I hope you know where to get Genuis Enhancement pills on the internet, because
we are all going to need them before diving into THAT series.
Bob S
On Dec 21, 2022, at 05:22 , Paul Dupuis via use-livecode
mailto:use-livecode@lists.runrev.com>> wrote:
Thank you.
In a future Livecode Global you
Thank you.
In a future Livecode Global you should do a series on "How the Engine
Actually Works" :-)
On 12/21/2022 8:00 AM, Mark Waddingham via use-livecode wrote:
On 2022-12-20 18:27, Paul Dupuis via use-livecode wrote:
If someone switches to another applications (so a suspendStack is
exec
On 2022-12-20 18:27, Paul Dupuis via use-livecode wrote:
If someone switches to another applications (so a suspendStack is
executes and does the currently executing script get suspended?) and
then back to a different window/stack, could that also change the
defaultStack for the currently executin
A while back I created a Spinner standalone that listened for messages via
sockets. It worked quite well actually. I sent it commands to show and hide
itself, and start and stop the spinner, as well as text to display. Since it
was a standalone app it was not subject to the inline message queue.
this is the exact same thing I was experiencing a few years back which
got me away from even referring to the defaultStack. Or topStack for that
matter. I was using wait and send in time a lot back then. Now I explicitly
refer to a stack by it's filename or better yet a card by it's long id.
B
A thingle is similar to a thimble but is available in much larger sizes.
Some are used as cake and cheese covers but the largest ones can fit over
the head, where some believe they protect from alien death rays and the
mmwaves that cell towers emit.
--
Jacqueline Landman Gay | jac...@hyperactiv
That's probably a better solution anyway because progress bars make the
wait seem faster since users can see something happening.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 20, 2022 12:37:45 PM jbv via use-livecode
wrote:
It's also possible to set the currentFrame of an animated gif, which would
do the same thing.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On December 20, 2022 8:31:27 AM Brian Milby via use-livecode
wrote:
Another option is to use a
Thanks for the offer, but actually things are a bit more complicated
and include several steps :
1- the user selects different options on a modal stack
2- the user clicks a "search" button
3- various calculations are made client side according to the selections
and some data already in the main st
Mark,
Thanks for clarifying!
On 12/20/2022 1:10 PM, Mark Waddingham via use-livecode wrote:
Finally click button B2 on stack S2 - the one which changes the
defaultStack in a pending message... Then observe an error - this is
the case Paul describes.
I must have had some of the above going on
On 2022-12-20 15:48, Paul Dupuis via use-livecode wrote:
I'm just using this post to raise awareness on the list (if anyone
reading this doesn't know this already)
When using 'wait 0 with messages' any messages in the pendingMessages
(who are not delayed in time) get processed. This includes
(po
How many chars in the text?
I'd wager that unless it's uncommonly enormous, you may find that the
one-time cost of writing a handler to use the styledText array of the
field will speed things up so much you may not even need anything more
than a brief watch cursor.
If you can post a sample p
It's okay, I'm sure you will be here all w... oh wait, is that the manager
motioning you off the stage?
Bob S
> On Dec 20, 2022, at 07:40 , harrison--- via use-livecode
> wrote:
>
> Thingle, It could also be: I’m single - but with a lisp! LOL
>
> Ok, I’ll stop now.
>
> Rick
>
>
>
> __
I'm just using this post to raise awareness on the list (if anyone
reading this doesn't know this already)
When using 'wait 0 with messages' any messages in the pendingMessages
(who are not delayed in time) get processed. This includes (potentially)
user clicks (mouseDown and mosueUp events).
Thingle, It could also be: I’m single - but with a lisp! LOL
Ok, I’ll stop now.
Rick
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Is updateYourThingle a technical term?
What is a Thingle anyway?
I’m familiar with Thingy, but I haven’t seen a Thingle before.
Your definition appears to be: Some icon thing that spins around.
Sorry, I just couldn’t resist! ;-)
Rick
> On Dec 20, 2022, at 9:37 AM, Craig Newman via use-liveco
I find to get the spinner to rotate you need to add a wait with messages
statement into loops somewhere.
wait 0 seconds with messages
Give it a try and see if that gets it spinning.
- Bob Hall
> On Dec 20, 2022, at 7:27 AM, Richmond Mathewson via use-livecode
> wrote:
>
> Try 'without mes
Jbv.
"Every ten lines"???
Is your handler using a loop to massage each of those lines? If so update the
scrollbar every 10 passes through.
