set the fat of the selectedObject to 31. I like it!
Bob
On Sep 25, 2012, at 10:14 AM, Roger Guay wrote:
> Apparently there is little interest in this obscure behavior, but for the
> record, ovals with line sizes of about 30 or more show a small empty sector
> at about the 3 o’clock position i
Apparently there is little interest in this obscure behavior, but for the
record, ovals with line sizes of about 30 or more show a small empty sector at
about the 3 o’clock position in iOS.
In previous posts, I thought this problem was related to my script used to
incrementally grow rings. Not
Hi Scott,
I've narrowed the problem: It turns out that I was growing hollow ovals whereas
yours is opaque. If you set the opaque of the oval of your ovaltest stack to
false and give it a linesize of about 25, you'll see the problem. Sorry for not
appreciating the difference sooner.
Thanks ver
Roger:
It really shouldn't make any difference how the oval is scaled, unless
there's some newly introduced bug in LC or some incompatibility in the
latest Xcode. Asking the obvious: are you sure the settings on your oval
are startAngle of 0 and arcAngle of 360?
Regards,
Scott Rossi
Creative Di
Scott, you are absolutely right . . . your stack works just fine in iOS, but
mine does not. And the reason? my script is something like the following:
on growOval
put the loc of grc OvalThing into theloc
lock screen
add 2 to the width of grc Ovalthing
add 2 to the
Hi Bob,
Apparently you missed Scott's reply where he reports no problem, proving once
again there is no end to the ways I can screw up! Case in point, see my last
post where I am also experiencing LiveCode Mobile Preference setup problems.
Once I get back on the iOS line, I will try to figure o
Thanks for your reply, Scott. Coincidentally, I upgraded my Xcode to version
4.5, and now my simulator is not working, and I am not yet able to investigate
why your stack seems to work and mine doesn't. Would you know about this new
problem? My LiveCode shows only grayed out simulators under the
Roger, I noticed your post previously and wondered why you did not get any
responses. Pity...
I can't check what you are experiencing not having messed around with an iOS
delivery yet, but it sounds like it is a bug tied to a refresh problem.
Remember we used to get these issues going back to
Hi Roger:
If I understand what you're describing, I'm not seeing it here in the
simulator (LC 5.5.1, OS X). I used this test stack (execute in your
message box):
go url "http://www.tactilemedia.com/download/ovaltest.livecode";
Regards,
Scott Rossi
Creative Director
Tactile Media, UX Design
Greetings!
If you grow an oval with a repeat loop that incrementally increases its width
and height, it works fine in the IDE and standalone Mac app. But, if you run
the same code in the iOS simulator or an iPad, there is a small sector missing
at 3 o'clock. It looks like the oval has settings
Greetings!
If you grow an oval with a repeat loop that incrementally increases its width
and height, it works fine in the IDE and standalone Mac app. But, if you run
the same code in the iOS simulator or an iPad, there is a small sector missing
at 3 o'clock. It looks like the oval has settings
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