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Augustine Leudar wrote:
...
> The sounds and settings have to
> be convincing enough, believable enough, for cognitive effects to work -
> then you can get away with all sorts of acoustic inaccuracies - thats why I
> think so many sound installations in galleries leave me cold - you can see
> all t
ure (or entire page), I will
be glad to do so and upload the image to my website.
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Another point that is interesting, in considering the cognitive dimension
of spatial perception, is that some processes involve the identification of
a sounding object, and some do not.
The recognition of an over-simplified mono reverb algorithm, as an "Icon"
of the sound of a large space, require