On Sep 30, 2010, at 1:51 AM, Zubin Mithra wrote:
> However, I am confused on how to write data over to a particular player(0 or
> 1). Is there any way I could choose to write to a particular object?
>
Sure, make self.factory.connections into a dictionary which maps player names
to connection
>
> Hi everyone,
>
> I've decided to write a Tic-Tac-Toe gameserver and client(no biggie, just
> for getting used to twisted as I'm pretty new to it). The gameserver
> facilitates the connection between two clients and maintains the game state.
>
> I'm having trouble deciding how to create factorie
Hi everyone,
I've decided to write a Tic-Tac-Toe gameserver and client(no biggie, just
for getting used to twisted as I'm pretty new to it). The gameserver
facilitates the connection between two clients and maintains the game state.
I'm having trouble deciding how to create factories and protocol