** No longer affects: unity (Ubuntu)
** No longer affects: xserver-xorg-video-ati (Ubuntu)
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Title:
Unity slow after resume
** This bug is no longer a duplicate of bug 887993
desktop sluggish after resume from suspend
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Title:
Unity slow after r
*** This bug is a duplicate of bug 887993 ***
https://bugs.launchpad.net/bugs/887993
Thank you for taking the time to report this bug and helping to make
Ubuntu better. This particular bug has already been reported and is a
duplicate of bug 887993, so it is being marked as such. Please look at
Bug 774094 sounds very similar, except that regression apparently
happened between 10.10 and 11.04. Whereas this one seems to have
happened between 11.04 and 11.10.
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: xserver-xorg-video-ati (Ubuntu)
Status: New => Confirmed
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: unity (Ubuntu)
Status: New => Confirmed
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Hi Daniel
Mi conf CCSM:
Vsync --> Enable
Force full screen redraws (buffer swap) on repaint --> Disable
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Title:
Unity sl
Mario, do you have "Force full screen redraws (buffer swap) on repaint"
enabled in CCSM > Workarounds?
If so then that would explain the lag in your video. And it should be
fixed in the PPA version "vv3" and later, as your comments suggests it
seems to be.
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Hi Daniel,
I have updated your ppa to the version -->
0.9.6+bzr20110929-0ubuntu6vv5, and now glxspheres64 always kept in 60
FPS even after the suspend resume, and I think that expo now works well.
>> Is the low frame rate only after resume or does the frame rate
degrade even when you have never s
Is the low frame rate only after resume or does the frame rate degrade
even when you have never suspended?
Also, please try doing a system update because I think your issue with
expo slowing down was fixed in version "vv3" in my PPA...
compiz (1:0.9.6+bzr20110929-0ubuntu6vv4) oneiric; urgency=low
With your ppa suspend resume has greatly improved, but not going as smooth as
in 11.04, very noticeable when displaying (Super - s) Mode Expo
I have checked with glxspheres64 in 11.04 and also get 32 FPS, but in
11.04 everything goes very smooth
I'm not sure, but I believe that unity in 11.10 wh
Is the low frame rate still only after resume from suspend?
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Title:
Unity slow after resume from suspend
To manage notific
Hi Daniel
I tried your ppa compiz and unity and unity works much better even after
the a suspend resume, everything runs smoother, but not as well as in
11.04.
I made some test with glxspheres64 and in Unity i get half the FPS
than Gnome Shell or Unity 2D.
Unity --> 32 FPS
Gnome Shell y Unity
** Changed in: unity
Importance: Undecided => Medium
** Changed in: xserver-xorg-video-ati (Ubuntu)
Importance: Undecided => Medium
** Changed in: unity (Ubuntu)
Importance: Undecided => Medium
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** Changed in: unity (Ubuntu)
Status: Confirmed => New
** Changed in: xserver-xorg-video-ati (Ubuntu)
Status: Confirmed => New
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: xserver-xorg-video-ati (Ubuntu)
Status: New => Confirmed
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Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: unity (Ubuntu)
Status: New => Confirmed
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I don't think the fix for bug 861061 will help you, but I will be making
it available for testing some time today. So check back soon :)
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Hi Daniel,
I have done a lot of test on different hardware and I think the problem
is in compiz or unity, a unity --reset or compiz --replace fixes the
problem until next suspend resume, I think this problem is the same as
the bug Bug #861061, with 11.04 this bug did not occur, I will wait for
th
To clarify, the number "59.7" FPS is not just a random number. It's
probably the refresh rate of your monitor, indicating that glxgears (or
the radeon driver) is indeed ignoring vblank_mode=0. Most people want a
frame rate of about 60, because they want sync-to-vblank support ON to
avoid screen tea
Thanks Daniel,
I am still making test:
vblank_mode=0 glxgears
Gnome Shell - First boot:
37288 frames in 5.0 seconds = 7457.507 FPS
37056 frames in 5.0 seconds = 7411.085 FPS
35598 frames in 5.0 seconds = 7119.455 FPS
Gnome Shell - After the suspend/resume:
18456 frames in 5.0 seconds = 3
I have tried testing this with radeon today. Unfortunately radeon failed
to resume from suspend, and I did try several times. So can't confirm.
:(
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Not confirming unless someone else using Radeon confirm of the issue.
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Title:
Unity slow after resume from suspend
To mana
When reporting bug please make sure you report them using the command
'ubuntu-bug unity' command so that they are more usable and workable.
Which GPU do you use ? and alot of your system information is auto
uploaded with that method.
** Changed in: unity
Status: Confirmed => Incomplete
**
I still performing tests.
I tried on a laptop with intel graphics card and this problem does not
occur.
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Title:
Unity slow
** Changed in: unity
Status: New => Confirmed
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Title:
Unity slow after resume from suspend
To manage notifications
I have added the related driver as "affects" to this bug
** Also affects: xserver-xorg-video-ati (Ubuntu)
Importance: Undecided
Status: New
** Also affects: unity
Importance: Undecided
Status: New
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