Re: localization/localisation/ of LC Community version's GUI?

2019-03-20 Thread Nicolas Cueto via use-livecode
he toolbar, the script editor. But NO localization of the script language, NOR the LC dictionary. And NO localization of stacks themselves. I am not asking for help with multi-lingual software development. LC stacks, LC Windows standalones, and LC Android apps, I've created in the past, wit

LiveCode Localization?

2019-03-20 Thread trevix via use-livecode
I have splash and working stacks I developed for Italian and English (and more) I have hundred of dialogs, field labels, text contents, tooltips - On the splash screen, on first opening, I ask the language. - Dialogs text are stored in a tab delimited text file. Each line is something like "98 t

localization/localisation/ of LC Community version's GUI?

2019-03-18 Thread Nicolas Cueto via use-livecode
ot;gurus", plus a cue for me to leave the room. And, of course the Forums got a thorough going-thru. Couldn't find much, tho. One thing was, to emphasize that I am NOT after localization of the LC script language. As confusingly happened to Forum thread "Multi-Lingual LiveCode? <h

Re: LiveCode Localization?

2019-03-18 Thread Phil Davis via use-livecode
I considered qualifying that phrase, but... nh. On 3/18/19 3:52 PM, Bob Sneidar via use-livecode wrote: The hell I am! ;-) Bob S On Mar 17, 2019, at 17:31 , Phil Davis via use-livecode wrote: To add a new language, we clone an existing YAML file and translate it, and adjust the RTL/

Re: LiveCode Localization?

2019-03-18 Thread Bob Sneidar via use-livecode
The hell I am! ;-) Bob S > On Mar 17, 2019, at 17:31 , Phil Davis via use-livecode > wrote: > > To add a new language, we clone an existing YAML file and translate it, and > adjust the RTL/LTR training UI orientation settings as needed. Add the YAML > file into the next build of the content

Re: LiveCode Localization?

2019-03-17 Thread Phil Davis via use-livecode
nese, etc)? If so, I’d like to ask you how you support localization. Want to see if there is a common method since LiveCode does not support the techniques used by macOS, iOS, Android, Windows. Thanks, Kee Nethery ___ use-livecode mailin

Re: LiveCode Localization?

2019-03-17 Thread Phil Davis via use-livecode
st - Phil Davis On 3/16/19 1:17 PM, kee nethery via use-livecode wrote: Does anyone on this list have an app that you localize into other languages (French, German, Japanese, etc)? If so, I’d like to ask you how you support localization. Want to see if there is a common method since LiveCode

Re: LiveCode Localization?

2019-03-17 Thread Peter Bogdanoff via use-livecode
ias >> >>> Am 16.03.2019 um 21:17 schrieb kee nethery via use-livecode >>> mailto:use-livecode@lists.runrev.com>>: >>> Does anyone on this list have an app that you localize into other languages >>> (French, German, Japanese, etc)? >>> If so

Re: LiveCode Localization?

2019-03-16 Thread Klaus major-k via use-livecode
gt;> Am 16.03.2019 um 21:17 schrieb kee nethery via use-livecode >> mailto:use-livecode@lists.runrev.com>>: >> Does anyone on this list have an app that you localize into other languages >> (French, German, Japanese, etc)? >> If so, I’d like to ask you how you support

Re: LiveCode Localization?

2019-03-16 Thread Matthias Rebbe via use-livecode
lper.dermattes.de/> > Am 16.03.2019 um 21:17 schrieb kee nethery via use-livecode > mailto:use-livecode@lists.runrev.com>>: > > Does anyone on this list have an app that you localize into other languages > (French, German, Japanese, etc)? > > If so, I’d like to ask y

LiveCode Localization?