So if you are using “repeat with…” you can do something like:
repeat with y = 1 to whatever
if y mod 10 = 0 then updateYourThingie
And if you are using
Another option is to use an SVG icon and rotate it a bit each time. Gives the
impression of a spinning object.
Brian Milby
br...@milby7.com
> On Dec 20, 2022, at 8:44 AM, jbv via use-livecode
> wrote:
>
> Le 2022-12-20 08:19, Brian Milby via use-livecode a écrit :
>> Could you make changes
Le 2022-12-20 08:19, Brian Milby via use-livecode a écrit :
Could you make changes to htmlText in a variable and then assign all
at once back to the field?
I thought of that, but it makes other parts of the script more
complicated.
Finally I will chose a different strategy : instead of an ani
Could you make changes to htmlText in a variable and then assign all at once
back to the field?
Brian Milby
br...@milby7.com
> On Dec 20, 2022, at 8:05 AM, Antti Ilola via use-livecode
> wrote:
>
> How about changing the mouse cursor. I found below about using a lock
> screen.
> " The only e
How about changing the mouse cursor. I found below about using a lock
screen.
" The only exception to this (freeze window) is the mouse cursor. It
continues to move with the mouse and any changes to the cursor icon (like set
cursor to busy) do appear."
Antti
ti 20. jouluk. 2022 klo 14.42 jbv via
Do you mean "lock screen without messages" ?
Doesn't work...
Le 2022-12-20 07:27, Richmond Mathewson via use-livecode a écrit :
Try 'without messages'.
On Tue, 20 Dec 2022, 13:26 jbv via use-livecode, <
use-livecode@lists.runrev.com> wrote:
Hi list,
I have a script that modifies line by line
Try 'without messages'.
On Tue, 20 Dec 2022, 13:26 jbv via use-livecode, <
use-livecode@lists.runrev.com> wrote:
> Hi list,
> I have a script that modifies line by line the color
> and textstyle of some words in a field that can be up
> to 500 lines long.
> I am using "lock screen" to speed up th
On 11/22/22 3:27 PM, Brian Milby via use-livecode wrote:
One option to use an external editor would be ScriptTracker. You could export
the scripts, do your bulk changes, and then import them back.
That's worth a thought. Thanks.
--
Jacqueline Landman Gay | jac...@hyperactivesw.co
On 11/22/22 3:08 PM, Geoff Canyon via use-livecode wrote:
A random thought: if you converted to script-only stack behaviors first,
then you would have a bunch of text files you can use whatever tool you
like on.
This project is a huge HC world. There are a lot of stacks, hundreds of cards, and
o unlock?
Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net
-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of
J. Landman Gay via use-livecode
Sent: Monday, November 21, 2022 10:48 PM
To: How to use LiveCode
C
e-boun...@lists.runrev.com] On Behalf Of
J. Landman Gay via use-livecode
Sent: Monday, November 21, 2022 10:48 PM
To: How to use LiveCode
Cc: J. Landman Gay
Subject: Re: Lock screen challenge
Thanks to both you and Craig. I couldn't think of any other way to do it
either, but was hoping there w
Yep, that makes sense. Looks nice!
On Tue, Nov 22, 2022 at 1:28 PM Brian Milby via use-livecode <
use-livecode@lists.runrev.com> wrote:
> One option to use an external editor would be ScriptTracker. You could
> export the scripts, do your bulk changes, and then import them back.
>
> Brian Milby
One small point on this: it doesn't matter since we're dealing with HC
files here, but in LC there can be backgrounds that don't appear on any
card. So it would be necessary to add:
repeat with j = 1 to the number of backgrounds in stack i
repeat with k= 1 to the number of controls of back
One option to use an external editor would be ScriptTracker. You could export
the scripts, do your bulk changes, and then import them back.
