Does anybody know whats happen with the trev editor?
Fredi Gertsch
Sent from my iPhone
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Hi All,
You can find it here
iphone:
http://itunes.apple.com/app/ivalentina/id415381086?mt=8
iPAD
http://itunes.apple.com/app/ivalentina-for-ipad/id415367982?mt=8
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IValentina requires a Valentina Server.
So if you use any Valentina Server, you may find it useful.
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Hey all, I'm having the reverse of the problem Colin recently had with the
iOS simulator.
Instead being unable to get the simulator to display in iPad format, I'm
unable to get it to display in iPhone/iPod format. It's stuck in iPad
format when previewing an iPhone sized stack. I've done all the
I just finished making some widespread changes to around 50 or so scripts of
controls in various substacks of my main stack. After compiling them and
cIosing their script editor windows, I selected Save from the File menu and got
a window listing the main stack and every one of its substacks, c
Hi Josep,
easiest way is to make AE a substack of your mainstack. Open the messagebox and
type:
set the mainstack of stack "animationEngine" to "nameOfYourStackHere"
You could also add it using the standalone application settings:
standalone application settings -> copy files
If you choose th
Hi,
How I must include AEngine stack into my iOS project?
Salut,
Josep
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Hi Malte,
The outer repeat loop is for perform the movement of the buttons, I have X
buttons that move from a initial position to a position-1, then when all the
X buttons finish the movement, all move to position-2, position-3,
position-n until the last position.
But all the buttons must perform
On Jan 23, 2011, at 3:05 PM, David C. wrote:
>> I don't have much experience with UNIX drivers, or how they're named. I can
>> guess what tty is short for, but no clue about cu.
>
> This resource may be helpful to ya:
> http://www.computerhope.com/unix/ucu.htm
The first two hits when googling /
Anybody know where to look for the crash log of LC?
Perhaps this might give a clue. I opened up console but didn't find the
relevant part to look.
Best wishes,
Claudi
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Hello all,
It's good to see this thread is picking up some steam, because this could realy
be something LC could shine in.
A easy and powerful environment to control all things around us, motors,
sensors, solarpanels, your thermostat, you name it, the sky is the limit.
Ok, it's getting strange
> I don't have much experience with UNIX drivers, or how they're named. I can
> guess what tty is short for, but no clue about cu.
This resource may be helpful to ya:
http://www.computerhope.com/unix/ucu.htm
Best regards,
David C.
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On Jan 23, 2011, at 7:09 AM, Thomas McGrath III wrote:
> Jerry,
>
> Maybe you can answer this? The Arduino ide prefers to use the cu.usbmodem*
> and some of the tests I have done in LC have shown that the tty.usbmodem* is
> the better choice for receiving data from the Arduino Uno and the
> cu
Hi Jeff,
I found a reliable way to recreate the error everytime.
The condition that trigguers the error occurs only when
mouseText (or mouseCharChunk) is empty.
Adding another condition: "the mousetext is not empty"
to IF, THEN, ELSE solves the error:
on mousemove
if the hilite of button "S
I have never experienced an error like this and I do something similar all the
time in my stack. One difference between your code and my code is that I get
the linkText like so:
get the linkText of the mouseCharChunk
Instead of using the mouseText. I don't know if there's a difference here in
On 01/23/2011 09:34 PM, Camm wrote:
I am reading blocks of text via a socket . data is from wind direction
unit.
It fails to process Ascii char 248 , the degrees sign , how can I read the
extended chars.
Help !!
Regards
Camm
You won't like this:
You will probably have to use num
I am reading blocks of text via a socket . data is from wind direction
unit.
It fails to process Ascii char 248 , the degrees sign , how can I read the
extended chars.
Help !!
Regards
Camm
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Hi all,
I put this script in a locked field (named "LinkedTextExample"),
to show the actual link text in another field (named "ActualLink"),
placed at the bottom of the locked field.
But randomly this script produces an error like this:
field "LinkedTextExample": execution error at line 2
Richmond-
Sunday, January 23, 2011, 9:14:17 AM, you wrote:
> With the advent of a new generation of micro-computer (phones, mp4
> players, and so on),
> that virtue may not be seen as quite as redundant as people have been
> thinking recently.
You and I are old enough to remember when squeezing
On 01/23/2011 07:09 PM, David Bovill wrote:
Not just your wife :)
On 23 January 2011 16:32, Roger Guay wrote:
As to size, I felt that the bigger problem for something like this was to
keep the byte size down, what with all of the images needed for it. Hence,
the images were kept to a minimum
Not just your wife :)
On 23 January 2011 16:32, Roger Guay wrote:
>
> As to size, I felt that the bigger problem for something like this was to
> keep the byte size down, what with all of the images needed for it. Hence,
> the images were kept to a minimum size, which led to the size of the
> Ti
Thanks for your feedback, David (and Klaus). I'm certain that you could pull it
apart and add to it, but I thought it might be fun to add the ability for users
to add events to it without pulling it apart. I'll certainly give that some
thought. And a "play" function sounds interesting too. Hmmm.
