hi,all
Is there any further steps on spice-ios? These days I am porting glib
on iOS, but it always complains there is no gettext, but I have cross
compiled gettext successfully.
Any suggestion is appreciated.
The command to configure glib to iOS:
export DEVELOPER="/Developer"
expor
2012/1/6, Christophe Fergeau :
> On Fri, Jan 06, 2012 at 10:31:09AM +0800, Darren Xiong wrote:
>> As far as I know, there isn't glib porting on iOS, I think this is the
>> real difficulty.
>
> It's probably not really hard given the amount of platforms glib ru
As far as I know, there isn't glib porting on iOS, I think this is the
real difficulty.
How about using the cocoa instead of glib and how much work if do like this?
I know about cocoa but not very familiar with spice,maybe I can help somehow :)
2012/1/5, Christophe Fergeau :
> On Thu, Jan 05, 2012
hi,James
We are currently working on spice client on android platform, maybe we can
finish it 2 month later. It is hard but we enjoy it.
-Darren
2011/2/16 James Labocki
> I am interested in having a SPICE client supported on Android and Apple
> devices.
>
> Is this in the roadmap for SPICE?
> I
since four months goes away, is there any further steps on this? Is it
possible tailor the existed spice client c++ code and exposed these as JNI
to java code, the surface and mouse drawing by java(provided by android
api)?. We tried to compile tinyx and ALSA on my phone, but there is no shm
and n
hi,Attila
Have you ever succeed to port on android? I decide to to so, but when I
looked into android SDK, found that there are many missing libs in android,
do you have any ideas on this?
Best Regards
Darren
2010/7/1 Attila Sukosd
> On Wed, Jun 30, 2010 at 8:57 PM, Alon Levy wrote:
>
>> T