Brian Milby
br...@milby7.com
> On Nov 22, 2022, at 4:10 PM, Geoff Canyon via use-livecode
> wrote:
>
> A random thought: if you converted to script-onl
My first thought is to export all scripts to a single file, with customized
headers for each object (maybe with a user-definable format). Then look for
that same format when pasting, to restore/update the scripts. Does that
make sense? Or would it be better to have an export function to create
indi
Navigator has support for test-based filtering of controls, and can
copy/paste scripts, but it doesn't support copying/pasting to more than one
control at a time. That would be an interesting problem to solve. What's
your time frame?
gc
On Mon, Nov 21, 2022 at 1:25 PM J. Landman Gay via use-livec
A random thought: if you converted to script-only stack behaviors first,
then you would have a bunch of text files you can use whatever tool you
like on.
gc
On Mon, Nov 21, 2022 at 1:25 PM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:
> I'm updating a very old set of st
I resemble that remark!
j
> On Nov 21, 2022, at 7:47 PM, J. Landman Gay via use-livecode
> wrote:
>
> more old-timers
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Please visit this url to subscribe, unsubscribe and manage your subscrip
Thanks to both you and Craig. I couldn't think of any other way to do it
either, but was hoping there was something other than brute force. Magic,
maybe. It took LC's search/replace dialog a long time just to find all the
instances, and actually editing them will be longer. But, it's just a one-
I was also going to suggest just brute forcing it. Something like: (code
not complete or syntax checked)
repeat with i=1 to the number of stacks
repeat with j = 1 to the number of cards in stack i
repeat with k= 1 to the number of controls of card j of stack i
put the script of contr
Jacque.
Why aren’t you on the forum?
Cant you just loop through each line in your handlers, and find the ones that
contain “lock screen”, both with and without the visual effect thing. Search
downstream until you find the “unlock” line, That gives you the start and
finish lines for each handle
Thanks, Jacqueline. That saves me some time and head scratching.
Bill
William A. Prothero, PhD
Prof Emeritus, Dept of Earth Science
University of California, Santa Barbara
> On Jan 30, 2022, at 9:58 AM, J. Landman Gay via use-livecode
> wrote:
>
> Lockscreen only works within the current wind
Lockscreen only works within the current window, it doesn't apply to the
whole screen. Changing stacks will always show what's happening because LC
has to create a new window structure. The visibility isn't relevant per se
but drawing the new window is.
You can initialize the new stack before
I’m working on a transition from one stack to another, and initializing to
destination stack’s screen before I show it.
So, my question is whether the lock screen command actually works on the
invisible destination screen. Or does it only apply to a screen that is
visible. How does it determine
good idea ... we'll do.
On Sat, Jan 23, 2021 at 1:46 PM Sean Cole (Pi) via use-livecode <
use-livecode@lists.runrev.com> wrote:
> Hi Tom,
>
> Make a sample stack (sounds like you already have) and make a bug report
> labelled 'Memory leak on looping field update'. I don't think this has
> anythin
Hi Tom,
Make a sample stack (sounds like you already have) and make a bug report
labelled 'Memory leak on looping field update'. I don't think this has
anything to do with the lock screen.
Sean
On Sat, 23 Jan 2021 at 05:11, Tom Glod via use-livecode <
use-livecode@lists.runrev.com> wrote:
> Gre
Great thread here
I recently wrote an animation loop where I only unlocked the screen every
33 milliseconds via a self calling command in my main stack. seemed to work
partially, but i knew it was too simple.
Interestingly..
That update loop takes nearly no cpu
but ram consumption keep on going
I’ll throw in my lot: Some things unlock the screen without an idle. I think
setting the visible of a stack will do it.
Bob S
> On Jan 22, 2021, at 12:56 AM, Terence Heaford via use-livecode
> wrote:
>
> Just looking for clarity with regard to lock screen.
>
> Is there only one state for
: Friday, January 22, 2021 10:27 AM
To: How to use LiveCode
Cc: J. Landman Gay
Subject: Re: lock screen
Eww. Speak for yourself.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On January 22, 2021 10:01:45 AM doc hawk via use-livecode
w
Eww. Speak for yourself.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On January 22, 2021 10:01:45 AM doc hawk via use-livecode
wrote:
Not so much either/or as it’s a counter, with 0 being unlocked.
Lock increments the counter, and
To ensure that our screen doesn’t accidentally get overlocked,
even though the system may unlock it at idle time, the best
practice is to always unlock it at the proper time within you code.
That way you can’t confuse things and find yourself scratching
your head as to why it looks like your code i
end handler
>>>>>
>>>>> Code in our main LC app is large enough that there are instances where
>>>>> the some code that calls the handler needs to lock the screen and other
>>>>> code that call it does not, but the handler always
ged
>>>> until done.
>>>>
>>>>
>>>> On 1/22/2021 9:24 AM, Craig newman via use-livecode wrote:
>>>>> Something else you might want to to know, though it may only be academic.
>>>>>
>>>>> LockScreen command
e academic.
