I can confirm this. X hangs as soon as the opening level starts. I can
switch to a text console and 'kill -9 <prboom PID>', but switching back,
X is in 640x480 resolution (if I'm lucky?). Didn't run it with
'-nofullscreen' (shouldn't have to).

This might be a dupe of Bug #101936, but without the sigsegv. Then
again, it might not.

-- 
prboom hangs a few second after starting a game
https://bugs.launchpad.net/bugs/139955
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