Our new modular app was crashing badly and also rendering bizarre screens on
Android, HQ determined that if Accelerated rendering was on when you close one
stack and opened a second one, it was the problem. But Acceleratedrendering is
needed for performance, so it seems to work fine,if, instead
Bill wrote:
"For me, it's a pain point because when I try to build a standalone and I don't
have one of the widgets linked, I only get a message saying "module not found"
or something like that. "
I think it is actually worse than that. I'm bleary eyed from pushing so many
builds these past fe
In other message threads, I have asked about a
LiveCode Features Demo for mobile platforms.
This APP/APK Demo would allows to test
interactively every LiveCode Feature in that
platform.
But this program still do not exists...
Al
On Sat, Apr 29, 2017 at 7:02 PM, wrote:
> Yes!
>
> If they can h
Yes!
If they can have that, why couldn't we have LiveCodeMobileDev or something like
that?
Sent from my iPhone
> On Apr 29, 2017, at 6:51 PM, Alejandro Tejada wrote:
>
> Apps like Pythonista?
> http://omz-software.com/pythonista/
>
> Al
>
>> On Sat, Apr 29, 2017 at 6:41 PM, wrote:
>> I cer
Apps like Pythonista?
http://omz-software.com/pythonista/
Al
On Sat, Apr 29, 2017 at 6:41 PM, wrote:
> I certainly think so - not sure if Apple would balk since they don't like
> apps to import code, but I think there are some iOS development apps made
> for iOS, so maybe not an issue.
>
> Sent
I certainly think so - not sure if Apple would balk since they don't like apps
to import code, but I think there are some iOS development apps made for iOS,
so maybe not an issue.
Sent from my iPhone
> On Apr 29, 2017, at 5:19 PM, Alejandro Tejada via use-livecode
> wrote:
>
> Before my Ubun
There are other apps that do basically that, so it should be acceptable. You’re
only allowing the user to play back local content, or to share to external
devices. Apple don’t like it if you can download code into the app.
> On Apr 29, 2017, at 5:10 PM, Jonathan Lynch via use-livecode
> wrote
Before my Ubuntu Linux computer stopped working,
I had created an Android APK with two buttons
and a single field.
The first button only opens any stack named
"test.livecode" from Android's document
folder.
The second button script's is:
on mouseup
do field 1
end mouseup
Could you run an iOS ap
This is just hypothetical, I have no need to do this. I also think that apple
might consider a security violation, but I don't know.
Is there any reason why it would not be possible to create a stack for mobile
who's sole purpose is to let you write scripts on the fly?
>From there, you could c
Hi Richard, :D
Richard Gaskin wrote:
> Your headache won't end
> until your RAM chips arrive. :)\
Thankfully, a small cup of coffee with half lemon
reduced the headache to a minimum of discomfort.
It's there, the headache is still there but in a
second or third plane... :D
> I like DIY solutions
J. Landman Gay wrote:
> On 4/29/17 1:25 PM, Richard Gaskin via use-livecode wrote:
>>> If that is so why can LiveCode make standalones that run on ARM
>>> Android?
>>
>> But can you run an Android APK made with LiveCode on an ARM Linux OS?
>
> Seems to me, Richmond's question is the same as "Why c
On 4/29/17 1:25 PM, Richard Gaskin via use-livecode wrote:
If that is so why can LiveCode make standalones that run on ARM
Android?
But can you run an Android APK made with LiveCode on an ARM Linux OS?
Seems to me, Richmond's question is the same as "Why can't we run a Mac
app on Windows? Th
Alejandro Tejada wrote:
> Check this script. This code would be a starting point for a script
> that implement this swiping card feature. Maybe I will try to code it
> myself when my headache ends.
Your headache won't end until your RAM chips arrive. :)\
> After we have 3 images (from previous
Hi All,
Check this script. This code would be a starting point for a script that
implement this swiping card feature. Maybe I will try to code it myself
when my headache ends.
After we have 3 images (from previous, current and next card,) the script
of top image (image of current card) just have
Richmond Mathewson wrote:
> On 4/29/17 6:13 pm, Richard Gaskin via use-livecode wrote:
>> So while we can build for a very wide range of Linux distros,
>> Android is Linux-based (as in, it uses the kernel and a handful
>> of other packages) but is not a Linux distro per se.
>>
>> I don't believe
Richmond Mathewson wrote:
> Why has nothing been done about this?
A less presumptuous question might have been:
"What has been done about this?"
...for which the answer would be that I wrote Sims about it the other
day, and he replied to let me know he's written Heather about it.
The precis
On 4/29/17 6:13 pm, Richard Gaskin via use-livecode wrote:
Richmond Mathewson wrote:
> I wasn't suggesting a version of the development IDE for x86 Android
. . .
>
> On 4/29/17 12:05 am, J. Landman Gay via use-livecode wrote:
>> On 4/28/17 3:03 PM, Richmond Mathewson via use-livecode wrote:
Why has nothing been done about this?
Richmond.
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Presumably (?) "unsupported" in
field "central state" means
"Richmond's up a gum tree" until he lays
his sweaty paws on something that runs Mac OS 10.9 or later.
Richmond.
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Richmond Mathewson wrote:
> I wasn't suggesting a version of the development IDE for x86 Android
. . .
>
> On 4/29/17 12:05 am, J. Landman Gay via use-livecode wrote:
>> On 4/28/17 3:03 PM, Richmond Mathewson via use-livecode wrote:
>>> Isn't Android a type of Linux?
>>>
>>> Arguably a Linux st
I wasn't suggesting a version of the development IDE for x86 Android . . .
On 4/29/17 12:05 am, J. Landman Gay via use-livecode wrote:
On 4/28/17 3:03 PM, Richmond Mathewson via use-livecode wrote:
Isn't Android a type of Linux?
Arguably a Linux standalone should work better on x86 Android dev
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