>>>>
>>>> LockScreen commands are queued. So if you lock the screen twice, you have
>>>> to explicitly unlock twice in order to clear the locked state.
>>>>
>>>> It does not matter what happens in the flow of code in terms
y unlock twice in order to clear the locked state.
>>>
>>> It does not matter what happens in the flow of code in terms of screen
>>> locking, whether other command or function calls are made. The queue rules
>>> throughout. All is reset at idle time.
>>
Original Message-
>> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
>> Of Brian Milby via use-livecode
>> Sent: Friday, January 22, 2021 6:50 AM
>> To: How to use LiveCode
>> Cc: Brian Milby
>> Subject: Re: lock screen
>>
&
ig
>
> -Original Message-
> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On
Behalf Of Brian Milby via use-livecode
> Sent: Friday, January 22, 2021 6:50 AM
> To: How to use LiveCode
> Cc: Brian Milby
> Subject: Re: lock screen
Not so much either/or as it’s a counter, with 0 being unlocked.
Lock increments the counter, and unlock excrements.
The counter gets set to 0 when the engine idles, as well
--
Dr. Richard E. Hawkins, Esq.
(702) 508-8462
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u
: lock screen
I’m sure someone else can be more clear, but when the engine gets to an idle
state then locks should be cleared. In your example, it would probably clear
at the end of that mouseUp handler, but aTest would completely run with the
screen locked.
Sent from my iPhone
On Jan 22, 2021
es
> throughout. All is reset at idle time.
>
> Craig
>
> -Original Message-
> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
> Of Brian Milby via use-livecode
> Sent: Friday, January 22, 2021 6:50 AM
> To: How to use LiveCode
&g
use LiveCode
Cc: Brian Milby
Subject: Re: lock screen
I’m sure someone else can be more clear, but when the engine gets to an idle
state then locks should be cleared. In your example, it would probably clear
at the end of that mouseUp handler, but aTest would completely run with the
screen
I’m sure someone else can be more clear, but when the engine gets to an idle
state then locks should be cleared. In your example, it would probably clear
at the end of that mouseUp handler, but aTest would completely run with the
screen locked.
Sent from my iPhone
> On Jan 22, 2021, at 3:57 A
Oooohky...
So the problem is not calling selectionChanged while another selectionChanged
is running. The problem is setting the dgData (or dgText I will assume) while a
selectionChanged handler is running. I remember I tracked that down before
this. Setting the dgData is obviously triggerin
ces
rdim...@evergreeninfo.net
-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Bob Sneidar via use-livecode
Sent: Thursday, January 24, 2019 2:29 PM
To: How to use LiveCode
Cc: Bob Sneidar
Subject: Re: Lock Screen does NOT work!
For those in
For those interested, I've had a bit of a revelation concerning datagrids and
the selectionChanged handler. Here's the problem.
I use datagrids extensively. I have code in my selectionChanged handlers in the
datagrids that update the card objects; fields buttons etc. It's convenient for
me the
Hmmm... Belay that. I bet I am using send in time somewhere prior to the
datagrid updates. That would pop an idle message and cancel the screen lock.
Bob S
> On Jan 24, 2019, at 10:52 , Bob Sneidar via use-livecode
> wrote:
>
> Hi all. Bold subject line I know. Here's how I know.
>
> I us
Thanks for your fine explanation. And the future handlers sound very promising,
both OnUpdate() and OnMarksPonder().
Graphics are meanwhile pretty fast in LCB. I timed such clock updates (in LCB):
The OnPaint of a clock needs, also with a heavy loaded CPU, less than 4
millisecs.
Even checking the
On 2017-08-22 17:31, hh via use-livecode wrote:
@Mark.
Say I have 24 copies of the LC clock widget in order to display
different time zones.
How can I have them in "seconds-sync"?
In LC Script, with LCS-clocks I would do a screenLock, update the
clocks and then unlock.
In LC Builder I even tried
@Mark.
Say I have 24 copies of the LC clock widget in order to display different time
zones.
How can I have them in "seconds-sync"?
In LC Script, with LCS-clocks I would do a screenLock, update the clocks and
then unlock.
In LC Builder I even tried to make a composed widget, without improvement.
The general consensus is that it doesn't. I think there was something else
going on where my screen was not updating even after 5 successive screen
unlocks, and I never figured out why, but I went through my app and every place
there was a lock screen, I added an unlock screen to the end of the
On 2017-08-22 04:41, hh via use-livecode wrote:
The real interesting thing is now for me how to lock the screen
in LC Builder? I couldn't find a way to do that. Who knows?
