On 7/8/13 11:51 AM, Andrew Kluthe wrote:
However, we don't have proper sockets support on mobile (without
externals at least)
I am mainly interested in desktop apps at the moment simply because we are
doing most of our mobile apps as mobile web apps.
However, this will change likely in the next few years if we were to see
sockets and UI (resolution independence, etc) improvements on mobile.
and websockets are very definitely not the same thing as standard sockets.
I am having a hard time just finding straight forward info on the lower
level websocket information. As of right now all the information I am
finding is how to use websockets within this framework or that framework
and nothing really about the differences between websockets and standard
sockets.
Hi Andrew,
Maybe this will help some:
http://en.wikipedia.org/wiki/WebSocket
Phil Davis
Also, socket programming in general (and in livecode) is new to me because
up until now I have wrote most of my applications using http interfaces.
Not having a non-blocking http client is really getting in the way of some
of the things I want to do with livecode and I really would like realtime
notifications, broadcasting, etc.
Would you care to discuss the difference between websockets and the sockets
we work with in livecode or point me to some basic information on the
websocket implementation you think we could implement in pure livecode?
What things would keep it from working very efficiently?
Thanks for taking the time to respond,
Andrew
On Mon, Jul 8, 2013 at 1:35 PM, Mark Wilcox <m_p_wil...@yahoo.co.uk> wrote:
We know, I'm interested in websockets for realtime comms between apps.
Right now I think it'd be possible to implement one or more of the
supported transports for socket.io in pure LiveCode but maybe not very
efficiently. An alternative would be to wrap existing native
implementations as externals. I've not looked into it in any great depth as
I'm basically waiting for the engine refactoring to be completed before
trying to hook new stuff in.
Pierre Sahores <s...@sahores-conseil.com> wrote:
The HTTP(S) REST architecture is full supported on any LC desktop or
mobile platform, iOS and Android included. They can be set to act as
clients of any kind of nTier server side application (LC-Server, PHP, RoR,
etc...).
Le 8 juil. 2013 à 18:19, Mark Wilcox a écrit :
I'm interested in using something like socket.io as part of a backend
for mobile (and maybe also desktop) apps. However, we don't have proper
sockets support on mobile (without externals at least) and websockets are
very definitely not the same thing as standard sockets.
What do you have in mind? I'm certainly interested in discussing it.
Mark
________________________________
From: Andrew Kluthe <and...@ctech.me>
To: How to use LiveCode <use-livecode@lists.runrev.com>
Sent: Monday, 8 July 2013, 16:05
Subject: LiveCode and WebSockets
I have been learning a little bit about websockets lately for a project
and
I have never really played around with livecode's socket communication
methods. This makes me curious.
Is there anyone else on the list that might be more familiar with both
that
would be interested in discussing using something like socket.io as
part of
a backend for livecode desktop applications?
--
Regards,
Andrew Kluthe
and...@ctech.me
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Pierre Sahores
mobile : 06 03 95 77 70
www.sahores-conseil.com
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