Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-17 Thread pjssi...@gmail.com
> Display a flat list of all application launchers, excluding system > tools and file viewers.  Here's my reasoning: > > The default applications list should exclude system tools (because > they aren't applications from an end-user perspective) and file > viewers (because they aren't useful when la

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-17 Thread balint...@gmail.com
Very good reasoning. Absolutely agree. 2012/6/17 Connor Carney > > Now, I would really like to hear the *reasoning* against having > > default categories. Why it is preferable to let the burden to the user > > do all the job for each new applications he/she installs (and all the > > installed ap

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-17 Thread Connor Carney
> Now, I would really like to hear the *reasoning* against having > default categories. Why it is preferable to let the burden to the user > do all the job for each new applications he/she installs (and all the > installed applications that come by default). Sure, it is impossible > to find a good

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-16 Thread shane lee
Categorizing to your own requirements is slightly different as things are exactly where you expect them to be. As others have said, applications can fall under different categories and there is a certain degree of overlapping. I hated the gnome menu system and back when using gnome 2 to the extent

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-16 Thread Ryan Gauger
OS X has a full screen app finder, Launchpad (starting with Lion). Windows has a full-screen list of app tiles (starting with Windows 8), but I think the GNOME 2 menus are the easiest to navigate though, IMO. I think Apple is doing something good by allowing the user to create the categories (fo

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-16 Thread pjssi...@gmail.com
I have never used OS X, so I can not comment about it. I have always thought that it was easier to navigate the application menu from the Gnome 2 when compared to windows messy starting menu where applications were everywhere and could easily grow to an unusable state. So I don't think the messy w

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-16 Thread Gregory Merchan
On Sat, Jun 16, 2012 at 4:33 PM, Connor Carney wrote: > A look at other operating systems suggests that categorization is not > necessary: out of all of the current-generation UIs, the only one that > offers prominent categorization of installed applications is KDE. > > Mac OS has never categorize

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-16 Thread Ryan Gauger
On 06/16/2012 04:33 PM, Connor Carney wrote: A look at other operating systems suggests that categorization is not necessary: out of all of the current-generation UIs, the only one that offers prominent categorization of installed applications is KDE. * Mac OS has never categorized applicati

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-16 Thread Connor Carney
A look at other operating systems suggests that categorization is not necessary: out of all of the current-generation UIs, the only one that offers prominent categorization of installed applications is KDE. - Mac OS has never categorized applications. Current versions of OS X provide a doc

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-15 Thread balint...@gmail.com
You are right, most people do not want to waste much time with customization. Neither do I. I guess we can agree there are two main caterories we can set in terms of users: Those who use the keyboard fast and those who do not. Being a developer I use my computer like all day, and like to use the ke

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-15 Thread Thorsten Wilms
On 06/15/2012 02:28 AM, balint...@gmail.com wrote: Dear Unity design, I do think categorization here is a bad idea. On which basis do we categorize apps? How do we know that our predefied categories will fit everyone? Take for example Thunderbird or Empathy. They could be in a productivity, or a

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-14 Thread balint...@gmail.com
Der Paulo, Thank you for your reply. In my opinion appications on a default install could still be distributed to named pages based on categories, but I dont really like this idea. Sorting applications into categories is raised by having way too much icons in the dash, which I think is another prob

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-14 Thread pjssi...@gmail.com
I agree that the user should be allowed to adapt the categories. Actually this was already possible in gnome 2 using the right mouse button and editing the menu. I believe that in this case a special .desktop files is created overriding the original one (probably in ~/.local/share/apps). Maybe this

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-14 Thread balint...@gmail.com
Dear Unity design, I do think categorization here is a bad idea. On which basis do we categorize apps? How do we know that our predefied categories will fit everyone? Take for example Thunderbird or Empathy. They could be in a productivity, or a messaging category also, apart from being internet re

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-14 Thread pjssi...@gmail.com
This is a follow up from my former e-mail. Gnome shell is getting rid of application categories completely: http://worldofgnome.org/gnome-shell-gets-its-first-facelift/ I hope there isn't any such plans to Unity... I'll migrate my whole family to Unity after the next upgrade. I still hope that U

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-12 Thread Gregory Merchan
On Tue, Jun 12, 2012 at 3:35 AM, Thorsten Wilms wrote: > Personally, I use the Dash exclusively for search-based access to files, > folders and applications. No switching to specific lenses, no using Filters. > If I would want to limit results to one lense, it should be possible by text > entry or

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-12 Thread Omar B .
not happen when performing a search in the home lens where is most useful. > Date: Mon, 11 Jun 2012 20:09:52 -0400 > From: cont3...@gmail.com > To: unity-design@lists.launchpad.net > Subject: [Unity-design] Simplifying the interaction of Unity Dash > > http://i47.tinypic.com/x

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-12 Thread pjssi...@gmail.com
I will use the opportunity to point out one of the major problems in the Dash, IMHO. IN my home I am the only one using unity, my two sons and my wife use Gnome and The Dash is the reason. Let me explain. I thin the Dash is very good to find applications and documents by searching. It is great to

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-12 Thread shane lee
I use Dash in the same way. Basic searching for what I want, no using of filters so the dash is really wasted for me. Since results from things like the video lens open up in a browser, I don't bother with that and just start off from the browser which is usually open anyway. For all it's bells a

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-12 Thread Thorsten Wilms
On 06/12/2012 02:09 AM, Contempo wrote: http://i47.tinypic.com/xnynw9.png - The circles on the right indicate the Applications page where you are, like Android or iOs, but scroll down. If a user really does scan more results that fit on one page, paging should be of advantage, as I see no r

Re: [Unity-design] Simplifying the interaction of Unity Dash

2012-06-11 Thread Colton Allen
+1 for paginating applications. Personally, I never use the Unity homepage. The only time I ever use unity is to find applications. All the other stuff is extraneous to me and seems like a duplication of functions that exist elsewhere. Regardless of my unity habits, I do think that applications

[Unity-design] Simplifying the interaction of Unity Dash

2012-06-11 Thread Contempo
http://i47.tinypic.com/xnynw9.png The mock-up shows a Unity focused on finding and rapid interaction to launch applications. No distracting elements. - The circles on the right indicate the Applications page where you are, like Android or iOs, but scroll down. - The 3 rows of lens applications w