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Documento sin tÃtulo
*Timothy Schme
I think some artists have had success with this technique.
If my memory serves me right, check if you can find anything from Erwin
Roebroeks, doing an installation where he built two identical grids of
each microphones and speakers, so that each speaker is in the exact same
position as the mic
opposed to sound fields, I would say
that this is the current trend.
(FYI, I am also not saying that I like nor dislike this trend)
On 5/16/13 7:01 PM, Stefan Schreiber wrote:
Timothy Schmele wrote:
The industry is moving towards object oriented encoding of 3D
soundtracks anyway. This is p
Maybe some nice reading material:
http://www.roebroeks.nl/wp-content/uploads/2013/02/Spatial-Music-Artist-Stories1.pdf
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Be careful, merely neglecting ambisonics in general for pointsources
includes higher order ambisonics, which are *well* suited for localized
sources as of the third order and up (although I have not heard any
ambisonic decoding beyond the third) in spherical 3D sound.
Also, unlike what you're