*** This bug is a duplicate of bug 101936 ***
https://bugs.launchpad.net/bugs/101936
** This bug has been marked a duplicate of bug 101936
[apport] prboom crashed with SIGSEGV in free()
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prboom hangs a few second after starting a game
https://bugs.launchpad.net/bugs/139955
You received
The same problem. Also mouse cursor sometimes disappears when the game
stucks, which requires xorg restart.
** Changed in: prboom (Ubuntu)
Status: New => Confirmed
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prboom hangs a few second after starting a game
https://bugs.launchpad.net/bugs/139955
You received this bug notification
Disabled music in the prboom config file worked:
(via terminal)
gedit /home/(username)/.prboom/prboom.cfg
edited the below line to say:
music_card0
saved (no music but still got sound effects, however rhythmbox piping
Ennio Morricone does the job).
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prboom hangs a few seco
I can confirm this. On hardy, prboom needs timidity. It should be added
as a dependency.
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prboom hangs a few second after starting a game
https://bugs.launchpad.net/bugs/139955
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Bugs, which is subscribed to Ubuntu.
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ubuntu
Hardy 8.10 on an eee. Followed jmorahan's suggestion - it worked. Is
prboom missing a dependency on timidity.
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prboom hangs a few second after starting a game
https://bugs.launchpad.net/bugs/139955
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed t
I had the same problem and I noticed that there was also no music. So I
installed timidity, and not only did the music start working but the
hangs went away too.
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prboom hangs a few second after starting a game
https://bugs.launchpad.net/bugs/139955
You received this bug notification because y
P.s. (sorry) running prboom with -nosound, it works fine (well, no
sound, of course), so it definitely appears to be a sound problem.
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prboom hangs a few second after starting a game
https://bugs.launchpad.net/bugs/139955
You received this bug notification because you are a member of Ubuntu
Bug
I can confirm this. X hangs as soon as the opening level starts. I can
switch to a text console and 'kill -9 ', but switching back,
X is in 640x480 resolution (if I'm lucky?). Didn't run it with
'-nofullscreen' (shouldn't have to).
This might be a dupe of Bug #101936, but without the sigsegv. Then
It seems that it hangs on sound output: if you start it with
-nofullscreen -nojoy -nomouse and it hangs, try to close its window. The
console output will halt on a sound system deinit routine. Leave the
window be, it will close itself eventually. Or you can kill it with kill
-9 prboom
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prboom h