Actually that does make sense - though what it does to the resolution of
localisation or whether pinna filtering will work with the drivers so close
remains to be seen - exciting if they've got it to work . Im sure I read
something about the US military trying this out somewhere. There is another
crushingly simple and obvious way of calibrating HRTFs though which I'm not
sure anyones thought of yet - whenever I say that it always turns out
somebody has years ago but anyway....

On 24 February 2016 at 12:18, umashankar manthravadi <umasha...@hotmail.com>
wrote:

> when you have four speakers to each ear, you can think of a decode to a
> cube. The only big difference between a cube mounted at a distance and this
> would be the importance of the head shadow. If you can cancel head movement
> (which headtracking does) it is very similar to listening to a cube of
> speakers in a room. there are some details of course. You do not need
> individual HRTFs. I am not sure what different head sizes will do. If the
> foam support compresses (and the distance to the drivers is fixed) it may
> not matter.
>
> umashankar
>
> Sent from Mail<https://go.microsoft.com/fwlink/?LinkId=550986> for
> Windows 10
>
> From: Steven Boardman<mailto:boardroomout...@gmail.com>
> Sent: Wednesday, February 24, 2016 5:20 PM
> To: Surround Sound discussion group<mailto:sursound@music.vt.edu>
> Subject: Re: [Sursound] OSSIC Kickstarter Campaign Begins
>
> Not sure they would. As they are over the ear headphones, one doesn’t need
> pinna HRTF as ones own would function.
> They probably made HRTF files for each driver position. That way your own
> pinna effects would function.
>
> Steve
>
>
>
> On 24 Feb 2016, at 11:30, Augustine Leudar <augustineleu...@gmail.com>
> wrote:
>
> > Theyd still have to somehow measure the pinna dimensions though - which
> is
> > the most important part for vertical localisation - without that it wont
> > work with just shoulder reflections and headwidth.......
> >
> > On 24 February 2016 at 10:33, Corentin Guézénoc <
> c.gueze...@3dsoundlabs.com>
> > wrote:
> >
> >> Based on what I had gathered from some video some time ago, my guess is
> >> that they use some kind of HRTF model that takes into account the user's
> >> head width, combined with the 4-driver system.  I guess the first would
> act
> >> mostly on low frequencies and the latter on higher frequencies that
> would
> >> be harder to model. However the last part is only a guess which I'm not
> >> sure about.
> >>
> >> Corentin
> >>
>
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