Also, I was under the impression that the 3d11 was a serial number from the
Arduino forums but maybe they were wrong about that.
I wonder if that is a registration number of that port as it were.
So two different numbers on two OS's or machines would be normal. Still no
answer though.
More re
This is the part that gets me. If you were able to get it working in 10.5 then
what has changed in 10.6 ?
I don't have 10.5 to test. I am curious if LC knows what might have changed and
if they have accounted for it in these newer versions of LC? They may not even
be aware of a problem if t
xfratboy,
One thing, in the past on the mac I had problems using a regular serial adapter
but once I switched to a Keyspan high speed serial adapter everything worked
fine and the driver for that was a standard driver that worked for FTDI
devices. But that was a few years ago so things may be d
Claudi,
Ok, I downloaded your stack and am testing now. (Trivial: The Note would not go
away with out error so I read it and then moved it out of the way.)
My Arduino code continuously loops sending the result of a simple math to the
PC. So it returns 0 originally but if I send 1 it returns 2 a
I'm coming into this conversation a bit late, but I've been wrestling with
USB/Serial communication in OSX for a several weeks now with no success. I
doubt if this makes you feel any better. I'm working with an FTDI chipset
(FT232R). Communicating through this usb-to-serial-converter works
perf
Jerry,
Maybe you can answer this? The Arduino ide prefers to use the cu.usbmodem* and
some of the tests I have done in LC have shown that the tty.usbmodem* is the
better choice for receiving data from the Arduino Uno and the cu.usbmodem* when
trying to send. I am not sure what the difference be
Claudi,
I am using OSX 10.6.6
Downloading your stack now so at least we can be on the same page for testing.
Thanks
-- Tom McGrath III
http://lazyriver.on-rev.com
3mcgr...@comcast.net
On Jan 23, 2011, at 5:46 AM, Claudi Cornaz wrote:
> Tom and all,
>
> What I have found about these settings
Mark,
Thank you for this. I am going to focus on these settings you describe.
Especially after reading Jerry's primer I think you both are right and this is
where to start.
Yes, the Arduino can and does work well from the Terminal "screen" program.
Also from 'many' downloaded serial reader/mon
Tom and all,
I have made a test stack which I now use to test my connections with the
arduino board.
The sketch just echo's what it recieves back out with a delay of 500 millisecs.
(It's included with the stack)
you can download the stack from:
http://dl.dropbox.com/u/13685013/arduino%20tes
Jerry,
I know that's the short version because I've spent two weeks reading through
the long version/s available on the internet until I completely mired myself to
the point I wanted to drop this project. But I have hung on and my reward is
reading your well written and very well thought out de
On 23 January 2011 12:56, Keith Clarke
wrote:
>
> Yesterday's Live LiveCode Code event sessions touched on documentation and
> wiki possibilities. Whilst a key focus here will be on improving the 'What?'
> and the 'How?' of using LiveCode's functions, could there be room for these
> issue of Where
Hi Folks,
Is there a high-level feature comparison table or summary somewhere that
identifies what current high-level features are supported - or more importantly
not supported - across the various deployment options?
I've been learning LiveCode basics on the Mac and I'm especially interested i
Hi Roger,
> My goal for TimeMachine was to explore a truer perspective of the timescales
> of events relative to the enormous 13.7 billion year age of the universe. As
> an example, the entire history of human existence is like 7 seconds on a
> clock scaled to 14 billion years. TimeMachine will
Tom and all,
What I have found about these settings is the baudrate of course and then 8
databits 1 stopbit no parity. That's it.
I have found this info in the pref file of the arduino IDE, which is in the
users library/Arduino folder.
I have now connected a LCD screen and keypad to my arduino
Thanks for that Roger - great work. I got a good impression of the overall
scope of time playing with this. I wish I could pull it apart and add to it!
Some feedback: first on the size of the app, I think it is both too small
and too big. I certainly wanted it larger - the design was too small t
On 01/23/2011 09:17 AM, Paul Looney wrote:
Cal,
Another consideration:
Three characters allows for approximately 17,576 combinations (26*26*26).
Apple's App Store alone already has over 300,000 apps, and growing.
Three characters might have been enough in 1970 but not today.
Paul Looney
Well; o
On 01/23/2011 06:08 AM, Ken Ray wrote:
O.K. Ken, given that there are companies in our business that have used more
than a three char suffix. That still doesn't make it right.
Sorry, Cal, I'm just not seeing the big deal with "greater than 3 character"
file extensions... but maybe it's just me..
Jerry-
Saturday, January 22, 2011, 11:47:29 PM, you wrote:
> My guess was that oDSR would force the DSR line true, and iDSR
> would cause it to be used. More confusion about terminals vs.
> modems. ARGGH. I have an old slow logic analyzer that can capture
Yeah, the DTE/DCE thing would always tri
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