I think there is overlap between touch and mouse events.. In your loop if
you check to see..
if the mouse is down then do something
in your loop, rather than looking for a browserclick (which appears to
only work with the old style browswer)
can you detect a touch?
On Thu, Jun 2, 2016 at 1:53
Try the custom url scheme. It seems to have changed:
- launch url "http://www.youtube.com/watch?v=VIDEO_IDENTIFIER";
From here -
https://developer.apple.com/library/ios/featuredarticles/iPhoneURLScheme_Reference/YouTubeLinks/YouTubeLinks.html
http://www.youtube.com/watch?v=VIDEO_IDENTIFIER
@ mike: great ideas:
Testing for what messages get thru: this doesn't work
Card script # widget is on this card with YouTube URL
global fBrowserClicked
on opencard
put 0 into fBrowserClicked
checkBrowserState
end opencard
on mouseup
put 1 into fBrowserClicked
end mouseup
Stack script
I can't test this on mobile right now, but I _think_ you can set up a send
loop in the background checking every 40 millisec or so and to check if
there is a touch. If there is, adjust the rect of the browser widget to
allow a header bar to show with your control. As a widget on mobile, the
rect i
@ Bill (Prothero): Yes, that was my next approach, (embed iFrame) but I was
interested in the tech behind the current behavior in web browsers on mobile…
somehow they throw control of the video player to some other framework… where
the "Done" and controller appears at the top momentarily.. then
Bramanathaswami :
It would be great if there was an example stack for this. I don’t use
javascript, so throwing together a javascript to do this would be hard.
In case this is what you are wanting, you can load a youTube video by using the
embed code provided by youTube. For example, if you cli
When we are in Safari or Firefox on an iPHone, if you play a YouTube video, the
phone switches to full screen video player and has a "Done" link at the top
with the controller.
I'm not sure exactly what is happening there, but this appears to be the way
users expect to be able to exit a vide
Hmmm… I don’t have control over the JS attached to a youtube page… makes for an
interesting challenge
On 5/26/16, 7:43 PM, "use-livecode on behalf of David Bovill"
wrote:
>You would need to get javascript to call a Livecode handler.
>
>So that means doing something like:
>
>set the javaScriptH
You would need to get javascript to call a Livecode handler.
So that means doing something like:
set the javaScriptHandlers of widget "Browser" to "takeMeHome"
And then using a bit of javascript in the displayed web page:
liveCode. takeMeHome("myMessage", 12345);
to call your Livecode scrip