There isn't one - although you can use 'execute script' to use LCS's
lock/unlock screen.
Indeed, I should check whether
The real interesting thing is now for me how to lock the screen
in LC Builder? I couldn't find a way to do that. Who knows?
This interacts with LC Script, timed widgets (clocks, animations)
want their own screen updates ...
___
use-livecode mailing lis
On 08/21/2017 10:28 AM, Mark Waddingham via use-livecode wrote:
On 2017-08-19 04:41, J. Landman Gay via use-livecode wrote:
Except when it doesn't. There seems to be an override in the lock
count if any unlock uses a visual effect. I'm not sure if that's on
purpose or not.
Internally there is
On 8/21/17 5:47 PM, prothero--- via use-livecode wrote:
I didn't realize that the lockscreen command only applied to the handler that
sets it.
No, it doesn't (or shouldn't) apply only to the handler that sets it.
Does this mean that each script has to set lockscreen if it needs it?
It's a
This exactly. Globally on or globally off. Just unlock and lock again to update.
It is moot, but I would prefer it.
Sent from my iPhone
> On Aug 21, 2017, at 6:47 PM, prothero--- via use-livecode
> wrote:
>
> I didn't realize that the lockscreen command only applied to the handler that
> set
I didn't realize that the lockscreen command only applied to the handler that
sets it.
Does this mean that each script has to set lockscreen if it needs it? If
lockscreen was either globally true or not, you could do:
On doscreenstuff1
Set lockscreen to true
Handler1
Handler2
On 8/21/17 1:28 PM, Jonathan Lynch via use-livecode wrote:
I agree with Bill. If you lock a door twice on a car, it is still just locked.
One unlock will open it up. That seems more intuitive.
Initially it's more intuitive, but if it were done this way you couldn't
have handlers that manage l
I agree with Bill. If you lock a door twice on a car, it is still just locked.
One unlock will open it up. That seems more intuitive.
Sent from my iPhone
> On Aug 21, 2017, at 2:19 PM, prothero--- via use-livecode
> wrote:
>
> Seems like it would be much simpler if lockscreen just kept the s
Seems like it would be much simpler if lockscreen just kept the screen locked
until unlockscreen was invoked, but there was an update screen command when
forced updates were needed. No counters to keep track of.
Best
Bill
William Prothero
http://ed.earthednet.org
> On Aug 21, 2017, at 10:40
I used to have an example, I struggled with the problem until I figured out
the reason, and then I modified the script to work around it. It actually
didn't happen in the IDE, only on Android. (I didn't test on iOS.) Now I
can't remember what the original problem script was. But I'll see if I ca
I would have to recreate it as my production stack has already been gone
through, and it seems to be working as advertised, which would argue against it
being an engine issue. I'll see if I can create a sample stack in the next
couple days. Right now I have a couple service calls to go out on an
On 2017-08-19 04:41, J. Landman Gay via use-livecode wrote:
Except when it doesn't. There seems to be an override in the lock
count if any unlock uses a visual effect. I'm not sure if that's on
purpose or not.
Internally there is a counter - and only one - the engine uses it too
when it needs
I was hoping for a command that left the screen lock set but forced an update
of the screen. That way I wouldn't have to unlock/relock and depend on there
only being one screen lock pending.
Bob S
> On Aug 21, 2017, at 08:51 , J. Landman Gay via use-livecode
> wrote:
>
> I was unaware of t
I was unaware of that too. It doesn't sound right.
On August 21, 2017 10:10:27 AM Bob Sneidar via use-livecode
wrote:
Yup. My troubles came when I had a handler unlock the screen 5 times
straight and I do not lock the screen to that many levels. It still did no
unlock the screen, so now i
Hi Bob - just an idea for a progress indicator - you could advance a progress
indicator through a browser widget. This would work even when the screen is
locked, allowing you to show progress while not having unlock and lock each
time.
The widget requires a fair bit of overhead, so that might n
Yup. My troubles came when I had a handler unlock the screen 5 times straight
and I do not lock the screen to that many levels. It still did no unlock the
screen, so now it may be that one handler cannot unlock another handler's lock
screen, which I was unaware of.
Bob S
> On Aug 18, 2017, a
On 08/18/2017 07:41 PM, J. Landman Gay via use-livecode wrote:
Except when it doesn't. There seems to be an override in the lock count
if any unlock uses a visual effect. I'm not sure if that's on purpose or
not.
