Yes, I'm asking for 32 bit builds, since that is required to inject
gamemode to a 32 bit game.

Here are some Bug reports:
https://github.com/FeralInteractive/gamemode/issues/254
https://github.com/lutris/lutris/issues/2917
https://github.com/FeralInteractive/gamemode/issues/216
https://github.com/FeralInteractive/gamemode/issues/252

But it's not enough to enable the current build files on 32 bit since that will 
fail.
The problematic files are debian/libgamemode0.install and 
debian/libgamemodeauto0.install

There are two easy solutions for that problem:
1) Import the Debian package, it has full Multi-Arch support by now. This 
requires to put libinih1 into main though.
2) Rebase debian/patch/revert_libinih_depends.patch against the code on Salsa 
(https://salsa.debian.org/games-team/gamemode)


** Bug watch added: github.com/FeralInteractive/gamemode/issues #254
   https://github.com/FeralInteractive/gamemode/issues/254

** Bug watch added: github.com/lutris/lutris/issues #2917
   https://github.com/lutris/lutris/issues/2917

** Bug watch added: github.com/FeralInteractive/gamemode/issues #216
   https://github.com/FeralInteractive/gamemode/issues/216

** Bug watch added: github.com/FeralInteractive/gamemode/issues #252
   https://github.com/FeralInteractive/gamemode/issues/252

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https://bugs.launchpad.net/bugs/1883253

Title:
  no Multi-Arch support

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