Re: [Stellarium-pubdevel] Intel GMA 945 doesn't render any stars/galaxies

2012-09-05 Thread Barry Gerdes
Hi Build 5592 now appears to run OK in release mode in Windows. However the splash screen only flashes on for fraction of a second before the rest of the loading takes place. This was present in the last four builds that only worked in Debug mode Here is the log file: Note Star catalogue 8 ha

Re: [Stellarium-pubdevel] Intel Atom: OK, but slow.

2012-09-05 Thread Georg Zotti
Hi! I built 5592 on my Atom netbook (N450/2GB/Win7starter/32bit/OpenGL1.4). Compiles, works, no errors in logfile (but I only have default stars), but runs only at about 4-7fps, which is painfully slower than the 15-18fps from release 11.4. The splash screen displays fine, but the black background

Re: [Stellarium-pubdevel] Intel Atom: OK, but slow.

2012-09-05 Thread Barry Gerdes
Hi georg The first computer was my laptop with Intel 945 chipset but with 965 video drivers I built 5592 on another computer (XP) with a different video (Nvidia 6150) and the splash screen worked correctly and I got all the stars. Can't see any other problems However the log file still showed th

Re: [Stellarium-pubdevel] Intel Atom: OK, but slow.

2012-09-05 Thread Ferdinand Majerech
There are still performance issues getting fixed. Just after 5592 there was another significant improvement (not yet in trunk): could you test how it compares? (https://code.launchpad.net/~kiithsacmp/stellarium/glexperiment) (Also describe the load you're getting 4-7FPS with? (just opened Stellari

Re: [Stellarium-pubdevel] Intel GMA 945 doesn't render any stars/galaxies

2012-09-05 Thread Ferdinand Majerech
I don't know about the splash screen (not having any issues there), but will try to look if I can reproduce that GL error. Are there any other configs you can reproduce this (both splash screen and GL error) on? (I don't think catalogue loading is related?). On 9/6/12, Barry Gerdes wrote: > > H