not scanning - creating - sorry.  They're a challenge to scan because they
aren't clear on the screen.  Scanning works as fine as mergZX can (there
are issues with mergZX that Monte knows about).

When you create the codes with sQuiRt, the image on-screen in the graphic
area is antialiased.  That does not appear to be a sQuiRt problem.  That is
an image area problem.


On Sun, May 4, 2014 at 4:32 AM, John Dixon <dixo...@hotmail.co.uk> wrote:

> Matthias...
>
> I was refering to scaaning QRCodes on iOS mobile using monte goulding's
> mergXzing external . John Craig may well have an answer for you through the
> use of his 'sQRirt' library about getting the information from a QRimage...
>
>
> > Am 04.05.2014 um 09:17 schrieb John Dixon <dixo...@hotmail.co.uk>:
> >
> > > There are no problems scanning QRCodes when using LC 6.6.2 RC3, not
> here anyway, in fact they are the easiest and most forgiving of them all…
> > >
> >
> > May i asked what you do mean with "scanning QRCodes"? Under iOS or Mac
> OS X?
> >
> > I am looking for a solution for Mac OS X and Windows where i can load a
> QR Code image and "scan"/decode it with LC to get the stored information.
> >
> > Regards,
> >
> > Matthias
>
>
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