You can choose a large image designed in such a way the content on the sides or
top can be clipped or you can choose a smaller image and have the background
visible.
> On 12 May 2020, at 1:50 pm, scott--- via use-livecode
> wrote:
>
> I am puzzled by how we should approach this for apps that
I am puzzled by how we should approach this for apps that work on both iPhone
and iPad? It seems we choose an iPhone image and an iPad simply has a
background border around and iPhone shaped splash?
> On May 11, 2020, at 8:40 PM, Monte Goulding via use-livecode
> wrote:
>
> Hi Ralph
>
> We h
Hi Ralph
We have had some discussions internally about the feasibility of users
including custom storyboard file templates and imagesets. That _might_ be the
best way forward although it could be difficult to match your UI exactly given
storyboard does not have specific device categories but co
Monte,
Thanks for the reply! But the problem I have is I want to match pixel for pixel
the splash page with the first card on all devices. These were my customers
specs. I now have to tell them this is not possible anymore. When I submit an
app update the splash page of the initial launch of th
Hi Ralph
The splash images are not scaled or stretched. They are centred on the launch
screen. You can use any size image. There’s two main options to choose from
here.
- use a logo PNG with transparency and rely on the background color to fill the
rest. You can choose from using the system ba
GEORGE WOOD wrote:
> How can I activate the "About MyApp" under the Apple menu?
On other OSes the "About" item is usually the last item in the Help
menu. If you put your About item there, you'll find that when LC
automatically translates its menu objects for the Mac menu bar it'll
move your
Here are the 2 options:
1. Install Xcode from the Apple App Store when the latest Xcode and latest
LiveCode versions are compatible. Disable automatic updates. Whenever
Apple updates Xcode, update only if compatible with the current version of
LiveCode that you are using.
2. Download and inst
Good point Ben, looks like that was my mistake. I don’t remember where I
learned to use "if tError then”, but what I forgot was that it should have been
testing for a false condition, so “if not tError then” does show the error when
one occurs and skips when no error occurs.
Fixing this returns
How can I activate the "About MyApp" under the Apple menu?
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What has worked for me for 8 years is to keep all Xcode versions in a separate
folder. This includes the most recent one. I always download Xcode from the
Apple "More Versions" page. This link is on the main download page. All of my
Xcode versions are renamed to Xcode_x.x.x.app. I do not have an
Tiemo,
what i forgot.
Revsecurity.dll is still needed. At least it is still in the runtime folders.
There are a 32 and 64bit versions available.
You should use those instead of the one that is in your stacks folder.
-
Matthias Rebbe
Life Is Too Short For Boring Code
> Am 11.05.2020 um 20:27 sc
> we strongly
> recommend disabling automatic update of Xcode or downloading the specific
> version of Xcode required directly from the Apple developer portal and
> installing it separately.
For me as a non-native. English speaker it sounds like this
They recommend either "...disabling the auto
Hello Bill,
Heh, sorry for the confusion :)
We recommend:
1. Either to disable automatic updates of Xcode, so as to prevent a working
compatible (possibly older) version of Xcode being updated automatically to
a newer version
2. Or to not disable automatic updates of Xcode, but in this case to
It’s the semicolon. My eye tripped on that too.
Update Xcode yourself via Apple. Best practice seems to recommend keeping the
older files in a separate folder.
>
> On May 11, 2020 at 12:55 PM, (mailto:use-livecode@lists.runrev.com)> wrote:
>
>
Thanks for the update! I’m a bit confused, maybe it’s a typo??
I read:
> Note: Whilst we endeavour to release updated versions of LiveCode
> supporting the latest Xcode/iOS SDKs as quickly as possible; we strongly
> recommend disabling automatic update of Xcode or downloading the specific
> versio
Tiemo, you're getting old... ;)
Six years ago...
http://runtime-revolution.278305.n4.nabble.com/where-does-revsecurity-dll-comes-from-td4691453.html
Regards,
Matthias
-
Matthias Rebbe
Life Is Too Short For Boring Code
> Am 11.05.2020 um 18:34 schrieb Tiemo via use-livecode
> :
>
> You got i
On 2020-05-11 18:18, Graham Samuel via use-livecode wrote:
As I tiny bit of background, the script tries to parse a string that
represents a longitude, copied from a web site. It certainly has some
weird characters in it, but I thought I’d got round then. FWIW, the
string is
004° 31′ 50″ W
I am
I set this hare running initially. I really do think there is a bug, because
the thing works when stepped through but not if it’s allowed to run without
interruption. In the stepped-through activity it’s easy to see that tMins does
have a value. In my example it’s 31, or maybe it’s a string of w
You got it!
