[Expired for unity (Ubuntu) because there has been no activity for 60
days.]
** Changed in: unity (Ubuntu)
Status: Incomplete => Expired
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T
[Expired for Unity because there has been no activity for 60 days.]
** Changed in: unity
Status: Incomplete => Expired
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Title:
Unityshell
Sounds like bug 1024304 in that case.
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Title:
Unityshell slows down Compiz massively
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Daniel, no I do not think so - because otherwise changing the framebuffer
object settings would not be noticable, which it clearly is.
The benchmark plugin is not responsible for my observations, but only seems to
confirm them.
Once the framebuffer objects are disabled the difference in speed wit
mc-return,
I just compiled the latest lp:compiz and lp:unity and cannot find any
performance difference with unityshell loaded (except for the benchmark
plugin bug 1039406). Should this be a duplicate of bug 1039406?
** Changed in: unity
Status: New => Incomplete
** Changed in: unity (Ubu
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: unity (Ubuntu)
Status: New => Confirmed
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Title:
Unit
Daniel, unfortunately you are right again ;)
So the workaround of disabling framebuffer objects really triggers bug
103 :(
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Title:
Unityshel
Yes, that's bug 103
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Title:
Unityshell slows down Compiz massively
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Daniel, seems I found a workaround for this bug.
WORKAROUND:
Disabling the "Framebuffer object" option in CCSM->OpenGL brings Compiz/Unity
to almost the same speed like Compiz standalone.
It seems that unityshell does not like this option.
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OK, please don't try mixing unityshell with benchmark right now. That
causes artificially slow results --> bug 1039406
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Title:
Unityshell slows d
Daniel, the performance drop with activated Unity is quite large, so my
eyes can catch the change in performance easily.
Animations, moving wobbly windows - all is much smoother without Unity.
But it is also possible to measure the performance drop with the Compiz
benchmark tool:
You just have t
mc-return,
What are you using to measure performance?
** Changed in: unity
Status: New => Incomplete
** Changed in: unity (Ubuntu)
Status: New => Incomplete
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It could be but this issue have existed since day 1 of compiz unity, I
would say. I have a feeling unity plugin have gotten slower and slower
from 11.04 - today on my netbook.
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I haven't verified this bug yet but it sounds like a regression of bug
988079.
** Also affects: unity (Ubuntu)
Importance: Undecided
Status: New
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