Scott, many thanks! I'm still dusting off the cobwebs, and trawling through the
user guide.
g
-- photo site: http://gerryorkin.com
On Monday, 21 March 2011 at 7:29 PM, Scott Morrow wrote:
> Hello Gerry,
>
> From the docs:
> "If no audio clip is playing, the sound function returns done"
>
> I
Hello Gerry,
>From the docs:
"If no audio clip is playing, the sound function returns done"
If you don't have any other sounds playing you could set up a "send in time"
loop to check if the sound was done which would be more efficient than using
idle.
For example:
local lPendingMessageQueue
Hi again
In iOS I have to monitor the playing of a sound while the user browses the app,
going from one screen/card to the next. If a sound is playing, I show a button,
but if the sound ends, I want the button to be hidden.
In Hypercard I would have used idle. Is that still a good way to imple