Exactly what I've been exploring using ambisonic recordings from a
tetrahedral mic. I've been decoding to fixed HRTFs corresponding to
virtual speakers in a cube configuration. Good to know who was doing
it and when was already being done. I also made a head-tracking sensor
using an accelerometer,
http://recherche.ircam.fr/equipes/salles/listen/sounds.html
Uli Brüggemann
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On 25/05/2011 15:09, Ralph Glasgal wrote:
The old IMAX helmut for 3D solved this problem (and the stereo crosstalk one) by using ear speakers. Their demo for an AES convention was very convincing. Another problem with earphone listening is that the stage is sort of always frontal, but you c
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On 25 May 2011, at 10:06, Dave Malham wrote:
> On 24/05/2011 20:00, f...@libero.it wrote:
>>
>>
>> I should mention that interpolation of HRTF is not the only possible
>> technique; you can use for example a virtual loudspeaker array...
>>
> This is certainly the way that the Lake DSP system wo
On 24/05/2011 20:00, f...@libero.it wrote:
I should mention that interpolation of HRTF is not the only possible
technique; you can use for example a virtual loudspeaker array...
This is certainly the way that the Lake DSP system worked that they demonstrated way back in 1993 (I
think it's i