Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Mike Kerner
Doing it this (airLaunch) way, I'm not having to fiddle with xc 6.2 at all. I just build as per usual and upload to dropbox On Tue, Mar 17, 2015 at 2:07 PM, Mike Kerner wrote: > You can also use Jacque's AirLaunch, which has become my new favorite way > to get apps onto devices that aren't mine

Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Mike Kerner
You can also use Jacque's AirLaunch, which has become my new favorite way to get apps onto devices that aren't mine On Tue, Mar 17, 2015 at 1:57 PM, John Dixon wrote: > > > mmm I'll try :-) > > > > Correct. > > > > You should still be able to use Xcode 6.2 to install your apps on your > devi

RE: Oops... I've made a mistake..:-(

2015-03-17 Thread Ralph DiMola
I am using LC 6.7.3 and Xcode 6.1.1 to build. I then use Xcode 6.1.1 devices(or iTunes) to install on a 8.1.3 and 8.2 device. No problems although Xcode squawks that the "Developer Disk Image could not be mounted" for the 8.2 device. Other than that all seems to work OK. Ralph DiMola IT Director E

RE: Oops... I've made a mistake..:-(

2015-03-17 Thread John Dixon
mmm I'll try :-) > > Correct. > > You should still be able to use Xcode 6.2 to install your apps on your > devices running iOS 8.2, though, even though you’re using Xcode 6.1.1 to > build with. Just fire up Xcode 6.2 after building your app, open up Window -> > Devices, and install your

Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Chris Sheffield
Correct. You should still be able to use Xcode 6.2 to install your apps on your devices running iOS 8.2, though, even though you’re using Xcode 6.1.1 to build with. Just fire up Xcode 6.2 after building your app, open up Window -> Devices, and install your app from there. You can also use Mont

RE: Oops... I've made a mistake..:-(

2015-03-17 Thread John Dixon
Chris... What is happening is this... I can build a standalone with LC & Xcode 6.1.1, no problem... but it will not load onto the ipad or iphone since they are running iOS 8.2 xCode 6.2 is not recognised as a valid SDK by liveCode Dixie > > John, > > You can download Xcode 6.2 in order to b

Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Chris Sheffield
John, You can download Xcode 6.2 in order to be able to install your apps onto your devices. LiveCode does not support using Xcode 6.2 for development/building quite yet, but I’m sure it will soon. So just continue to keep Xcode 6.1 around for that purpose for now. Only fire up Xcode 6.2 when y