Re: [Unity-design] design, give a suitable direction forward

2012-04-13 Thread Ryan Gauger
Now, I still don't know why we just couldn't put Intellehide back in as an option in CCSM... Sent from my iPod On Apr 13, 2012, at 9:27 PM, "balint...@gmail.com" wrote: > Mark, > Talking about Fitt's law, in the design expanding the Launcher in the whole > height the BFB would take the corner

Re: [Unity-design] design, give a suitable direction forward

2012-04-13 Thread balint...@gmail.com
Mark, Talking about Fitt's law, in the design expanding the Launcher in the whole height the BFB would take the corner spot away from window controls, thats right. This could be a problem because window controls are hidden by default, but being in the corner makes them more easily discoverable by a

Re: [Unity-design] design, give a suitable direction forward

2012-04-13 Thread Pedro Bessa
Hi, design, can you decide what's remaining to decide, then write the suitable direction forward at https://bugs.launchpad.net/unity/+bug/873541 to make that bug report be marked triaged? Best regards, Pedro Bessa -- Mailing list: https://launchpad.net/~unity-design Post to : unity-desi

Re: [Unity-design] Suggestion to improve switching between multiple instances of an application from the launcher

2012-04-13 Thread Ryan Gauger
Do you mean kind of like that in Mac OS X Lion, with Mission Control? I do think the way the window previews enlarge themselves on hover would be a great feature to incorporate into Ubuntu. Thanks! Have a great weekend everybody!!! ---Ryan "For God so loved the world in this way: He gave His one

Re: [Unity-design] Animations/Transitions in Ubuntu

2012-04-13 Thread Ryan Gauger
In the newest version of Unity that was uploaded to the servers yesterday, the icon flying animation from Ubuntu Software Centre is too fast also. Webupd8 also thinks that animation is overly fast. If the user blinks, the animation has already finished. Just my two cents. Thanks, and enjoy the w

Re: [Unity-design] Animations/Transitions in Ubuntu

2012-04-13 Thread shane lee
I tend to agree in part. The animations are overly fast in my opinion and don't look too good because of it, especially when compared to the likes of KDE with it's buttery animations. If animations are going to be so fast they look choppy then doesn't it make them pointless in the first place? I

Re: [Unity-design] Suggestion to improve switching between multiple instances of an application from the launcher

2012-04-13 Thread Christian Rupp
Maybe it's only me but if you are having several text documents or spread sheets open you'll always chose the wrong, the bigger the preview the better. Every other applications look mostly very different due to different content in the different windows. It's right that it is important how windo

Re: [Unity-design] Animations/Transitions in Ubuntu

2012-04-13 Thread Ryan Gauger
On 04/13/2012 03:30 PM, Colin Law wrote: On 13 April 2012 20:14, Ryan Gauger wrote: On 04/13/2012 11:50 AM, Conscious User wrote: I was wondering - why are the animations in Ubuntu not nearly as smooth as Mac OS X - or even Windows? Take a look at the workspace switcher - it is not nearly as

Re: [Unity-design] Animations/Transitions in Ubuntu

2012-04-13 Thread Colin Law
On 13 April 2012 20:14, Ryan Gauger wrote: > On 04/13/2012 11:50 AM, Conscious User wrote: >> >> >>> I was wondering - why are the animations in Ubuntu not nearly as smooth >>> as Mac OS X - or even Windows? Take a look at the workspace switcher - >>> it is not nearly as smooth as it would be if i

Re: [Unity-design] Animations/Transitions in Ubuntu

2012-04-13 Thread Ian Santopietro
I'm not seeing that at all. It's perfectly smooth here. They're faster, which I guess could make it seem like we're trying to hide choppiness, but if you slow them down, you'll see it's perfectly smooth. I'm against slowing down the animation. It's perfectly smooth as it is, and slowing it down co

Re: [Unity-design] Animations/Transitions in Ubuntu

2012-04-13 Thread Ryan Gauger
On 04/13/2012 11:50 AM, Conscious User wrote: I was wondering - why are the animations in Ubuntu not nearly as smooth as Mac OS X - or even Windows? Take a look at the workspace switcher - it is not nearly as smooth as it would be if it were in Windows. There is no reason for this is there? Har

Re: [Unity-design] Suggestion to improve switching between multiple instances of an application from the launcher

2012-04-13 Thread Christian Rupp
Am 12.04.2012 22:07, schrieb Mathieu Beliveau: Hi! First of all, my apologies for the previous mail sent to each and every list member, individually. As there was some confusion about the proposals I've submitted and that they were not exactly up-to-date with the current specification, you'll fi

Re: [Unity-design] Animations/Transitions in Ubuntu

2012-04-13 Thread Conscious User
I was wondering - why are the animations in Ubuntu not nearly as smooth as Mac OS X - or even Windows? Take a look at the workspace switcher - it is not nearly as smooth as it would be if it were in Windows. There is no reason for this is there? Hardware should not be a problem, since Windows 7

[Unity-design] really cool symmetry... BROKEN!

