Hi,
I have a question about video frame dropping on server side. Inside the
function red_send_stream_data(), if the condition:
if(time_now - agent->last_send_time < (1000 * 1000 * 1000) / agent->fps)
is TRUE, the video frame is dropped and then it will be not sent to the
client. Shortly, if a fra
Hi
- Original Message -
> Hi there,
>
> I've created a simple viewer application in Python, using the
> spice-gtk library. It seems to be suffering from an issue where it
> will occasionally just hang the display, and the only way to get it
> back is to close the application and re-connec
Hi there,
I've created a simple viewer application in Python, using the
spice-gtk library. It seems to be suffering from an issue where it
will occasionally just hang the display, and the only way to get it
back is to close the application and re-connect. Is this something
anyone else has experien
hi,
considering the HTML5 technology, is there any plan to develop web-version
spice-client ?
or is there already open source project focus on it ?
Thanks
Thomas___
Spice-devel mailing list
Spice-devel@lists.freedesktop.org
http://lists.freedesktop.or
Hi
On Thu, Sep 8, 2011 at 11:38 AM, Alon Levy wrote:
> On Thu, Sep 08, 2011 at 11:26:00AM +0200, Hans de Goede wrote:
>> Hi,
>
> ok. I guess I'll add an assert (not ASSERT). I'm still looking at the
> pulseaudio IPC - it looks
> like asyncmsgq is good for what we need - it's meant for multiple w
On Thu, Sep 08, 2011 at 02:24:32AM +0200, Marc-André Lureau wrote:
> Hi Alon,
>
> On Thu, Sep 8, 2011 at 1:17 AM, Alon Levy wrote:
> > ---
> > server/Makefile.am | 2 +
> > server/main_dispatcher.c | 132
> > ++
> > server/main_dispatcher.h
On Thu, Sep 08, 2011 at 11:26:00AM +0200, Hans de Goede wrote:
> Hi,
>
> On 09/08/2011 11:18 AM, Alon Levy wrote:
> >On Thu, Sep 08, 2011 at 10:58:41AM +0200, Hans de Goede wrote:
> >>Hi,
> >>
> >>On 09/08/2011 09:31 AM, Gerd Hoffmann wrote:
> >>>Hi,
> >>>
> >simple object system, not unions).
Hi,
On 09/08/2011 11:18 AM, Alon Levy wrote:
On Thu, Sep 08, 2011 at 10:58:41AM +0200, Hans de Goede wrote:
Hi,
On 09/08/2011 09:31 AM, Gerd Hoffmann wrote:
Hi,
simple object system, not unions). Just an idea, could be changed
later perhaps. socketpair is probably fine.
First of all I see
On Thu, Sep 08, 2011 at 10:58:41AM +0200, Hans de Goede wrote:
> Hi,
>
> On 09/08/2011 09:31 AM, Gerd Hoffmann wrote:
> >Hi,
> >
> >>>simple object system, not unions). Just an idea, could be changed
> >>>later perhaps. socketpair is probably fine.
> >>
> >>First of all I see I forgot to add a mut
On Thu, Sep 08, 2011 at 09:31:33AM +0200, Gerd Hoffmann wrote:
> Hi,
>
> >>simple object system, not unions). Just an idea, could be changed
> >>later perhaps. socketpair is probably fine.
> >
> >First of all I see I forgot to add a mutex, since I said "any non main
> >thread", right
> >now we
Hi,
On 09/08/2011 09:31 AM, Gerd Hoffmann wrote:
Hi,
simple object system, not unions). Just an idea, could be changed
later perhaps. socketpair is probably fine.
First of all I see I forgot to add a mutex, since I said "any non main thread",
right
now we only have one, so no need to lock,
Hi,
simple object system, not unions). Just an idea, could be changed
later perhaps. socketpair is probably fine.
First of all I see I forgot to add a mutex, since I said "any non main thread",
right
now we only have one, so no need to lock, but the idea is that it can also be
called from
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