Scott, you are absolutely right . . . your stack works just fine in iOS, but 
mine does not. And the reason? my script is something like the following:

on growOval
        put the loc of grc OvalThing into theloc
        lock screen
        add 2 to the width of grc Ovalthing
        add 2 to the height of grc OvalThing
        set the lock of grc OvalTHing to theloc
        unlock screen
end growOval

Whereas your script did the following:

put the rect of grc ovalThing into theRect
decrease the first 2 items of theRect and increase the second 2 items of theRect
set the rect of grc ovalThing to theRect

I've determined that locking the screen has no effect, so I have to assume my 
method of adjusting width, height and then the loc, results in the small sector 
missing problem. 

So, bottom line: your method is superior, but I wonder if my method should work 
as well, and is this therefore a bug?  

BTW, my other problem with mobile not working was that I had been trying to use 
iPad Simulator 6.0. Selecting simulator 5.0 works. And apparently with LiveCode 
5.5.2 and Xcode 4.5,
the "Location of developer root for iOS 4.0 and above" is empty in the Mobile 
Support Preferences. So now my remaining problem is why does simulator 6.0 not 
work.

Thanks very much for your help, Scott.

Roger 



On Sep 20, 2012, at 4:30 PM, use-livecode-requ...@lists.runrev.com wrote:

> If I understand what you're describing, I'm not seeing it here in the
> simulator (LC 5.5.1, OS X).  I used this test stack (execute in your
> message box):
> go url "http://www.tactilemedia.com/download/ovaltest.livecode";
> 
> 
> Regards,
> 
> Scott Rossi
> Creative Director
> Tactile Media, UX Design


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