The speed difference with stack files seems to be that there's high
overhead for each write on Windows 10, and stack files are written on a
series of small writes.
Given this, which would make more sense?:
a) Serialize objects to one buffer in memory
and flush to disk in one write
(chang
Neville Smythe wrote:
> I have updated the SlowSave test stack with Richard's enhancement to
> also show the time to save the binary data (no need to use the shift
> button)
>
> https://www.dropbox.com/sh/cb2r9jbohxqv6bp/AAAQ1weLLlzrKYQ21yn1apf9a?dl=0
>
> Pleased to see everyone is seeing the pro
Not sure what you mean by "an existing app" but my test app uses mobileControlCreate to set up
a mobile player. When it accesses the video from my server, it's all black with no video or
audio, and the nonexistent playback quits a few seconds in.
I'm not sure whether these videos were created w
If that's true, I'm in trouble. There are a lot of these videos.
I just made a quick test app and ran it on Android. I get a blank mobile player displaying a
completely black rectangle. The script loads the URL from my server, waits for a
playerPropertyAvailable "duration" property to be receiv
I have updated the SlowSave test stack with Richard's enhancement to also show
the time to save the binary data (no need to use the shift button)
https://www.dropbox.com/sh/cb2r9jbohxqv6bp/AAAQ1weLLlzrKYQ21yn1apf9a?dl=0
Pleased to see everyone is seeing the problem at last, it doesn’t seem to be
my guess is the LC player does not have h264 codec. its a codec that
carries a license fee and agreement. I hope one day it can be included in
an indy license and maybe the CEF can be built with the h264 codec.
That would be really good for business.
CHeers
Tom
On Thu, Apr 9, 2020 at 12:12
Thanks. The Mac won't play it, which is odd (usually in Finder a media
thumbnail will play) and the Mac suggests QT as a default app, wbich is no
longer supported officially.
I will try it on mobile when I get farther along, but for now I'd like to
debug on Mac during development. The LC playe
Hi J,
AAC is Advanced Audio Compression - successor to MP3.
https://fileinfo.com/extension/aac
Hope this will help you figure out how to play it.
.Jerry
> On Apr 8, 2020, at 4:10 PM, J. Landman Gay via use-livecode
> wrote:
>
> I asked this before, looking for the best format for video files on
QuickTime Player can play it, but it doesn’t need QuickTime.
I’m not sure what player LiveCode uses on Android, but it is highly likely to
be able to cope.
Is the LC Player an existing Android app?
> On Apr 8, 2020, at 5:10 PM, J. Landman Gay via use-livecode
> wrote:
>
> I asked this before
Thank you! I didn't think to try that. I think I tried everything else.
On 4/8/20 5:54 PM, Brian Milby via use-livecode wrote:
Use empty instead of 0 and it should work.
Thanks,
Brian
On Apr 8, 2020, 5:38 PM -0400, J. Landman Gay via use-livecode
, wrote:
On 4/7/20 12:43 PM, Brian Milby via u
I would never ignore you. ;) We were talking about navbars that time, and I'd already tried
empty. But it does seem to work with segmented controls.
On 4/8/20 6:01 PM, Bob Sneidar via use-livecode wrote:
That's what I said! I thought people were ignoring me because that wouldn't
work.
Bob S
Ah! I read the subject, not the body. :-)
Bob S
> On Apr 8, 2020, at 16:12 , Brian Milby via use-livecode
> wrote:
>
> For the segmented control widget, the hilitedItems property (with an s)
> expects a comma separated list of positive integers. It can be empty to have
> nothing selected.
>
For the segmented control widget, the hilitedItems property (with an s) expects
a comma separated list of positive integers. It can be empty to have nothing
selected.
For the navigation bar widget, the hilitedItem must be a positive integer. In
the next DP it will also allow 0 to indicate not
I asked this before, looking for the best format for video files on both Android and iOS. Colin
suggested H.264 as the codec, and MP4 as the file format. I have a video with those specs but
it won't play in the LC player, and the Mac wants to open it with QuickTime. VLC will play it.
Get Info s
Yeah no work. Must be an integer
Bob S
> On Apr 8, 2020, at 16:01 , Bob Sneidar via use-livecode
> wrote:
>
> That's what I said! I thought people were ignoring me because that wouldn't
> work.
>
> Bob S
>
>
>> On Apr 8, 2020, at 15:54 , Brian Milby via use-livecode
>> wrote:
>>
>> Us
That's what I said! I thought people were ignoring me because that wouldn't
work.
Bob S
> On Apr 8, 2020, at 15:54 , Brian Milby via use-livecode
> wrote:
>
> Use empty instead of 0 and it should work.
>
> Thanks,
> Brian
> On Apr 8, 2020, 5:38 PM -0400, J. Landman Gay via use-livecode
>
Use empty instead of 0 and it should work.
Thanks,
Brian
On Apr 8, 2020, 5:38 PM -0400, J. Landman Gay via use-livecode
, wrote:
> On 4/7/20 12:43 PM, Brian Milby via use-livecode wrote:
> > The PR is now merged into develop and will be in the next DP. It only adds
> > the option of selecting n
Richard:
OK, so my impression, that LC saving a (binary) file on Windows 10 is not the
problem, is correct, as you deduce it lies in the serialisation of the stack.
Now why would that be platform, indeed OS, dependent? Could the LC
cache/virtual memory settings be different for Windows 10 from
On 4/7/20 12:43 PM, Brian Milby via use-livecode wrote:
The PR is now merged into develop and will be in the next DP. It only adds the option of selecting nothing but does not make it the default.
