[Ubuntu-phone] Landing team 14.01.16

2016-01-14 Thread Łukasz 'sil2100' Zemczak
Hello everyone, Not too much velocity today landing-wise, although we know a lot of silos are in-flight right now and still planned to be released for OTA-9. For now, since yesterday, we have landed: a new powerd fixing the annoying issue with screen staying black when outgoing call is rejected, a

Re: [Ubuntu-phone] Find out if running on a phone

2016-01-14 Thread Michael Zanetti
On 14.01.2016 12:28, Alberto Mardegan wrote: > On 14/01/2016 14:07, Michael Zanetti wrote: > [...] >> usefulness to be operated with a mouse. IMO if it would be >> switching between small vs big ui elements all the time, it would >> be much more confusing. > [...] >> What I'm trying to say is no

[Ubuntu-phone] todays news

2016-01-14 Thread Wayne Ward
With todays announcement im thinking the mj tablet maybe a bad idea It seems better to get the ubuntu BQ tablet along with the new BQ convergence phone and is probably better waiting till Ubuntu make announcements in February The video with the announcement shows libre office working and other x

[Ubuntu-phone] Replay on telegram

2016-01-14 Thread Behrooz Ramezani
Hello everyone is there replay massege on telegram? i can't find it. -- Sent using Dekko from my Ubuntu device -- Mailing list: https://launchpad.net/~ubuntu-phone Post to : ubuntu-phone@lists.launchpad.net Unsubscribe : https://launchpad.net/~ubuntu-phone More help : https://help.launchpa

Re: [Ubuntu-phone] Find out if running on a phone

2016-01-14 Thread Alberto Mardegan
On 14/01/2016 15:19, Olivier Tilloy wrote: > In that specific case, wouldn’t it be enough to know that there is an > active tocuh screen and no active keyboard/mouse (assuming the device > deactivates the keyboard and mouse when the laptop is folded)? No, as I wrote in another mail: first of all,

Re: [Ubuntu-phone] Find out if running on a phone

2016-01-14 Thread Daniel d'Andrada
On 12/01/2016 15:36, Matthew Paul Thomas wrote: You can't just make some on-screen elements bigger for touchability and assume that there will be no tradeoff. Other elements will get smaller, and that has a cost. If someone has no touchscreen, or has one but doesn't want to use it, it's a cost wi

Re: [Ubuntu-phone] Find out if running on a phone

2016-01-14 Thread Olivier Tilloy
On Thu, Jan 14, 2016 at 12:55 PM, Alberto Mardegan wrote: > On 14/01/2016 14:34, Jouni Helminen wrote: >> I think the slightly increased affordance that accommodates both touch >> and mouse is better, most of the time, than the possible confusion and >> added complexity of visual changes between f

Re: [Ubuntu-phone] Find out if running on a phone

2016-01-14 Thread Alberto Mardegan
On 14/01/2016 14:34, Jouni Helminen wrote: > I think the slightly increased affordance that accommodates both touch > and mouse is better, most of the time, than the possible confusion and > added complexity of visual changes between form factors. Maybe, but you are looking at the best case, where

Re: [Ubuntu-phone] Find out if running on a phone

2016-01-14 Thread Jouni Helminen
I agree with Michael, I was going to post gmail as an example of an email client that is usable with touch or pointer, using the same UI. I think the slightly increased affordance that accommodates both touch and mouse is better, most of the time, than the possible confusion and added complexity o

Re: [Ubuntu-phone] Find out if running on a phone

2016-01-14 Thread Alberto Mardegan
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 14/01/2016 14:07, Michael Zanetti wrote: [...] > usefulness to be operated with a mouse. IMO if it would be > switching between small vs big ui elements all the time, it would > be much more confusing. [...] > What I'm trying to say is not that not

Re: [Ubuntu-phone] Find out if running on a phone

2016-01-14 Thread Michael Zanetti
On 12.01.2016 18:36, Matthew Paul Thomas wrote: > Michael Zanetti wrote on 12/01/16 11:19: >> ... > >> IMO the app should not switch anything (with some *very* rare >> exceptions I guess). It gets a surface assigned where it can render >> to, and it will get input from different devices. Those