There are still performance issues getting fixed. Just after 5592 there was another significant improvement (not yet in trunk): could you test how it compares? (https://code.launchpad.net/~kiithsacmp/stellarium/glexperiment) (Also describe the load you're getting 4-7FPS with? (just opened Stellarium?)
Still, those results seem worse than what I'd expect from 5592. Did you build the release build? Debug build is visibly slower. (I have ~30FPS -when launched - on an Athlon64 3200+.) On 9/6/12, Barry Gerdes <barrygas...@hotmail.com> wrote: > > Hi georg > The first computer was my laptop with Intel 945 chipset but with 965 video > drivers > I built 5592 on another computer (XP) with a different video (Nvidia 6150) > and the splash screen worked correctly and I got all the stars. > Can't see any other problems > However the log file still showed the errors. > I have now built 5592 on Win 7- 64bit with ATI video. This computer does not > show the splash screen at all but otherwise appears to run OK > The log file shows no errors (18fps) > Next computer is also Win-7 64 bit with intel graphics. This runs OK with > splash screen and no openGL drivers (?) for Win -7. Speed 38FPS. The fastest > of all installations > > >From my tests there are widely different results on different Windows/video > platforms (not good) > > Haven't tried Linux yet. Do that next > > Barry Gerdes > Beaumont Hills Observatory > S 33' 41' 44" E 150' 56' 32" > > > >> Date: Thu, 6 Sep 2012 03:59:29 +0200 >> From: georg.zo...@univie.ac.at >> To: stellarium-pubdevel@lists.sourceforge.net >> Subject: Re: [Stellarium-pubdevel] Intel Atom: OK, but slow. >> >> Hi! >> >> I built 5592 on my Atom netbook (N450/2GB/Win7starter/32bit/OpenGL1.4). >> Compiles, works, no errors in logfile (but I only have default stars), >> but >> runs only at about 4-7fps, which is painfully slower than the 15-18fps >> from release 11.4. The splash screen displays fine, but the black >> background flashes brightly once or twice during startup. >> >> OK, netbooks are not the intended platform and OpenGL1 is a fallback, but >> what happened here? >> >> I hope to build it on my i7 soon... >> >> G. >> >> On Do, 6.09.2012, 01:20, Barry Gerdes wrote: >> > >> > Hi >> > Build 5592 now appears to run OK in release mode in Windows. However >> > the >> > splash screen only flashes on for fraction of a second before the rest >> > of >> > the loading takes place. This was present in the last four builds that >> > only worked in Debug mode >> > >> > Here is the log file: Note Star catalogue 8 has stopped loading again. >> >> >> >> ------------------------------------------------------------------------------ >> Live Security Virtual Conference >> Exclusive live event will cover all the ways today's security and >> threat landscape has changed and how IT managers can respond. Discussions >> >> will include endpoint security, mobile security and the latest in malware >> >> threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ >> _______________________________________________ >> Stellarium-pubdevel mailing list >> Stellarium-pubdevel@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel