Fwd: Livecode unable to work with proxy servers?

2015-02-02 Thread David Beck
Hello, We have a government client that has Websense Content Gateway, a linux based web proxy, setup for their network. When they try to use our livecode stand alone behind that proxy, our stand alone is unable to communicate with our web servers. The standalone is built with LiveCode 6.7.1rc1. A

Confusion about making 64 bit binaries for submission

2015-02-02 Thread Jeff Brindle
OK so I am trying to submit a new iOS app and of course it needs to be 64 bit now. So I prepared the standalone with 7.0.2 RC 1 but ran into all sorts of minimum OS compatibility issues with the app loader in Xcode. Waited and then tried again with 7.0.2 RC 2 but it now doesn't seem to generate

Re: Building apps for iOS 7?

2015-02-02 Thread Terry Judd
Thanks Mark (and Dave and Gerry) - I probably didn¹t explain my Œproblem¹ well enough. I¹m using an enterprise license so I¹m not going through the app store and what I really want to do is to roll back to an earlier version of Xcode so that I can build my app using some pre iOS 8 compatible extern

Re: Convert transparent PNG on import?

2015-02-02 Thread Marty Knapp
I had hoped for an on-the-fly remedy to this like Jacque suggested, but it sounds like I'll have to go with something along the lines of what Richmond and Scott have suggested. Thanks everyone. Better yet would be the bug getting fixed! It would be nice if there was a way to know if the bugs yo

Re: Convert transparent PNG on import?

2015-02-02 Thread J. Landman Gay
After I posted, it also occured to me that not all transparent images use white as the alphadata color. So without transparency, you might end up with a purple or orange image you didn't expect. Hadn't thought of that. So yeah, probably wouldn't work on a couple of levels. On 2/2/2015 2:15 PM

Re: Convert transparent PNG on import?

2015-02-02 Thread Scott Rossi
That’s an interesting idea, but I don’t think it will work in many cases because the translucent portions of an image still need to be blended against something. Just removing the alphaData gets rid of the blending, and for example, will make the soft edge of a an antialiased curve jagged. Reg

Re: Convert transparent PNG on import?

2015-02-02 Thread J. Landman Gay
On 2/2/2015 12:56 PM, Scott Rossi wrote: Do your users go through an import process? If yes, and you can determine which images are PNGs (by file suffix for example), then you might be able to replace the contents of the imported PNG with a snapshot of its position on the card. Export a snapsho

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread dunbarx
Jacque wrote: "In almost all cases, you only want messages sent over the "active" part of the image.." Well, I get that, I suppose. And we do have the ability to distinguish between erased, as opposed to emptied text, and getting or setting that "property" is at least consistent. But the

Re: Convert transparent PNG on import?

2015-02-02 Thread Scott Rossi
Do your users go through an import process? If yes, and you can determine which images are PNGs (by file suffix for example), then you might be able to replace the contents of the imported PNG with a snapshot of its position on the card. Export a snapshot of the card using the PNGs rect to a v

Re: Convert transparent PNG on import?

2015-02-02 Thread Richmond
On 02/02/15 20:27, Marty Knapp wrote: Is there a way to convert a transparent PNG graphic to non-transparent when importing? There are 2 bugs on Windows (Mac is OK) when printing transparent images (any image with transparency or any image given transparency via blendLevel or inks. They are bug

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread Scott Rossi
Right. The unfilled region of a partially painted image should be nonresponsive to mouse messages. This is how one can can create irregular/organic hit regions for the image or another control. But in terms of a completely erased image versus its text set to empty, there may be something the

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread J. Landman Gay
It is intentional, and I believe the behavior was changed to allow this some time ago after many requests. In almost all cases, you only want messages sent over the "active" part of the image. The exceptions are rare. On February 2, 2015 11:11:24 AM CST, dunb...@aol.com wrote: >This is too muc

Convert transparent PNG on import?

2015-02-02 Thread Marty Knapp
Is there a way to convert a transparent PNG graphic to non-transparent when importing? There are 2 bugs on Windows (Mac is OK) when printing transparent images (any image with transparency or any image given transparency via blendLevel or inks. They are bugs 14089 and 14256 - both confirmed. Th

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread Randy Hengst
How about something like this in the card script? on mouseMove if the mouseLoc is within the rect of image "imageDemo" then put "mouseLoc entered" else put "mouseLoc not in image" end if end mouseMove be well, randy - > On Feb 2, 2015, at 11:41 AM, Bernard Devlin

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread dunbarx
Hi. Well, at least we know that an image can be either empty or merely erased. In other words, if the image data is simply a bitmap, (is it?) there is a difference between no pixels and pixels that have been erased. I can see that there might be a distinction, and that is fine as long as we kn

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread Bernard Devlin
Craig, it is even stranger than that :) If you use the eraser to remove all paint, then as you say, such messages (e.g. mouseWithin) are not fired. If you set the imageData to empty, such messages (e.g. mouseWithin) are not fired. If you set the text of the image control to empty, such messages (

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread dunbarx
This is too much. It is a bug. Though an interesting feature might be the addition of new messages, something like "paintEnter" or "paintWithin". But these should always be either nonexistent, or separate from the enclosing image. Anyway, I posted earlier that even if you erase all the paint th

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread Bernard Devlin
Putting a mouseWithin handler within the image shows that this message too is not fired, unless the mouse pointer is over a painted area. Again, once the image is selected, then mouseWithin is sent even when the pointer is over a non-painted area. Bernard On Mon, Feb 2, 2015 at 3:10 PM, Bernard

Re: Building apps for iOS 7?

2015-02-02 Thread Mark Wilcox
Just as a general FYI - you can create a minimal app skeleton with the wizard in Xcode and check how far back through versions it'll let you build. You can almost always go a couple of major versions back. So, although the latest Xcode comes with the 8.1 SDK you can set the deployment target as far

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread Bernard Devlin
And another oddity: once a painted image control is selected, then mouseEnter is fired upon entering the rect of the control. Bernard On Mon, Feb 2, 2015 at 3:08 PM, Bernard Devlin wrote: > Thanks for the suggestions. I'm guessing I'll need to use some kind of > proxy control (as Scott sugges

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread Bernard Devlin
Thanks for the suggestions. I'm guessing I'll need to use some kind of proxy control (as Scott suggested) to tell me when the mouse has entered an image control which has been painted. I need to be able to distinguish when the mouse enters this type of image control rather than other types of ima

Re: firing mouseEnter msg of an Image control which was painted

2015-02-02 Thread Dave Kilroy
Looks like you could also use the intersect() function along with the "bounds" option - or am I misunderstanding pixels and alpha values Scott? - "Some are born coders, some achieve coding, and some have coding thrust upon them." - William Shakespeare & Hugh Senior -- View this message in

Re: Building apps for iOS 7?

2015-02-02 Thread Dave Kilroy
Hi Terry - I also can build for iOS7 using LC 6.6.5 and Xcode 6.1.1. I believe LC 6.6.5 is the oldest version you can use with Xcode 6.1.1 so you will get errors if you try to use earlier versions. Could it be that you recently created new provisioning profiles (or updated existing ones)? If so I

Re: Building apps for iOS 7?

2015-02-02 Thread Gerry
I can build for iOS 7.1 using LC 6.7.1 and xCode 6.1.1. g On Mon Feb 02 2015 at 12:02:20 PM Terry Judd wrote: > Xcode went and did that automatic update thing on me again and while I > managed to download and install past versions and have LiveCode recognise > them I don't seem to be able to bu