Hi,
simple object system, not unions). Just an idea, could be changed
later perhaps. socketpair is probably fine.
First of all I see I forgot to add a mutex, since I said "any non main thread",
right
now we only have one, so no need to lock, but the idea is that it can also be
called from
others, and so we will need it later. (unless that write can be considered
atomic, but
I don't think it can)
A single write system call is atomic.
To answer your question - infrequently. So I don't want / think we need to
invest in
optimizing this. Right now the only usage is the channel event
(core->channel_event)
calls, which have to happen in the main thread, and are currently done also
from the
worker thread.
Thanks for the reference, I'll definitely check it. We already use a single
socketpair
btw in red_dispatcher, this is a simple copy from there, I didn't actually
create a
base "dispatcher" class because there are some differences and there isn't that
much
shared code
It makes sense to use the same mechanism everythere in spice.
We might want to look out for something else, I guess the pipe /
socketpair isn't exactly the most efficient way to do inter-thread
communication. But I don't think that is a bottle-neck in spice, there
isn't that much communication going on between red_dispatcher and
red_worker.
cheers,
Gerd
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