Hello,
We have a government client that has Websense Content Gateway, a linux
based web proxy, setup for their network. When they try to use our livecode
stand alone behind that proxy, our stand alone is unable to communicate
with our web servers. The standalone is built with LiveCode 6.7.1rc1.
A
OK so I am trying to submit a new iOS app and of course it needs to be 64 bit
now. So I prepared the standalone with 7.0.2 RC 1 but ran into all sorts of
minimum OS compatibility issues with the app loader in Xcode. Waited and then
tried again with 7.0.2 RC 2 but it now doesn't seem to generate
Thanks Mark (and Dave and Gerry) - I probably didn¹t explain my Œproblem¹
well enough. I¹m using an enterprise license so I¹m not going through the
app store and what I really want to do is to roll back to an earlier
version of Xcode so that I can build my app using some pre iOS 8
compatible extern
I had hoped for an on-the-fly remedy to this like Jacque suggested, but
it sounds like I'll have to go with something along the lines of what
Richmond and Scott have suggested. Thanks everyone. Better yet would be
the bug getting fixed! It would be nice if there was a way to know if
the bugs yo
After I posted, it also occured to me that not all transparent images
use white as the alphadata color. So without transparency, you might end
up with a purple or orange image you didn't expect. Hadn't thought of
that. So yeah, probably wouldn't work on a couple of levels.
On 2/2/2015 2:15 PM
That’s an interesting idea, but I don’t think it will work in many cases
because the translucent portions of an image still need to be blended against
something. Just removing the alphaData gets rid of the blending, and for
example, will make the soft edge of a an antialiased curve jagged.
Reg
On 2/2/2015 12:56 PM, Scott Rossi wrote:
Do your users go through an import process? If yes, and you can
determine which images are PNGs (by file suffix for example), then
you might be able to replace the contents of the imported PNG with a
snapshot of its position on the card. Export a snapsho
Jacque wrote:
"In almost all cases, you only want messages sent over the "active" part of the
image.."
Well, I get that, I suppose. And we do have the ability to distinguish between
erased, as opposed to emptied text, and getting or setting that "property" is
at least consistent.
But the
Do your users go through an import process? If yes, and you can determine
which images are PNGs (by file suffix for example), then you might be able to
replace the contents of the imported PNG with a snapshot of its position on the
card. Export a snapshot of the card using the PNGs rect to a v
On 02/02/15 20:27, Marty Knapp wrote:
Is there a way to convert a transparent PNG graphic to non-transparent
when importing? There are 2 bugs on Windows (Mac is OK) when printing
transparent images (any image with transparency or any image given
transparency via blendLevel or inks. They are bug
Right. The unfilled region of a partially painted image should be
nonresponsive to mouse messages. This is how one can can create
irregular/organic hit regions for the image or another control. But in terms
of a completely erased image versus its text set to empty, there may be
something the
It is intentional, and I believe the behavior was changed to allow this some
time ago after many requests. In almost all cases, you only want messages sent
over the "active" part of the image. The exceptions are rare.
On February 2, 2015 11:11:24 AM CST, dunb...@aol.com wrote:
>This is too muc
Is there a way to convert a transparent PNG graphic to non-transparent
when importing? There are 2 bugs on Windows (Mac is OK) when printing
transparent images (any image with transparency or any image given
transparency via blendLevel or inks. They are bugs 14089 and 14256 -
both confirmed. Th
How about something like this in the card script?
on mouseMove
if the mouseLoc is within the rect of image "imageDemo" then
put "mouseLoc entered"
else
put "mouseLoc not in image"
end if
end mouseMove
be well,
randy
-
> On Feb 2, 2015, at 11:41 AM, Bernard Devlin
Hi.
Well, at least we know that an image can be either empty or merely erased. In
other words, if the image data is simply a bitmap, (is it?) there is a
difference between no pixels and pixels that have been erased. I can see that
there might be a distinction, and that is fine as long as we kn
Craig, it is even stranger than that :)
If you use the eraser to remove all paint, then as you say, such messages
(e.g. mouseWithin) are not fired.
If you set the imageData to empty, such messages (e.g. mouseWithin) are not
fired.
If you set the text of the image control to empty, such messages (
This is too much. It is a bug. Though an interesting feature might be the
addition of new messages, something like "paintEnter" or "paintWithin". But
these should always be either nonexistent, or separate from the enclosing image.
Anyway, I posted earlier that even if you erase all the paint th
Putting a mouseWithin handler within the image shows that this message too
is not fired, unless the mouse pointer is over a painted area. Again, once
the image is selected, then mouseWithin is sent even when the pointer is
over a non-painted area.
Bernard
On Mon, Feb 2, 2015 at 3:10 PM, Bernard
Just as a general FYI - you can create a minimal app skeleton with the
wizard in Xcode and check how far back through versions it'll let you
build. You can almost always go a couple of major versions back. So,
although the latest Xcode comes with the 8.1 SDK you can set the
deployment target as far
And another oddity:
once a painted image control is selected, then mouseEnter is fired upon
entering the rect of the control.
Bernard
On Mon, Feb 2, 2015 at 3:08 PM, Bernard Devlin wrote:
> Thanks for the suggestions. I'm guessing I'll need to use some kind of
> proxy control (as Scott sugges
Thanks for the suggestions. I'm guessing I'll need to use some kind of
proxy control (as Scott suggested) to tell me when the mouse has entered an
image control which has been painted.
I need to be able to distinguish when the mouse enters this type of image
control rather than other types of ima
Looks like you could also use the intersect() function along with the
"bounds" option - or am I misunderstanding pixels and alpha values Scott?
-
"Some are born coders, some achieve coding, and some have coding thrust upon
them." - William Shakespeare & Hugh Senior
--
View this message in
Hi Terry - I also can build for iOS7 using LC 6.6.5 and Xcode 6.1.1. I
believe LC 6.6.5 is the oldest version you can use with Xcode 6.1.1 so you
will get errors if you try to use earlier versions.
Could it be that you recently created new provisioning profiles (or updated
existing ones)? If so I
I can build for iOS 7.1 using LC 6.7.1 and xCode 6.1.1.
g
On Mon Feb 02 2015 at 12:02:20 PM Terry Judd
wrote:
> Xcode went and did that automatic update thing on me again and while I
> managed to download and install past versions and have LiveCode recognise
> them I don't seem to be able to bu
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