Hi guys,
it seems that most of the issues of the simplegles-qml branch are now
fixed. What about doing the real merge to trunk? We can then continue
working on it directly from trunk.
Fabien
On Sun, Sep 15, 2013 at 2:06 PM, Bogdan Marinov wrote:
> On Sun, Sep 15, 2013 at 3:04 PM, Alexander Wolf
Hi!
Almost all is OK on my high-end system. On my travel-friendly Atom
netbook (win7/starter, OpenGL1.4, hoping for workaround by ANGLE-based
GL-ES2), it compiles and launches "somewhat", but it immediately dies
without any window or crash notice. According to log, there are no errors,
it finds&l
Hi again!
a simple line
qWarning() << OpenGLVersionsflags: " << QGLFormat::openGLVersionFlags();
just before main.cpp:line 321 (mainWin.init(confSettings);)
delivers "QFlags(0x1|0x2|0x4|0x8)" on the Atom. This indicates only its
native OpenGL1.4 support, i.e. the ANGLE-based GLES2 support that s
If you are going to move to Qt 5 what about the sound. Phonon is not in Qt5 and
I need sound
Also the telescope and ocular plug ins. Are they working yet?
I never got a working version of simplegles-qml-noqaction
Barry
> Date: Sat, 21 Sep 2013 10:22:37 +0200
> From: georg.zo...@univ
I've just committed some changes for Mac into this branch. But there is still
one piece that remains; the QGLWidget, on a retina screen, only uses 25% of the
view.
According to
http://blog.qt.digia.com/blog/2013/04/25/retina-display-support-for-mac-os-ios-and-x11/
"OpenGL operates in devic