Hi Richard,
I realize that email is a terrible substitute
for verbal communication.
I did not read anywhere that Klaus was
offering to file a bug report for me in
what he wrote. It sounded more like
he wanted me to write to LC support
privately about my concerns.
In no way should anyone have
Rick Harrison wrote:
> The compiler would have helped to speed up
> things so we could make better animations
> and games. I have been tapping my foot for
> years for that.
Maybe not. The compiler will improve performance for many areas of
computation, but the biggest bottleneck for animation
Agnostibiotics! I've always wondered what was in those "health supplements"
that do nothing.
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On June 20, 2025 7:20:33 AM Martin Koob via use-livecode
wrote:
Hi Klaus
How did you manage
Hi Martin,
> Am 19.06.2025 um 17:53 schrieb Martin Koob via use-livecode
> :
>
> There was an animation library for LiveCode called animationEngine developed
> by Malte Brill.
> He stopped development, changed the licence to public domain and put it up on
> GitHub.
>
> https://github.com/de
Hi Klaus
How did you manage to stop?
I’ve tried everything, antacids, probiotics, antibiotics and even
agnostibiotics. No relief, always with the belkking. People pretend not to
notice, but I know they know. Oh the pain of belkosoritiosis!
; • )
Have a good weekend.
BTW I did not know ab
There was an animation library for LiveCode called animationEngine developed by
Malte Brill. He stopped development, changed the licence to public domain and
put it up on GitHub.
https://github.com/derbrill/animationEngine/blob/master/README.md
animationEngine/README.md at master · derbrill/an
Hi Klaus,
Oops, I thought I was just having a conversation.
I forgot we aren’t supposed to ever say anything
publicly that might be construed to be negative
on this list. Sorry about that.
Maybe you could rephrase it more like,
"We could sure use a compiler for LC
to help make all animations run
Hi Rick,
> Am 17.06.2025 um 23:26 schrieb harrison--- via use-livecode
> :
>
> Hi Klaus,
>
> While you are at it, please ask them whatever
> happened to our compiler that we paid for and
> never received!
>
> The compiler would have helped to speed up
> things so we could make better animation
Hi Klaus,
It would indeed be nice to have APNG supported in the image object.
In the meantime, one workaround would be to render APNGs in the browser widget.
I threw together a small example here: https://wheninspace.com/test/apng/
(Incidentally also proving that it works smoothly as web deployme
Hi Klaus,
While you are at it, please ask them whatever
happened to our compiler that we paid for and
never received!
The compiler would have helped to speed up
things so we could make better animations
and games. I have been tapping my foot for
years for that. Maybe we should receive a
a full re
Hi Klaus,
While you are at it, please ask them whatever
happened to our compiler that we paid for and
never received!
The compiler would have helped to speed up
things so we could make better animations
and games. I have been tapping my foot for
years for that. Maybe we should receive a
a full re
Hi all,
animations are LCs stepchild, except the (poor looking and outdated) animated
GIF format,
LC does not support any animation formats. FLASH is dead since a long time,
some older
LC devs may remember it. :-)
I know there is an animated PNG image format and I'm about to add feature
requ
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