I have problem adding Android SDK (latest ADT bundle) with Livecode 6.6.2.
Does anyone experience this problem? How did you solve it?
--
View this message in context:
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Sent from the Revolution - User mai
It's in a VM, and I thought when I (re)installed the VM I made it 32 bit
for that reason. I'll make sure.
On Sat, Jun 7, 2014 at 2:16 PM, Warren Samples wrote:
> On 06/07/2014 12:58 PM, Mike Kerner wrote:
>
>> I'm getting an error that the file isn't found.
>>
>
>
> That error is typically wha
On 06/07/2014 12:58 PM, Mike Kerner wrote:
I'm getting an error that the file isn't found.
That error is typically what you get trying to run in a 64 bit
environment without the 32 bit libs installed. Do you have other
versions of LiveCode running on this particular computer?
Warren
_
I'm getting an error that the file isn't found. Did I forget how to do
this? You make the file executable and launch it, right? I've tried
double-clicking, doing it from the command-line, sudo'ing it, doing it as
su, and I'm not getting anywhere.
On Sat, Jun 7, 2014 at 12:17 AM, Mark Wieder w
Mike-
Friday, June 6, 2014, 9:05:45 PM, you wrote:
> Anyone else having issues installing 6.6.2 for Linux?
What kind of "issues"?
Community installed fine here. Linux mint 14 64-bit.
--
-Mark Wieder
ahsoftw...@gmail.com
This communication may be unlawfully collected and stored by the Nationa
Anyone else having issues installing 6.6.2 for Linux?
On Fri, Jun 6, 2014 at 12:35 PM, Benjamin Beaumont wrote:
> Dear LiveCode users.
>
> LiveCode 6.6.2 is now available. This is a stable release.
>
> This is a maintenance release which contains fixes to the 6.6.x series
> only.
>
> *Release C
Dear LiveCode users.
LiveCode 6.6.2 is now available. This is a stable release.
This is a maintenance release which contains fixes to the 6.6.x series only.
*Release Contents*
fixes:
- 12443 - import snapshot crashes LiveCode
- 12434 - iOS device builds rejected from app store due to XCod
That seems to have dealt with the new issues from yesterday, and the other
bugs that I tested also seem to have stayed fixed.
On Fri, May 30, 2014 at 12:08 PM, Michael McCreary <
michael.mccre...@runrev.com> wrote:
> Dear List Members.
>
> We are pleased to announce the release of LiveCode 6.6.2
Dear List Members.
We are pleased to announce the release of LiveCode 6.6.2 RC 6.
This release is largely the same as RC 5. We've included a fix for bug
12563, a regression introduced in RC 5 that was causing a few issues for
users.
This is a maintenance release for the 6.6 series and contai
Still no focus with Ubuntu Studio 14.04
Richmond.
On 30.05.2014 11:20, Benjamin Beaumont wrote:
Dear list member,
I'm sorry about the issues with LiveCode 6.6.2 RC5. There was some
confusion here and a bugfix meant for one of our later releases was merged
into LiveCode 6.6.2 causing the format
Dear list member,
I'm sorry about the issues with LiveCode 6.6.2 RC5. There was some
confusion here and a bugfix meant for one of our later releases was merged
into LiveCode 6.6.2 causing the formattedWidth issue. We'll put out an RC6
build today to resolve the issue.
Warm regards and thanks for
Mike,
It sounds like the same bug that Trevor reported earlier in the thread.
Devin
Sent from my iPhone
> On May 29, 2014, at 6:47 PM, "Mike Kerner" wrote:
>
> Anyone else seeing that the line number area in the script editor is too
> narrow? I can only see up to 99. After that, just tens a
Anyone else seeing that the line number area in the script editor is too
narrow? I can only see up to 99. After that, just tens and ones show.
Bug 12568
On Thu, May 29, 2014 at 2:01 PM, Trevor DeVore
wrote:
> The issue here is that the formattedWidth for fields is returning an
> incorrect va
The issue here is that the formattedWidth for fields is returning an
incorrect value in 6.6.2 rc-5.
http://quality.runrev.com/show_bug.cgi?id=12563
--
Trevor DeVore
Blue Mango Learning Systems
www.screensteps.com-www.clarify-it.com
___
use-live
Yes, exactly. Okay, I’ll go file a report if there isn’t one already. Thanks.
On May 29, 2014, at 9:26 AM, Devin Asay wrote:
> On May 29, 2014, at 9:03 AM, Chris Sheffield
> wrote:
>
>> Anyone else seeing goofy display issues in the Project Browser in RC5?
