Le 08/08/2016 à 17:50, David Garrod a écrit :
> I just wanted follow up on this issue:
>
> Re:
>
>> From: Jamie Strandboge [mailto:ja...@canonical.com]
>> Sent: Wednesday, July 27, 2016 1:03 PM
>> ...
>> To your specific question, I would expect one app within your snap to be
>> able to create a n
I tried:
source: /path/to/my/go/juju/src
But it seems the godeps plugin ignores that as it still wanted to run godeps in
/parts/juju/src/dependencies.tsv
The plugin is really new, and works well with git sources. Just not directories
yet.
On 09/08/16 15:50, Simon Fels wrote:
> On 09.08.2016 07
On 09.08.2016 07:46, Ian Booth wrote:
> Hi folks
>
> Firstly, thanks for the recent godeps plugin.
>
> I'd like to be able to control where the git checkout goes, or better just
> snap
> from source. When the pull step runs, it places all the source into
> /parts/juju/go/src
>
> It takes a looo
Hi folks
Firstly, thanks for the recent godeps plugin.
I'd like to be able to control where the git checkout goes, or better just snap
from source. When the pull step runs, it places all the source into
/parts/juju/go/src
It takes a lng time to checkout everything and then run godeps, especi
On 08.08.2016 22:06, Christian Ehrhardt wrote:
> Hi,
> I was wondering how conffiles should be handled with snapcraft / snaps in
> general.
> I understand that for a more "app" style application the configuration is
> mostly
> via some kind of UI/ webserver and it can store that "locally" in it'
09.08.2016 07:52, Vasilisc пишет:
08.08.2016 11:13, Eloy García (PC Actual) пишет:
Hi! You can take a loot at snappy playpen github repository. There is an
application (wallpaperdownloader) that it is java-based and it has a
desktop icon working fine. This is the URL:
https://github.com/ubuntu/
08.08.2016 11:13, Eloy García (PC Actual) пишет:
Hi! You can take a loot at snappy playpen github repository. There is an
application (wallpaperdownloader) that it is java-based and it has a
desktop icon working fine. This is the URL:
https://github.com/ubuntu/snappy-playpen
Best wishes!
El 8
Hi,
I was wondering how conffiles should be handled with snapcraft / snaps in
general.
I understand that for a more "app" style application the configuration is
mostly via some kind of UI/ webserver and it can store that "locally" in
it's data dir.
But for the common pattern of a server applicatio
El 08/08/16 a las 13:35, Blake Rouse escribió:
> Good news.
>
> Upstream has merged my pull request that places the snapcraft.yaml in
> the root of the project.
Nice!
> I now have a question on how I can provide them with an account that
> will allow them to upload as ntopng. Currently ntopng
Good news.
Upstream has merged my pull request that places the snapcraft.yaml in the
root of the project.
I now have a question on how I can provide them with an account that will
allow them to upload as ntopng. Currently ntopng is a reserved name. I
would like to setup some travis CI that will a
hi,
On Di, 2016-08-02 at 12:35 +0200, Loïc Minier wrote:
> Hi David,
>
> > Yes I know I can do some special messing around to try and fix up
> > the installation but I don’t think that is a good idea. How can I
> > get the package to install fully and correctly inside the SNAP,
> > i.e. properly e
Re:
Ø Perhaps there should be a separate plugin which does the "true .deb"
installation process in a chroot etc., but for your specific traceroute use
case it seems easier to just add the missing symlinks created by
update-alternatives yourself (or simply move the binaries to the expected
pl
I just wanted follow up on this issue:
Re:
>From: Jamie Strandboge [mailto:ja...@canonical.com]
>Sent: Wednesday, July 27, 2016 1:03 PM
> ...
> To your specific question, I would expect one app within your snap to be able
> to create a network namespace for another app in your snap to access.
T
El 08/08/16 a las 11:42, Cemil Azizoglu escribió:
> Hi,
>
> I've created a snap for mesa demos [1, 2] to add to the playpen. While
> building using "snapcraft cleanbuild" I'm getting "500 Internal Server
> Error" [3]. My lxc/lxd setup looks sane. Any ideas what might be wrong?
This may be rela
Hi,
I've created a snap for mesa demos [1, 2] to add to the playpen. While
building using "snapcraft cleanbuild" I'm getting "500 Internal Server
Error" [3]. My lxc/lxd setup looks sane. Any ideas what might be wrong?
Thanks
[1] http://www.mesa3d.org/intro.html
[2] https://cgit.freedesktop.org/m
> El 8 ago 2016, a las 16:09, Christopher Arges
> escribió:
>
> I'm snapping up a daemon and client program that requires several
> non-auto-connect interfaces.
>
> Right now for a user to install and run the program(s) correctly requires:
>
> snap install daemon-program_1_amd64.snap
> snap c
I have the same problem with the ntopng snap. Instead auto connecting
restricted interfaces I would prefer to see it restart the daemon that
required those interfaces once all are connected.
- Blake
On Mon, Aug 8, 2016 at 10:09 AM, Christopher Arges <
chris.j.ar...@canonical.com> wrote:
> I'm sn
I'm snapping up a daemon and client program that requires several
non-auto-connect interfaces.
Right now for a user to install and run the program(s) correctly requires:
snap install daemon-program_1_amd64.snap
snap connect daemon-programd:hardware-observe ubuntu-core:hardware-observe
snap connec
Hi,
so today i decided to switch back to Unity (but still have the
ubuntu-mate-desktop dependencies installed). Turns out the IPE snap is
_now_ able to display the menu despite me running Unity. This was not
the case before I installed the ubuntu-mate-desktop meta package.
So properly confused n
Hi Didier
> I couldn't get fsuae to work, does it require devmode? (I don't know if
> snapd already has the feature to warn/force people to use --devmode when
> confinment: devmode is set, Michael?).
>
> Did you get any issue/missing interfaces that we could report to
> upstream (not logged as an b
hi,
Am Montag, den 08.08.2016, 09:36 +0200 schrieb Simon Fels:
> On 06.08.2016 15:54, Chris Wayne wrote:
> >
> > Hi guys,
> >
> > I seem to be having some issues while running anything as sudo from
> > within a
> > snap (namely bug https://bugs.launchpad.net/ubuntu/+source/snapd/+b
> > ug/161029
Hi! You can take a loot at snappy playpen github repository. There is an
application (wallpaperdownloader) that it is java-based and it has a
desktop icon working fine. This is the URL:
https://github.com/ubuntu/snappy-playpen
Best wishes!
El 8 ago. 2016 9:46 a. m., "Didier Roche" escribió:
>
Le 08/08/2016 à 08:47, Vasilisc a écrit :
> 08.08.2016 08:50, Didier Roche пишет:
>> Le 06/08/2016 à 09:47, Vasilisc a écrit :
Please help me. If I launch the program in the Terminal - well done,
but
I can't start program from Unity Launcher.
I tried to change parameter Exe
On 06.08.2016 15:54, Chris Wayne wrote:
> Hi guys,
>
> I seem to be having some issues while running anything as sudo from within a
> snap (namely bug
> https://bugs.launchpad.net/ubuntu/+source/snapd/+bug/1610292).
If you package sudo within your snap snapcraft will strip the necessary
suid
> El 6 ago 2016, a las 20:53, Fabio Colella escribió:
>
> I think using sudo should require proper plug an permission, because I assume
> your action to be something out of the ordinary app bounds
This is not really true. Any snap can have a background application that runs a
root. Sudo feels
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