I solved the problem by using the send in time routine incrementing the frames.
Works great
I have used Grab to capture the screen with timed capture showing the next
frame.
use-livecode-requ...@lists.runrev.com wrote:
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I just upgraded my Mac Mini to Mountain Lion. I am using LiveCode 5.5.3. I
downloaded and installed Xcode 4.6
I can run my app in the 6.0 simulator, but the app won't compile. It keeps
saying that I need to have SDK 5.1 installed. The Xcode specs for 4.6 says that
all of that is included with Xc
I just upgraded my Mac Mini to Mountain Lion. I am using LiveCode 5.5.3. I
downloaded and installed Xcode 4.6
I can run my app in the 6.0 simulator, but the app won't compile. It keeps
saying that I need to have SDK 5.1 installed. The Xcode specs for 4.6 says that
all of that is included with Xc
The dictionary shows that copy&paste is not available in iOS, but does someone
have a workaround?
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I have stack with six rectangles of varying sizes each grouped with an image
object. I place an image from my sandbox into one of the rectangles and the
image is resized to fit the image object rect which distorts the image. Can
anyone direct me on how to bring in the image into the rectangle so
I am writing an app on Mac Lion on a Mini and am trying to use the player. The
app works on Mac, iOS, but not on Windows. The player does not display a
controller in Windows. What is up. The docs show that the player is available
on Mac, Windows, and Linux. I have tried both .aif and .wav files.
Has anyone else found that the iOs HardCopy external has a problem dealing with
two-sided printing? When two or more pages are printed from my iPad 2, it
always prints two-sided to a two-sided capable printer even when the option is
turned off in the pop-up dialog. Who is the author of the exter
Has anyone found or created a way to achieve "print card" from iOS on an iPhone
or iPad to an Air Print enabled wireless printer?
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Does anyone know how to bring up in an app, the toolbar with the rectangle with
the arrow that brings up the popup to mail the page or print the page as in
Safari? It is also in the Photos app.
Thanks
George Wood
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Copy files panel in the
standalone setup from the engine folder to the documents folder. As I said,
this works for the Simulator, but not for the standalone.
Anyone else have another solution?
Thanks,
George Wood
gwendalwood at cox.net
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Gerry:
Could you send a short script to show me how to copy the mp3 file sent via the
Copy files pane into the Document folder on the device? I have tried sending
the mp3 file, but I can't find how to access it to use it.
Thanks
gwendalwood at cox.net
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I have an app that on the Mac, opens, read the files in a folder called "Songs"
and put the names of the files into a field. When the user clicks on the name
in the listfield, the player plays that song. Works great!
However,
..when I compile and run on the iPad, nothing I can find allows me
I did figure out how to get to writing and reading files on ios, but on my
second app it does not work. I still can't figure out how to print from inside
ios on the iPad 2. I think maybe it can't be done yet.
I forgot to tell you my results. I get nothing in the variable it or the
variable resu
I did figure out how to get to writing and reading files on ios, but on my
second app it does not work. I still can't figure out how to print from inside
ios on the iPad 2. I think maybe it can't be done yet.
Following is my code snippets for files:
**
--write
getPathsFromFile
pu
Anyone know how to read and write files in an iOS application running on an
iPad 2?
Also, does anyone know how to print from within the iOS application?
Any hints would be appreciated. My routines work in the simulator for reading
and writing files, but don't work on the iPad 2.
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