Thanks. Good to know. I've just been using the barebones lock.
--
Mark Wieder
Except when it doesn't. There seems to be an override in the lock count if
any unlock uses a visual effect. I'm not sure if that's on purpose or not.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On August 18,
On 08/18/2017 03:50 PM, Bob Sneidar via use-livecode wrote:
Hard to say. I'm almost done finding every place I lock the screen and adding
an unlock screen in the same handler.
And that, of course, is the best procedure. Locking/unlocking the screen
works on sort of a reference-counting approa
Hard to say. I'm almost done finding every place I lock the screen and adding
an unlock screen in the same handler.
Bob S
> On Aug 18, 2017, at 14:03 , J. Landman Gay via use-livecode
> wrote:
>
> That doesn't sound right, though I've seen issues with nested locks too. What
> happens if yo
That doesn't sound right, though I've seen issues with nested locks too.
What happens if you call this handler:
on unlockReally
repeat until the lockscreen is false
unlock screen
end repeat
end unlockReally
On 8/18/17 3:54 PM, Bob Sneidar via use-livecode wrote:
okay after some testin
okay after some testing it seems only the script that locked the screen, maybe
only the actual handler can clear it's own lock. If this is not right I'd like
to know it. Seems there ought to be an unlock all command or some such thing.
Bob S
> On Aug 18, 2017, at 13:37 , Bob Sneidar via use-l
Okay never mind I think I see what is going on. If the script editor is open
and debug is on, even t hough there are no breakpoints or traces in effect,
lock screen is still disabled.
Bob S
> On Jul 21, 2017, at 14:44 , Bob Sneidar via use-livecode
> wrote:
>
> Hi all.
>
> I know this ha
Yes, this is also my (original) question. Is there any answer???
Peter Bogdanoff
On Nov 28, 2016, at 8:07 AM, Bob Sneidar wrote:
> So THAT is my problem!!! IS there any way to lock the screen to prevent card
> changes from displaying? I use a method of encapsulating certain
> functionality in
So THAT is my problem!!! IS there any way to lock the screen to prevent card
changes from displaying? I use a method of encapsulating certain functionality
in the script of a particular card (my Database Setup card is a perfect
example). By simply going to the card all the variables and connecti
NVM Jacque recinded in what ammounts to a completely different thread in my
email app becase of the way other people use the list.
Bob S
On Nov 28, 2016, at 08:07 , Bob Sneidar
mailto:bobsnei...@iotecdigital.com>> wrote:
So THAT is my problem!!! IS there any way to lock the screen to prevent
On 11/26/16 1:03 PM, dunb...@aol.com wrote:
on mouseUp
-- lock screen
go cd 2
wait 20
put random(999) into fld 1
wait 20
put random(999) into fld 1
end mouseUp
You see the new numbers appear. But if you lock the screen, you do not.
You're right, and I misinformed the list.
the screen, you do not. What is
the difference between this stack and yours?
Craig Newman
-Original Message-
From: Mike Kerner
To: How to use LiveCode
Sent: Sat, Nov 26, 2016 8:57 am
Subject: Re: Lock Screen command not locking the screen
We'll probably need more of a look at your
If you are looking the screen and issuing a "go" command, LC is behaving
as expected. The screen is always unlocked on a card change.
To do things before the card is displayed, use a preopencard handler to set
things up.
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActi
We'll probably need more of a look at your code and stack.
On Sat, Nov 26, 2016 at 3:23 AM, Peter Bogdanoff wrote:
> I’m going to another card and I want the screen to lock while controls on
> the this second card are being worked on: old controls deleted, new fields
> and graphics created, an i
Hi Larry,
As well as the afore mentioned, all excellent comments, you can use the 'if
exists(fld "myField01") then' script. I also encapsulate all sorts of
things in "try"..."end try" commands. These are extremely powerful although
could be considered a little lazy. For example, when using iPhone
One caveat: if you are assembling a great deal of text in small chunks, you
should likely do it in a variable and then toss it into the field in one go.
Field updates are slower than many (most?) other things you might be doing, and
one field update with 10,000 lines will be *much* faster than 1
Accidently hit the Send button. Here is what I meant to type:
lock screen
if the label of btn "selectMethod" = "Output" then
set the height of fld "multipurpose" to 123
set the width of fld "multipurpose" to 456
set the loc of fld "multipurpose" to 200,200
etc
pu
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