>> Fields look like they’re on top o
On May 29, 2014, at 9:03 AM, Chris Sheffield
wrote:
> Anyone else seeing goofy display issues in the Project Browser in RC5? Fields
> look like they’re on top of each other or cut off in some cases. Seems to
> function normally otherwise. If others are experiencing it, I’ll file a
> report. I
Anyone else seeing goofy display issues in the Project Browser in RC5? Fields
look like they’re on top of each other or cut off in some cases. Seems to
function normally otherwise. If others are experiencing it, I’ll file a report.
If not, I’ll troubleshoot some more and figure out what’s going
Dear List Members.
We are pleased to announce the release of LiveCode 6.6.2 RC5.
This is a maintenance release for the 6.6 series and contain 63 bug
fixes, 6 of which are new for this RC4 release. We are now approaching
final release so please test this release thoroughly to ensure your
proje
Still getting "ssl library not found" error with 6.6.2 RC4 and iOS 7.1 when
using encrypt and decrypt commands.
--
View this message in context:
http://runtime-revolution.278305.n4.nabble.com/RELEASE-LiveCode-6-6-2-RC4-tp4679769p4679842.html
Sent from the Revolution - User mailing list archive
Hello all, I have been away for a little while and am just getting back into LC
again. Andre coming back and finishing the fbAuth library sparked my creative
juices again.
Anyway, I was wondering if anyone noticed arrowkey or keyDown not working
correctly in this build. I downloaded this tetri
:use-livecode-boun...@lists.runrev.com] On Behalf Of
Mike Kerner
Sent: Thursday, 22 May 2014 8:28 AM
To: How to use LiveCode
Subject: Re: RELEASE LiveCode 6.6.2 RC4
Mobile encryption still broken
--
On the first day, God created the heavens and the Earth On the second day, God
created the oceans.
On
Mobile encryption still broken
--
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
and did a little diving.
And God said, "This is good."
___
Dear List Members.
We are pleased to announce the release of LiveCode 6.6.1 RC4.
This is a maintenance release for the 6.6 series and contain 57 bug fixes,
5 of which are new for this RC4 release. We are now approaching final
release so please test this release thoroughly to ensure your projects
ey fix it quickly..:-)
>
> > From: mikeker...@roadrunner.com
> > Date: Sun, 4 May 2014 21:39:09 -0400
> > Subject: Re: RELEASE LiveCode 6.6.2 RC3
> > To: use-livecode@lists.runrev.com
> >
> > Well, "best" is nowhere near good enough for images with
4 May 2014 21:39:09 -0400
> Subject: Re: RELEASE LiveCode 6.6.2 RC3
> To: use-livecode@lists.runrev.com
>
> Well, "best" is nowhere near good enough for images with strong edges
> because of the antialiasing.
>
>
> On Sun, May 4, 2014 at 9:00 PM, Alejandro
Well, "best" is nowhere near good enough for images with strong edges
because of the antialiasing.
On Sun, May 4, 2014 at 9:00 PM, Alejandro Tejada wrote:
> Mike Kerner wrote
> > [snip]
> > When you create the codes with sQuiRt, the image on-screen in the graphic
> > area is antialiased. That d
Mike Kerner wrote
> [snip]
> When you create the codes with sQuiRt, the image on-screen in the graphic
> area is antialiased. That does not appear to be a sQuiRt problem. That
> is
> an image area problem.
Maybe. Just maybe. This problem is related to image quality:
http://quality.runrev.com/sho
not scanning - creating - sorry. They're a challenge to scan because they
aren't clear on the screen. Scanning works as fine as mergZX can (there
are issues with mergZX that Monte knows about).
When you create the codes with sQuiRt, the image on-screen in the graphic
area is antialiased. That d
Matthias...
I was refering to scaaning QRCodes on iOS mobile using monte goulding's
mergXzing external . John Craig may well have an answer for you through the use
of his 'sQRirt' library about getting the information from a QRimage...
> Am 04.05.2014 um 09:17 schrieb John Dixon :
>
> > There
I am looking for a solution for Mac OS X and Windows where i can load a QR Code
image and "scan"/decode it with LC to get the stored information.
Regards,
Matthias
>> From: mikeker...@roadrunner.com
>> Date: Sat, 3 May 2014 18:47:16 -0400
>> Subject: Re:
There are no problems scanning QRCodes when using LC 6.6.2 RC3, not here
anyway, in fact they are the easiest and most forgiving of them all...