2019-03-16 Thread kee nethery via use-livecode
Does anyone on this list have an app that you localize into other languages (French, German, Japanese, etc)? If so, I’d like to ask you how you support localization. Want to see if there is a common method since LiveCode does not support the techniques used by macOS, iOS, Android, Windows

Re: Localization on iOS

2014-02-24 Thread William de Smet
t; Thanks, > > ~ Ender > > From: Alan Stenhouse Alan Stenhouse > Reply: Alan Stenhouse alanstenho...@hotmail.com > Date: February 24, 2014 at 13:55:12 > To: use-livecode@lists.runrev.com use-livecode@lists.runrev.com > Subject: Re: Localization on iOS > Hi Ender > >

Re: Localization on iOS

2014-02-24 Thread Alan Stenhouse
Hi Ender, Exactly this does it. Just create an empty folder called, I think for Turkish, tr.lproj Now use the copy file pane in the Standalone settings inside Livecode to copy that to your project. If you have your phone in Turkish then the iOS dialogs etc should now appear in Turkish. If yo

Re: Localization on iOS

2014-02-24 Thread Ender Nafi Elekcioglu
@lists.runrev.com Subject:  Re: Localization on iOS Hi Ender Have you tried creating folders for each of the languages that you want to support and add them to the project using the copy folder tab in standalone settings? The folder names are of the form: tr.lproj (for turkish - I think!) de.lproj

Re: Localization on iOS

2014-02-24 Thread Alan Stenhouse
rom: Ender Nafi Elekcioglu > To: LiveCode Forums > Subject: Localization on iOS > Message-ID: > Content-Type: text/plain; charset="utf-8" > > Hi folks, > > It seems that no matter the user?s localization settings {choice of interface > or keyboard langu

Localization on iOS

2014-02-23 Thread Ender Nafi Elekcioglu
Hi folks, It seems that no matter the user’s localization settings {choice of interface or keyboard language} are, Livecode apps’ native-to-iOS controls use English. Example: User’s iPhone is set to Turkish but the mobile browser instance within my Livecode app which loads a local pdf shows “2

Re: AW: Localization

2013-09-30 Thread Vaughn Clement
first >>> row >>> to populate a language choice menu. And the best part is that you (or >>> the >>> end user) can easily add a language, even Klingon, outside of the >>> application using a simple text editor. >>> >>> ~Roger >

Re: AW: Localization

2013-09-30 Thread Vaughn Clement
even Klingon, outside of the >> application using a simple text editor. >> >> ~Roger >> >> On Sep 30, 2013 6:17 AM, "Tiemo Hollmann TB" wrote: >> > >> > I don't know if somebody ever has made a "guide" for localization. I >

Re: AW: Localization

2013-09-30 Thread Vaughn Clement
; > On Sep 30, 2013 6:17 AM, "Tiemo Hollmann TB" wrote: > > > > I don't know if somebody ever has made a "guide" for localization. I > think > > the best approach depends on the quantity of objects of your stacks and > > languages

Re: AW: Localization

2013-09-30 Thread Roger Eller
lmann TB" wrote: > > I don't know if somebody ever has made a "guide" for localization. I think > the best approach depends on the quantity of objects of your stacks and > languages you want to offer. From just copying the cards for each language > and hard code

AW: Localization

2013-09-30 Thread Tiemo Hollmann TB
I don't know if somebody ever has made a "guide" for localization. I think the best approach depends on the quantity of objects of your stacks and languages you want to offer. From just copying the cards for each language and hard code the language to a sophisticated database with i

Localization

2013-09-30 Thread Antti Ilola
Where do I find guide how to localize LiveCode stacks. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-live

Re: Splash screen localization

2013-04-24 Thread Sergio Schvarstein
Thanks for all the answers. In my case it is impossible to make one different app per language. I will certainly look for the approach of not having localizable elements in the splash screen and I will better show these elements in the first card, as a transition from a "neutral" splash screen.

Re: Splash screen localization

2013-04-24 Thread J. Landman Gay
On 4/24/13 1:12 AM, Mark Wilcox wrote: If you're building a native iOS app the splash screen can be localised just like any other image and the system will pick the right one to display for you whilst it's loading your app. Sounds like a small feature request for LiveCode. I'll see how tricky it

Re: Splash screen localization

2013-04-24 Thread Mark Wilcox
Colin Holgate wrote: >> Did it end up being a single app store submission, or two? Just one submission, only available in UK and France with localizations for each. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to

Re: Splash screen localization

2013-04-24 Thread Colin Holgate
Did it end up being a single app store submission, or two? l On Apr 24, 2013, at 8:40 AM, Mark Wilcox wrote: > > >The case I worked with made perfect sense - it was only in two languages and > >it was actually one company that had completely different branding and > >colour scheme in the diffe

