> Core Sound LLC
> > www.core-sound.com
> > Home of TetraMic
>
> ___
> Sursound mailing list
> Sursound@music.vt.edu
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> edit a
raise $100,000 in 60 days. They've already raised over
>> $340,000 in less than three.
>> >
>> >
>> > Len Moskowitz (mosko...@core-sound.com)
>> > Core Sound LLC
>> > www.core-sound.com
>> > Home of TetraMic
>>
>> ____
>> > Core Sound LLC
>> > www.core-sound.com
>> > Home of TetraMic
>>
>> ___
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>> Sursound@music.vt.edu
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sound@music.vt.edu
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edit account or options, view archives and so on.
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ent Imaging for Audio'
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>>>>
>>>>>
>>>>> They are seeking development and production funding on Kickstarter:
>>>>>
>>>>>
>>>>>
>>>>>
>>>> https://www.kickstarter.com/projects/248983394/ossic-x-the-first-3d-audio-headpho
quencies that would
>> be harder to model. However the last part is only a guess which I'm not
>> sure about.
>>
>> Corentin
>>
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rder to model. However the last part is only a guess which I'm not
>> sure about.
>>
>> Corentin
>>
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t; >> head width, combined with the 4-driver system. I guess the first would
> act
> >> mostly on low frequencies and the latter on higher frequencies that
> would
> >> be harder to model. However the last part is only a guess which I'
If HRTF an applicable concept when using 4 drivers per ear to spatialise
sound?
--
Marc
On Wed, 24 Feb 2016 13:03:13 +0530,
umashankar manthravadi wrote:
> I had been thinking, for three or four years now, that if one builds
> an eight driver headphone, it should be possible to eliminate HRTF
gt; sound?
>
> --
> Marc
>
> On Wed, 24 Feb 2016 13:03:13 +0530,
> umashankar manthravadi wrote:
>
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> On 24 Feb 2016, at 16:04, Steven Boardman wrote:
>
> Yes.
>
> Richard Furse’s Blue Ripple Sound uses HRTF tinting in their decoder, it
> works very well. Although I think he may have a patent on it…:)
>
> Steve
>
Hi Steve,
what is HRTF tinting? I haven’t heard the name before..
Archonti
On Wed, 24 Feb 2016 14:27:36 +
Politis Archontis wrote:
> > On 24 Feb 2016, at 16:04, Steven Boardman
> > wrote:
> >
> > Yes.
> >
> > Richard Furse’s Blue Ripple Sound uses HRTF tinting in their
> > decoder, it works very well. Although I think he may have a patent
> > on it…:)
> >
> > S
On 02/24/2016 11:37 AM, /dav/random wrote:
Thanks Archontis for mentioning also my little project!
Since I moved out from Barcelona Media, I'm developing the project in my
freetime and the updated repository changed to:
https://github.com/davrandom/idhoa
I don't want to SPAM more... so if anyone
Thanx Marc for the pointer.
Having a quick look, it seems that tinting is what I call sound-feld shaping,
and also what Kronlachner has included in his ambisonic plugins as “directional
loudness”.
Essentially it describes the application of an arbitrary directional weighting
to the sound-fiel
On 01/08/2016 11:25 PM, Jörn Nettingsmeier wrote:
Hi Hector, hi everone,
after a botched mobile phone upgrade (I'm using CM on my Samsung S4 and
update frequently), I was forced to redo the phone from scratch, taking
the opportunity to move to CM13.0, which is based on Android 6.0 aka
Marshmall
> Marc
> >
>
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I had been thinking about hrtf and the information available from shoulder and
body reflections. They need to be decoupled. Headtracking should apply only to
signal that will be binaural and HRTF processed. The other part of the sound
should not have headtracking applied. I nearly twisted my nec
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