> From: mikeker...@roadrunner.com
> Date: Sat, 3 May 2014 18:47:16 -0400
> Subject: Re: RELEASE LiveCode 6.6.2 RC3
> To: use-livecode@list
This means, by the way, that barcodes, especially QR codes, are challenging
to scan.
On Sat, May 3, 2014 at 5:09 PM, Mike Kerner wrote:
> See comment on 6.7 dp3 as well - images appear to be antialiased again.
>
>
> --
> On the first day, God created the heavens and the Earth
> On the second day
See comment on 6.7 dp3 as well - images appear to be antialiased again.
--
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
and did a little diving.
And God said, "This is good."
_
On 02/05/14 18:51, Benjamin Beaumont wrote:
Dear List Members.
We are pleased to announce the release of LiveCode 6.6.1 RC3.
Benjamin! You owe me a banana!
That is "6.6.2 RC3".
Richmond.
___
use-livecode mailing list
use-livecode@lists.runrev.co
Dear List Members.
We are pleased to announce the release of LiveCode 6.6.1 RC3.
This is a maintenance release for the 6.6 series and contain 52 bug fixes.
Many of the visual glitches on high resolution screens have been resolved
and a number of other general fixes have been applied.
*Release Co
Dear List Members,
We had a report over the weekend on a random crash in 6.6.2 RC2. The
reporter has seen this on both Windows and Mac. We haven't been able to get
the 6.6.2 release to crash at all as of yet so we'd love to know how the
wider community have found this build. Are others experiencin
Looks good here, thank you
On Apr 25, 2014, at 11:06 AM, Benjamin Beaumont wrote:
> Dear List Members,
>
> Due to a build error, 6.6.2 RC1 wasn't able to build for the simulators. We
> have resolved the issue with a new build and uploaded it as LiveCode 6.6.2
> RC2.
>
> Notable mention and
Dear List Members,
Due to a build error, 6.6.2 RC1 wasn't able to build for the simulators. We
have resolved the issue with a new build and uploaded it as LiveCode 6.6.2
RC2.
Notable mention and thanks to Stephen MacLean for notifying us of the issue
so quickly.
*Getting this release*
To upgrade
no, read the first email when the announcement is made.
On Thu, Apr 24, 2014 at 5:17 PM, J. Landman Gay wrote:
> On Apr 24, 2014, at 3:15 PM, Mike Kerner
> wrote:
>
>>
>> subject says 6.6.2, email says 6.6.1
>>
>
> I read it as: "I am unable to launch an iOS app [built with 6.6.2] that
> builds
On Apr 24, 2014, at 3:15 PM, Mike Kerner wrote:
subject says 6.6.2, email says 6.6.1
I read it as: "I am unable to launch an iOS app [built with 6.6.2] that
builds and runs normally in 6.6.1."
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software |
Hell, even I'm getting it mixed up!
it's 6.6.2 RC1
On Apr 24, 2014, at 3:19 PM, Stephen MacLean wrote:
> Yea, I think he missed with the copy and paste... it is most definitely 6.6.2
> RC 2 and was released today.
>
> 6.6.1 is GM
>
> On Apr 24, 2014, at 3:15 PM, Mike Kerner wrote:
>
>> sub
Yea, I think he missed with the copy and paste... it is most definitely 6.6.2
RC 2 and was released today.
6.6.1 is GM
On Apr 24, 2014, at 3:15 PM, Mike Kerner wrote:
> subject says 6.6.2, email says 6.6.1
>
>
> On Thu, Apr 24, 2014 at 3:10 PM, Stephen MacLean
> wrote:
>
>> I am unable to
subject says 6.6.2, email says 6.6.1
On Thu, Apr 24, 2014 at 3:10 PM, Stephen MacLean wrote:
> I am unable to launch an iOS app that builds and runs normally in 6.6.1.
>
> It crashes at launch on both the simulator and phone.
>
> I will file a bug report, along with crash report.
>
> Best,
>
> S
I am unable to launch an iOS app that builds and runs normally in 6.6.1.
It crashes at launch on both the simulator and phone.
I will file a bug report, along with crash report.
Best,
Steve MacLean
On Apr 24, 2014, at 1:22 PM, Benjamin Beaumont wrote:
> Dear List Members.
>
> We are pleased
Dear List Members.
We are pleased to announce the release of LiveCode 6.6.1 RC1.
This is a maintenance release for the 6.6 series and contain 43 bug fixes.
Many of the visual glitches on high resolution screens have been resolved
and a number of other general fixes have been applied.
*Release Co
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