing web
stuff from LC. I am looking forward to checking it out when it is
released. :-) Thanks a lot for working on this.
Cheers
andre
On 11/26/2018 6:24 AM, Charles Warwick via use-livecode wrote:
Hi Bob,
The external
Hi Bob,
The external is still in development, so I have not yet uploaded any
information or documentation to the web. I am happy to send you the latest
beta version along with a few sample scripts if you are interested, just send
me an e-mail directly.
Regards,
Charles
> On 25 Nov 2018, at
Thanks Charles for the reply. Hope all is going well with you. Where can I
test the WebSocket external? I will need it for iOS, Android, Mac, and
Windows. Can you email me directly as we are time sensitive on this please.
We have the server up and running. Socket.io is the BEST in the market and
c
Charles,
I would like to find out more about your socket external specifically for
websockets. Can you point me to where I can find out about the socket external?
Thanks,
Bob Hall
> On Nov 23, 2018, at 1:10 AM, Charles Warwick via use-livecode
> wrote:
>
> Hi Todd,
>
> Depending on what pla
ps > requires websocketd to go along with it.
On Fri, Nov 23, 2018 at 1:46 AM Tom Glod wrote:
> Todd, this was posted here a little while ago..haven't tested it, but
> apparently its websockets for livecode. Let us know how it goes.
>
> https://github.com/samansjukur/wslc
>
> On Fri, Nov 23, 20
Todd, this was posted here a little while ago..haven't tested it, but
apparently its websockets for livecode. Let us know how it goes.
https://github.com/samansjukur/wslc
On Fri, Nov 23, 2018 at 1:10 AM Charles Warwick via use-livecode <
use-livecode@lists.runrev.com> wrote:
> Hi Todd,
>
> Depe
Hi Todd,
Depending on what platforms you need to support, I have a socket external for
LiveCode that includes the ability to use websockets.
Cheers,
Charles
> On 23 Nov 2018, at 4:09 pm, Todd Fabacher via use-livecode
> wrote:
>
> We have hot a wall because we have an API that is ONLY acces
Many thanks for this useful reference link Andrew
Le 9 juil. 2013 à 02:32, Andrew Kluthe a écrit :
> I had read that, and found some other useful info here as well.
> https://github.com/LearnBoost/socket.io-spec
>
> Andrew
--
Pierre Sahores
mobile : 06 03 95 77 70
www.sahores-conseil.com
>> Would you care to discuss the difference between websockets and the
>>socketswe work with in livecode or point me to some basic information on the
websocket implementation you think we could implement in pure livecode?
What things would keep it from working very efficiently?
I see you already
Pierre Sahores
To: How to use LiveCode
Sent: Tuesday, 9 July 2013, 0:56
Subject: Re: LiveCode and WebSockets
Mark ,
Should work (untested) :
Node.js on the server side + revBrowser (desktop) or mobileBrowser
(iOS/android) + some js + client-side pseudo urls to get catched
by :
on brows
Thanks Phil,
I had read that, and found some other useful info here as well.
https://github.com/LearnBoost/socket.io-spec
Andrew
On Mon, Jul 8, 2013 at 6:56 PM, Pierre Sahores wrote:
> Mark ,
>
> Should work (untested) :
>
> Node.js on the server side + revBrowser (desktop) or mobileBrowser
>
Mark ,
Should work (untested) :
Node.js on the server side + revBrowser (desktop) or mobileBrowser
(iOS/android) + some js + client-side pseudo urls to get catched
by :
on browserLoadRequested pUrl, pType
-- prefered on the iOS platform (desktop platforms untested)
end browserLoadRequested
a
On 7/8/13 11:51 AM, Andrew Kluthe wrote:
However, we don't have proper sockets support on mobile (without
externals at least)
I am mainly interested in desktop apps at the moment simply because we are
doing most of our mobile apps as mobile web apps.
However, this will change likely in the nex
FYI, there is a mobile sockets plugin being developed by Monte at the
moment. The first beta has been in our hands for a couple of weeks.
Sockets are fun, and very involved. You are the one implementing the
protocols. Sometimes that's exactly what you need, and other times, it's
extra work you
>>However, we don't have proper sockets support on mobile (without
externals at least)
I am mainly interested in desktop apps at the moment simply because we are
doing most of our mobile apps as mobile web apps.
However, this will change likely in the next few years if we were to see
sockets and
We know, I'm interested in websockets for realtime comms between apps. Right
now I think it'd be possible to implement one or more of the supported
transports for socket.io in pure LiveCode but maybe not very efficiently. An
alternative would be to wrap existing native implementations as externa
The HTTP(S) REST architecture is full supported on any LC desktop or mobile
platform, iOS and Android included. They can be set to act as clients of any
kind of nTier server side application (LC-Server, PHP, RoR, etc...).
Le 8 juil. 2013 à 18:19, Mark Wilcox a écrit :
> I'm interested in using
I'm interested in using something like socket.io as part of a backend for
mobile (and maybe also desktop) apps. However, we don't have proper sockets
support on mobile (without externals at least) and websockets are very
definitely not the same thing as standard sockets.
What do you have in mi
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