I had hoped for an on-the-fly remedy to this like Jacque suggested, but
it sounds like I'll have to go with something along the lines of what
Richmond and Scott have suggested. Thanks everyone. Better yet would be
the bug getting fixed! It would be nice if there was a way to know if
the bugs you've reported were going to be addressed or not . . .
Marty K
After I posted, it also occured to me that not all transparent images
use white as the alphadata color. So without transparency, you might
end up with a purple or orange image you didn't expect. Hadn't thought
of that. So yeah, probably wouldn't work on a couple of levels.
On 2/2/2015 2:15 PM, Scott Rossi wrote:
That’s an interesting idea, but I don’t think it will work in many
cases because the translucent portions of an image still need to be
blended against something. Just removing the alphaData gets rid of
the blending, and for example, will make the soft edge of a an
antialiased curve jagged.
Regards,
Scott Rossi
Creative Director
Tactile Media, UX/UI Design
On Feb 2, 2015, at 11:39 AM, J. Landman Gay
<jac...@hyperactivesw.com> wrote:
On 2/2/2015 12:56 PM, Scott Rossi wrote:
Do your users go through an import process? If yes, and you can
determine which images are PNGs (by file suffix for example), then
you might be able to replace the contents of the imported PNG with a
snapshot of its position on the card. Export a snapshot of the card
using the PNGs rect to a variable, and then set the text of the
imported image to the variable.
Could you do something with the alpha channel instead? Like, set it
to empty?
--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
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