Re: Splash screen localization

2013-04-24 Thread Mark Wilcox
Colin Holgate wrote: >> Although you can set different splash screens for different languages in >> Xcode, that need not mean that an app published with English as its language >> will have the other language screens inside of it. Yes, using the "default.png" launch image as a splash screen

Re: Splash screen localization

2013-04-24 Thread Colin Holgate
Although you can set different splash screens for different languages in Xcode, that need not mean that an app published with English as its language will have the other language screens inside of it. This article by Apple: http://goo.gl/oGj6U shows how their approach is to not have text in th

Re: Splash screen localization

2013-04-23 Thread Mark Wilcox
If you're building a native iOS app the splash screen can be localised just like any other image and the system will pick the right one to display for you whilst it's loading your app. Sounds like a small feature request for LiveCode. I'll see how tricky it is to add once the IDE is open to cont

Re: Splash screen localization

2013-04-23 Thread Colin Holgate
Only by submitting three different apps. Those splash screens show before your app is open. They also only appear very briefly. So, you could have a black splash screen, or a generic image, then switch to the screen with the logos in it after your app has started to open. On Apr 23, 2013, at 6

Re: Splash screen localization

2013-04-23 Thread Scott Rossi
I don't believe there's any option to choose from multiple splash screens at startup. You could forego using the built-in splash screens and create your own using an empty first card, showing the appropriate image for each language. Depending on the design of the splash, you might be able to use

Splash screen localization

2013-04-23 Thread Sergio Schvarstein
Hi, I am making an iPhone app whose contents are in 3 languages (English, Spanish, Portuguese). When the app is opened (on preOpenStack), I detect the user language and then I show all the texts in that language. Now I have a problem with the splash screens, because the idea is to use a pictur

Re: Localization languages

2012-04-06 Thread Kee Nethery
On Apr 6, 2012, at 1:40 AM, Sergio Schvarstein wrote: > Great ! > > Thanks Kee and thanks Matthias. :-) > > I've added the two empty folders via the standalone settings and it worked. > Now the binary localization is set to ("en","es") so let&#

Re: Localization languages

2012-04-06 Thread Sergio Schvarstein
Great ! Thanks Kee and thanks Matthias. :-) I've added the two empty folders via the standalone settings and it worked. Now the binary localization is set to ("en","es") so let's see if in the iTunes info it appears as "English, Spanish". Just a lit

Re : Localization languages

2012-04-06 Thread Georges Malamoud
php?f=49&t=10365&p=47794&hilit=default+settings+change#p47794 Georges > Hi, > I've just submitted an iOS app to the AppStore and I can see in the Binary > Details section that the app localization is set to "English". > My app is bilingual, in Spanish and Eng

Re: Localization languages

2012-04-05 Thread Kee Nethery
:59 AM, Sergio Schvarstein wrote: > Hi Monte, > > Thanks for your quick answer and I agree it must be an option in the > standalone settings. > > I really cannot understand your suggestion and please excuse me for my > ignorance. > > What is an .lproj folder ? Can

Re: Localization languages

2012-04-05 Thread Sergio Schvarstein
Hi Monte, Thanks for your quick answer and I agree it must be an option in the standalone settings. I really cannot understand your suggestion and please excuse me for my ignorance. What is an .lproj folder ? Can you give me some more details ? Can I get a binary with both localization

Re: Localization languages

2012-04-05 Thread Matthias Rebbe
o the AppStore and I can see in the Binary > Details section that the app localization is set to "English". > > My app is bilingual, in Spanish and English and I need these information to > be showed correctly in iTunes. > > I've been searching in the LiveCode do

Re: Localization languages

2012-04-05 Thread Monte Goulding
AppStore and I can see in the Binary > Details section that the app localization is set to "English". > > My app is bilingual, in Spanish and English and I need these information to > be showed correctly in iTunes. > > I've been searching in the LiveCode documen

Localization languages

2012-04-05 Thread Sergio Schvarstein
Hi, I've just submitted an iOS app to the AppStore and I can see in the Binary Details section that the app localization is set to "English". My app is bilingual, in Spanish and English and I need these information to be showed correctly in iTunes. I've been searc