Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-20 Thread Bo-Erik Sandholm
Some of the current subject was vitalized by me trying to be ironic about how non ambisonic guys are trying to solve the sound field recording problem. Originally there was not, and I am not sure there currently exist a solution for sound and picture having a coherent scene movement (controlled

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-20 Thread Peter Lennox
Having quickly skimmed through the discussion, I'm not sure if I missed something, so apologies if I have. HRTF derived binaural is never going to completely work unless you use your own, personalised HRTFs. Using generic HRTF datasets, the problems usually manifest as front-back reversals (whi

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-20 Thread Adam Somers
subscribe here, > edit account or options, view archives and so on. > > The University of Derby has a published policy regarding email and > reserves the right to monitor email traffic. If you believe this was sent > to you in error, please select unsubscribe. > > Unsubscribe a

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-20 Thread Daryl Pierce
dictions of HRTF localisation > > are falsified by observations. What is one to think of the science? > > >> > > >> > > > > ___ > > Sursound mailing list > > Sursound@music.vt.edu > > https://mail.music.

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-20 Thread dw
On 20/11/2014 17:59, Adam Somers wrote: We just released our first piece of VR content with ambisonic audio to the public. It's a live recording on stage at a recent Paul McCartney concert. The audio was captured from the sound board and mixed in b-format. Available for Google Cardboard now, O

Re: [Sursound] Oculus Rift Visual Demo + Ambisonic Audio Available?

2014-11-20 Thread Adam Somers
ouple. If you record a sound in front of a dummy head, > > > you would expect to hear it in front on replay through headphones. > > > If you tilt your head backwards while listening, you would expect the > > > auditory image to rotate with the head/ears/torso. Neithe