Re: [Spice-devel] Clipboard sharing...

2011-05-11 Thread Andrew Cathrow
- Original Message - > From: "Naga Mohan Pothula" > To: spice-devel@lists.freedesktop.org > Sent: Wednesday, May 11, 2011 6:35:13 PM > Subject: [Spice-devel] Clipboard sharing... > Hi, > > > I downloaded Spice v0.8.1/v0.8.0 and tested for Clipboard sharing on > Win7 x64, RHEL 6.1 Beta

[Spice-devel] Clipboard sharing...

2011-05-11 Thread Naga Mohan Pothula
Hi, I downloaded Spice v0.8.1/v0.8.0 and tested for Clipboard sharing on Win7 x64, RHEL 6.1 Beta x64 Guests connected from Ubuntu 10.04 LTS client. I'm using Ubuntu 10.04 LTS to host KVM Hypervisor/Spice Server. I tried for copy/paste operations of text. Clipboard sharing is not working even fo

Re: [Spice-devel] Fwd: Streaming video command line

2011-05-11 Thread Alon Levy
On Wed, May 11, 2011 at 07:38:27PM +0200, Andrea Celestino wrote: > Hi, I have other few simple questions: > > 1) file: red_worker.c, function: red_worker_main(): > What does evt_listener->action(evt_listener, event->events) do? Does it call > handle_dev_input() function? Is it called every time

Re: [Spice-devel] Fwd: Streaming video command line

2011-05-11 Thread Andrea Celestino
Hi, I have other few simple questions: 1) file: red_worker.c, function: red_worker_main(): What does evt_listener->action(evt_listener, event->events) do? Does it call handle_dev_input() function? Is it called every time an event occurs on socket? 2)file: red_worker.c In red_worker_main() there

Re: [Spice-devel] Android Emulator

2011-05-11 Thread Attila Sukosd
I guess he wants to run the spice client using the opengl canvas. On Wed, May 11, 2011 at 9:21 PM, Alon Levy wrote: > On Mon, May 09, 2011 at 10:48:55PM +1200, Thomas Lynch wrote: > > Hi there, is it possible to put the virtual GPU into the Android > > Emulator to get it to do some simple OpenG

Re: [Spice-devel] Android Emulator

2011-05-11 Thread Alon Levy
On Mon, May 09, 2011 at 10:48:55PM +1200, Thomas Lynch wrote: > Hi there, is it possible to put the virtual GPU into the Android > Emulator to get it to do some simple OpenGL output? > Regards Spice's virtual GPU doesn't support OpenGL yet so it won't help you. > _

[Spice-devel] Android Emulator

2011-05-11 Thread Thomas Lynch
Hi there, is it possible to put the virtual GPU into the Android Emulator to get it to do some simple OpenGL output? Regards ___ Spice-devel mailing list Spice-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/spice-devel

Re: [Spice-devel] [RFCv5 01/47] server/main_channel.c: set NET_TEST_STAGE_INVALID=0 explicitly (TODO - the rest)

2011-05-11 Thread Christophe Fergeau
On Wed, May 11, 2011 at 01:38:04PM +0300, Alon Levy wrote: > On Wed, May 11, 2011 at 11:40:10AM +0200, Christophe Fergeau wrote: > > For what it's worth, if you compiled with -g3 -ggdb, gdb will know > > about enum symbolic names. I don't care whether the = 0 is there or > > not, but I wanted to a

Re: [Spice-devel] [RFCv5 01/47] server/main_channel.c: set NET_TEST_STAGE_INVALID=0 explicitly (TODO - the rest)

2011-05-11 Thread Alon Levy
On Wed, May 11, 2011 at 11:40:10AM +0200, Christophe Fergeau wrote: > On Wed, May 11, 2011 at 11:59:08AM +0300, Alon Levy wrote: > > I just dislike ungrounded enums. My only reason for this is that when > > debugging, > > i.e. printing via printf/debugger I'm just using the implicit knowledge > >

Re: [Spice-devel] [RFCv5 01/47] server/main_channel.c: set NET_TEST_STAGE_INVALID=0 explicitly (TODO - the rest)

2011-05-11 Thread Christophe Fergeau
On Wed, May 11, 2011 at 11:59:08AM +0300, Alon Levy wrote: > I just dislike ungrounded enums. My only reason for this is that when > debugging, > i.e. printing via printf/debugger I'm just using the implicit knowledge that > the > compiler actually uses 0 as the first value. Why not make it expli

Re: [Spice-devel] [RFCv5 01/47] server/main_channel.c: set NET_TEST_STAGE_INVALID=0 explicitly (TODO - the rest)

2011-05-11 Thread Alon Levy
On Tue, May 10, 2011 at 10:38:52AM +0200, Christophe Fergeau wrote: > On Sun, May 08, 2011 at 04:10:57PM +0300, Alon Levy wrote: > > should change all the enums that don't explicitly set their first value to > > 0. > > I'm not really convinced this is useful, what does that bring us? > > There a