Someone who does a lot of audio work would know more than I do about it, but it used to be that
files could be saved in either "normal" mode or "streaming" mode. I didn't make the files I
used in a particular app, but they all streamed and playback started immediately while the rest
loaded in th
Hello Peter,
Off the top of my head, I think there is a related read-only property
("loadState") but this is for the iOS mobile player. So you can get the
value of this property using the mobileControlGet command, and start the
video playback accordingly. However, if I remember correctly, your app
I should have said, the audio files being played are typically 30MB to 100MB,
and the freezing happens as soon as the filename URL is set and play is
supposed to begin.
> On Mar 11, 2022, at 10:28 PM, Peter Bogdanoff via use-livecode
> wrote:
>
> Hi, this is probably a question for Panos.
>
Hi, this is probably a question for Panos.
My application plays audio files from a server using the player. Some users in
a academic environment are experiencing the application freezing when they play
audio. These are people in a university in China, where it seems the wireless
network gets ch