> I think it's fine for now, but once
https://bugs.launchpad.net/ubuntu/+source/libinih/+bug/1883890 is fixed
I think it makes sense to sync with Debian again.
Right, I didn't merge with Debian yet because I wanted to do an upload
with the minimal changeset needed so it allows us to 'simulate' the
> What's the issue exactly you are refering to? The lack of Multi-Arch
informations?
No I was talking about the things you fixed in 1.5.1-0ubuntu6, thanks
btw! But Multi-Arch information is required as well ofc, but that's also
already fixed. Should be go to now from what I see.
> I did an update
Seb, if this is a request for addition of this as a top-level library to
be supported on i386, please do document this in the discourse thread so
we have the rationale all in one place.
There are no requirements beyond that - if someone needs the library and
it's not onerous to support, then we pr
@Stephan
could you give some details on this statement
> But it's not enough to enable the current build files on 32 bit since
that will fail. The problematic files are debian/libgamemode0.install
and debian/libgamemodeauto0.install
What's the issue exactly you are refering to? The lack of Multi
This bug was fixed in the package gamemode - 1.5.1-0ubuntu6
---
gamemode (1.5.1-0ubuntu6) groovy; urgency=medium
* debian/*.install:
- use the correct paths for other architectures
-- Sebastien Bacher Thu, 25 Jun 2020 17:58:01
+0200
** Changed in: gamemode (Ubuntu)
S
** Changed in: gamemode (Ubuntu)
Status: Incomplete => New
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Yes, I'm asking for 32 bit builds, since that is required to inject
gamemode to a 32 bit game.
Here are some Bug reports:
https://github.com/FeralInteractive/gamemode/issues/254
https://github.com/lutris/lutris/issues/2917
https://github.com/FeralInteractive/gamemode/issues/216
https://github.com/
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Could you give example of reports? Is what you are asking for a 32 bits
build?
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no Multi-Arch support
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