Re: [Stellarium-pubdevel] Merge simplegles-qml -> trunk?

2013-09-21 Thread Fabien Chéreau
Hi guys, it seems that most of the issues of the simplegles-qml branch are now fixed. What about doing the real merge to trunk? We can then continue working on it directly from trunk. Fabien On Sun, Sep 15, 2013 at 2:06 PM, Bogdan Marinov wrote: > On Sun, Sep 15, 2013 at 3:04 PM, Alexander Wolf

Re: [Stellarium-pubdevel] Merge simplegles-qml -> trunk?

2013-09-21 Thread Georg Zotti
Hi! Almost all is OK on my high-end system. On my travel-friendly Atom netbook (win7/starter, OpenGL1.4, hoping for workaround by ANGLE-based GL-ES2), it compiles and launches "somewhat", but it immediately dies without any window or crash notice. According to log, there are no errors, it finds&l

Re: [Stellarium-pubdevel] Merge simplegles-qml -> trunk?

2013-09-21 Thread Georg Zotti
Hi again! a simple line qWarning() << OpenGLVersionsflags: " << QGLFormat::openGLVersionFlags(); just before main.cpp:line 321 (mainWin.init(confSettings);) delivers "QFlags(0x1|0x2|0x4|0x8)" on the Atom. This indicates only its native OpenGL1.4 support, i.e. the ANGLE-based GLES2 support that s

Re: [Stellarium-pubdevel] Merge simplegles-qml -> trunk?

2013-09-21 Thread Barry Gerdes
If you are going to move to Qt 5 what about the sound. Phonon is not in Qt5 and I need sound Also the telescope and ocular plug ins. Are they working yet? I never got a working version of simplegles-qml-noqaction Barry > Date: Sat, 21 Sep 2013 10:22:37 +0200 > From: georg.zo...@univ

Re: [Stellarium-pubdevel] Merge simplegles-qml -> trunk?

2013-09-21 Thread Timothy Reaves
I've just committed some changes for Mac into this branch. But there is still one piece that remains; the QGLWidget, on a retina screen, only uses 25% of the view. According to http://blog.qt.digia.com/blog/2013/04/25/retina-display-support-for-mac-os-ios-and-x11/ "OpenGL operates in devic