On Apr 7, 2011, at 6:52 AM, Terry Judd wrote:
> If you're on a Mac you can script Image Events to convert the file from TIFF
> to PNG (or whatever) for you first.
If the machine has Quicktime you can use a Player object, TIFF files can be
viewed in them.
sims
__
If you're on a Mac you can script Image Events to convert the file from TIFF
to PNG (or whatever) for you first.
Here's a script I used to convert .icn files to .png files that would
probably work just as well (with only minor modification) for TIFFs
FUNCTION createFileFromIcon pSourceIconPath, p
You can use a revBrowser object to look at tiffs. (I just tried it)
Phil Davis
On 4/6/11 6:50 PM, Sivakatirswami wrote:
I suppose this is very old ground and it's "just not going to happen."
but I hit a wall today because LiveCode cannot import TIFF files.
(big project of scans... most scan
Hi Sivakatirswami
Have you tried a snapshot of a player object?
regards
alex
On 7/04/11 11:50 AM, Sivakatirswami wrote:
I suppose this is very old ground and it's "just not going to happen."
but I hit a wall today because LiveCode cannot import TIFF files.
(big project of scans... most scan
On Apr 7, 2011, at 3:50 AM, Sivakatirswami wrote:
> I suppose this is very old ground and it's "just not going to happen."
>
> but I hit a wall today because LiveCode cannot import TIFF files.
>
> (big project of scans... most scanners default to .tiff format)
>
> I could not even find a featu
I suppose this is very old ground and it's "just not going to happen."
but I hit a wall today because LiveCode cannot import TIFF files.
(big project of scans... most scanners default to .tiff format)
I could not even find a feature request in the QA center.
Did anyone do an external for tiff