2012-04-13 Thread Pedro Bessa
this e-mail letter relates to: - Mark's alt is taken e-mail letter - Jo's connect hud actions e-mail letter regular users like expressive shortcuts hItting Super once = expressive Dash shortcuts (you type Nauti to see Nautilus, then hit enter to launch Nautilus) hackers like cryptic shortcuts

Re: [Unity-design] design, give a suitable direction forward

2012-04-13 Thread Carl Ansell
On 13/04/12 14:45, Pedro Bessa wrote: When it is set to always hide and you move your mouse pointer to the left border of the screen, you show you want to interact with the launcher, not the window controls, so since we aren't going to interact with the window controls, the launcher can be on t

Re: [Unity-design] Style of system/indicator menus

2012-04-13 Thread Carl Ansell
On 13/04/12 14:19, supernova wrote: I don't know, I really prefer Ubuntu style to gs style. Soft color in Ubuntu in place of black (android-like) gs-panel is better to my sight... Supernova I only used GS in the image to show an example, it would make sense in ubuntu to keep the current colour

[Unity-design] Animations/Transitions in Ubuntu

2012-04-13 Thread Ryan Gauger
Team, I was wondering - why are the animations in Ubuntu not nearly as smooth as Mac OS X - or even Windows? Take a look at the workspace switcher - it is not nearly as smooth as it would be if it were in Windows. There is no reason for this is there? Hardware should not be a problem, since W

Re: [Unity-design] design, give a suitable direction forward

2012-04-13 Thread Pedro Bessa
Em 13-04-2012 03:00, Mark Shuttleworth escreveu: * keeping the menu in the same place with and without the launcher (the window controls are left of the File menu) The menu is in different places when the settings change, but settings are intended to give different appearance or behavior, s

Re: [Unity-design] design, give a suitable direction forward

2012-04-13 Thread Pedro Bessa
Em 13-04-2012 03:00, Mark Shuttleworth escreveu: * keeping the close-in-the-corner Fitts Law (though I think there's a bug that means we don't get this currently) We don't get this currently, few noticed it, few reported it and few are affected by it, because it matters few, so please make

Re: [Unity-design] design, give a suitable direction forward

2012-04-13 Thread Ryan Gauger
On 04/12/2012 07:10 PM, balint...@gmail.com wrote: *The initial design* put the Launcher to the left to fit the Ubuntu BFB button nicely. The window controls got aligned to the right of the BFB. It worked quite fine this way

Re: [Unity-design] Style of system/indicator menus

2012-04-13 Thread Omar B .
well g-shell has tons of different styles, it just depends on theme. some cool examples:http://gnome-shell.deviantart.com/gallery/28081982 i think ubuntu needs to allow for people to come up with nice looking themes and visual styles for 12.10 onward. From: eapa...@gmail.com Date: Thu, 12 Apr 20

Re: [Unity-design] design, give a suitable direction forward

2012-04-13 Thread Pedro Bessa
When it is set to always hide and you move your mouse pointer to the left border of the screen, you show you want to interact with the launcher, not the window controls, so since we aren't going to interact with the window controls, the launcher can be on top of the window controls. Em 12-04-2

Re: [Unity-design] Style of system/indicator menus

2012-04-13 Thread supernova
I don't know, I really prefer Ubuntu style to gs style. Soft color in Ubuntu in place of black (android-like) gs-panel is better to my sight... Supernova -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-

Re: [Unity-design] Style of system/indicator menus

2012-04-13 Thread Carl Ansell
To be honest, I had been thinking the same. However, if HUD is planned to become the default and replace global menus in the future, this wouldn't be an issue. Potentially, a new style could also be used with LIMs, and global menu could even be scrapped altogether (after all, not many applicati

Re: [Unity-design] design, give a suitable direction forward

2012-04-13 Thread Omer Akram
On Fri, Apr 13, 2012 at 11:00 AM, Mark Shuttleworth wrote: >  * keeping the close-in-the-corner Fitts Law (though I think there's a > bug that means we don't get this currently) Good thing, that is now fixed with the very latest version of Unity released yesterday :-) > > Your proposal is one o