I now have the same problem with a segmented control, which I'm using as a vertical popup menu
f
On my Win10 Dell (i5):
6.154 to 6.806 without shift
0.036 to 0.15 with shift
This is measuring a difference in doing a bulk 8MB write with a streamed
write of the stack to the file piece by piece. Internally, each object is
serialized and written to the file buffer in turn. So the question then
Saving the 300 cards 8.x MB stack on a 2017 MacBook Pro SSD:
0.127276 seconds
Same stack saving as binfile:
0.013656 seconds
Kind regards
Bernd
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Ralph DiMola wrote:
> 0.033 shift key down
> 28-30 seconds shift key up.
It's almost like the stack file takes longer, if only the difference
were more clearly evident. :)
I'll include your results with the test data I'll add to the report.
Thanks for running that.
--
Richard Gaskin
Four
0.033 shift key down
28-30 seconds shift key up.
Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net
-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Richard Gaskin via use-livecode
Sent: Wednesday, April 08,
Ralph DiMola wrote:
LC 9.5.1
Win 10 Hyper-V VM with 8 processors assigned
Stack and data on smb served by VM host.
Host ==> i7 6700 3.40Ghz 16 Gig
saving data took 38.46 seconds
8.183708 MB
LC 9.5.1
MacBook Pro Early 2011 OSX 10.13.1 16 Gig
Stack and data on smb served by the aforementioned
LC 9.5.1
Win 10 Hyper-V VM with 8 processors assigned
Stack and data on smb served by VM host.
Host ==> i7 6700 3.40Ghz 16 Gig
saving data took 38.46 seconds
8.183708 MB
LC 9.5.1
MacBook Pro Early 2011 OSX 10.13.1 16 Gig
Stack and data on smb served by the aforementioned Win 10 VM host.
savin
Bob,
I can still run apps for Windows 3.11 if I want. Windows ME is even easier.
I can even still run DOS 16bit stuff.
> 32 bit only apps are apps that are not maintained, and have likely not
been maintained for quite some time. Win XP 64 bit was released in April
2005. 15 YEARS ago. The die was
Again, why would one want to? :-)
32 bit only apps are apps that are not maintained, and have likely not been
maintained for quite some time. Win XP 64 bit was released in April 2005. 15
YEARS ago. The die was cast way back then. Anyone who refused or were unable
to update their apps to 64 bit
-
Matthias Rebbe
Life Is Too Short For Boring Code
> Am 08.04.2020 um 17:20 schrieb Andre Garzia via use-livecode
> :
>
>> Why should i want to? My Mac OS can run 64bit apps. ;)
>
> Now try running a 32bits one...
>
I am running 10.14.6 so i can still run 32bit.
> rsrsrs what I mean is tha
> Why should i want to? My Mac OS can run 64bit apps. ;)
Now try running a 32bits one...
rsrsrs what I mean is that Windows machines have a lot of
retrocompatibility and interoperability among themselves, something that is
no longer true for the mac. The fact that I'm running all these 32bits app
> ARM7 Android, all working fine.
>
> PS: You can't do this kind of crazy stunts on a mac
Why should i want to? My Mac OS can run 64bit apps. ;)
-
Matthias Rebbe
Life Is Too Short For Boring Code
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:)
> On Apr 8, 2020, at 8:17 AM, David Bovill via use-livecode
> wrote:
>
> I’d be interested in volunteering to make a Livecode app for this. Anyone
> else?
> On 7 Apr 2020, 00:41 +0100, Dar Scott Consulting via use-livecode
> , wrote:
>> Hi, everybody!
>>
>> I apologize for the drive-by em
So, my main machine these days is a Surface Pro X which is a Microsoft
computer that runs Windows 10 with an ARM64 CPU (aka Windows on ARM, aka
WoA).
Machines running Windows 10 on ARM64 can run Windows 10 applications
compiled to ARM64 and also run Windows 10 applications compiled for x86
32bits
If you decide on that method, check out dragImageOffset.
Bob S
> On Apr 8, 2020, at 7:22 AM, Roger Guay via use-livecode
> wrote:
>
> I like it! Thanks!!
>
> Roger
>
>
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I like it! Thanks!!
Roger
> On Apr 8, 2020, at 7:10 AM, Bob Sneidar via use-livecode
> wrote:
>
> I was also thinking that hiding the object and using the dragImage might be
> better, because if a the player drops a piece on an illegal position, you
> could simply cancel the drag operation a
I’d be interested in volunteering to make a Livecode app for this. Anyone else?
On 7 Apr 2020, 00:41 +0100, Dar Scott Consulting via use-livecode
, wrote:
> Hi, everybody!
>
> I apologize for the drive-by email.
>
> And I miss everybody on the list. Been busy all that.
>
> I am a strong believer i
In theory anything is possible. That said, the trick will be accessing the
camera and then streaming the captured video. Livecode to my knowledge does not
provide a means for that, so some kind of external would be necessary.
Beyond that is the security aspects. The stream is probably going to
I was also thinking that hiding the object and using the dragImage might be
better, because if a the player drops a piece on an illegal position, you could
simply cancel the drag operation and show the original object.
Bob S
> On Apr 7, 2020, at 12:36 PM, Bob Sneidar wrote:
>
> Just brainst
Interesting results Richard. I hope the mothership is monitoring this thread.
I’ll give the test a go later today. I have to go out (believe it or not) to
some customers this morning and early afternoon.
Bob S
> On Apr 7, 2020, at 10:56 PM, Richard Gaskin via use-livecode
> wrote:
>
> Grea
That could be a hexagon instead of a square.
On 7.04.20 22:24, Roger Guay via use-livecode wrote:
Hi all,
I know there must be a simple way to do this but it is escaping me at the
moment. How can I move an object (grab me on mouseDown) and have it snap to a
grid (square on a board game) on mo
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