I have installed LC 9.0.2 32Bit and LC 9.5.1 64 Bit ...
Obviously I have been off for too long and not anymore in the subject.
Ok, last externals question. In my old builds I found a revsecurity.dll and
have no idea what I have used it for and can't find it anymore in the current
LC
And re this part:
>> Interestingly this
>>
>> on mouseUp pMouseButton
>> try
>> put (tMins/60) into tMins
>> catch tError
>> if tError then answer "An Error Occurred;" && tError & return &
"tMins =" && tMins
>> end try
>> end mouseUp
>>
>> does NOT through an error or a catch err
I am not sure if this might be the problem, but what version of 9.5.1 are you
running? 32 or 64 bit?
If 64bit, maybe there is a problem using 32bit externals on a 64bit LC IDE and
you should try the 32bit version of 9.5.1. But that´s just a guess.
I would say, Panos or Mark Waddingham could ans
Hi Matthias,
thank you for bringing me on the right track. I forgot myself, that I
changed my computer since last using this and so my LC preference file
entries and my 3rd party externals were not in place.
BUT I am still struggling. I have on Win10 in my personal documents
folder/My LiveCode/Ext
Hello Ralph,
I'll leave this for Monte to provide more details, but my understanding is
that now with the storyboard you only need to provide one image, and this
will be scaled automatically for all screen sizes.
So if you provide only image in the 3x slot, say a 2048x2732, the
storyboard mechani
Also, Will the image be stretched or cropped to fit the various aspect
ratios? I would think the they will cropped as stretching would distort the
splash image. Is there a way for the storyboard to use custom images for
each of Apple's screen types? I know that this is what their trying to get
away
Panos,
Thanks. A few questions
1) There used to be an error message to let you know the correct resolution.
Does this not make sense now?
2) If we use 2048x2732 for the 3x image what resolution should we use for
the 2x and 1x? Or do we need the 1x and 2x images at all?
3) So I assume since Apple
Hello Ralph,
I believe that if you just set the 3x image to the largest image you used
before (e.g. use a 2048x2732 image), then the storyboard mechanism will
take care of the rest and scale the image automagically to fit all screen
sizes. At least this was the case in my tests.
We'll see if we c
Panos,
What size does the splash images need to be? How are they resized for
various device aspect ratios? I make the splash image the same as the first
card of the stack and in the past it was easy to make them match. I could
not find anything in the docs or release notes. There used to be an ima
Hi Andy,
Yes, tMins has to have a value or the statement makes no sense because LC has no
context for what you are trying to do. LC doesn’t know if tMins is a string or
something else.
Rick
> On May 11, 2020, at 4:24 AM, AndyP via use-livecode
> wrote:
>
> I seem to have my posts dropped a
Do you have an earlier line where you have set tMins? If it has never been set,
would you export tMins/60 to work?
Aside from that, there was a change in LiveCode 7 or 8, where you could no
longer create a variable on the first line that it is used. You need to have
declared it earlier on.
>
Dear list members,
We are pleased to announce the release of LiveCode 9.6.0 RC-1.
Getting the Release
===
You can get the release at https://downloads.livecode.com/livecode/ or via
the automatic updater.
Release Contents
LiveCode 9.6.0 RC-1 comes with more than
Sorry, i forgot to add the link.
http://lessons.livecode.com/m/4071/l/6347-how-to-install-3rd-party-externals-for-use-in-the-ide-and-standalone-builder
-
Matthias Rebbe
Life Is Too Short For Boring Code
> Am 11.05.2020 um 12:22 schrieb matthias rebbe via use-livecode
> :
>
> Tiemo,
>
> are
Tiemo,
are you using the externals that are included with LC or 3rd party ones?
If the latter, did you check the following lesson already about How to use 3rd
party Externals?
Regards,
Matthias
-
Matthias Rebbe
Life Is Too Short For Boring Code
> Am 11.05.2020 um 12:04 schrieb Tiemo via u
Hello,
I haven't worked on this old program for a year or more, last with LC 9.0.2.
It uses several externals on Windows, which are located in the standard"
folder "Externals" within the stack folder.
When I now open it with LC 9.0.2 or 9.5.1 the externalPackages of the stack
is empty.
I sear
I seem to have my posts dropped at the moment hence this,
I'm seeing the same error
with
on mouseUp pMouseButton
put (tMins/60) into tMins
answer tMins
end mouseUp
button "Button": execution error at line 2 (Operators /: error in left
operand), char 1
Interestingly this
on mouseUp pMous
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